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  1. #1
    sullydude's Avatar
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    Wink Removing Invisible Barriers (not No-Clip)

    I was wondering if there was a way to remove the invisible barriers in MW3, or pass through them as a grenade or bullet would?

    Would appreciate it very much!

    thanks!

    - Sullydude

  2. #2
    abaaaabbbb63's Avatar
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    It's possible, by modifying the game files a lot, but it would take a lot, i mean A LOT of work, and a lot of time. Let's say someone is mad enough to try, and succeed this, then you won't be able to play multiplayer.

    A LOT of wasted time and work.
    Last edited by abaaaabbbb63; 12-04-2012 at 12:44 PM.
    Don't hesitate to use the Thanks! button if I helped.

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    zavalaidanga (12-24-2012)

  4. #3
    rawr im a tiger's Avatar
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    Didn't NightmareTX figure this out for 1.5 or so?

  5. #4
    sullydude's Avatar
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    Quote Originally Posted by rawr im a tiger View Post
    Didn't NightmareTX figure this out for 1.5 or so?
    That's what insane said. Never received a reply from Nightmare though.

    - Sullydude


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  6. #5
    NightmareTX_RETIRED's Avatar
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    There is a way but you need to be host. You can check my old source code here: http://www.mpgh.net/forum/604-call-d...-required.html

    simply start a private match and use CE and the value shown to find the address of Player #1

    here's the offset for player #2 - #18:

    Code:
    To find player -> Player 1 Address + XXXXXX. Exemple: P1 Address + 38EC = P2 Address
    
    Player 2 = 38EC
    Player 3 = 71D8
    Player 4 = AAC4
    Player 5 = E3B0
    Player 6 = 11C9C
    Player 7 = 15588
    Player 8 = 18E74
    Player 9 = 1C760
    Player 10 = 2004C
    Player 11 = 23938
    Player 12 = 27224
    Player 13 = 2AB10
    Player 14 = 2E3FC
    Player 15 = 31CE8
    Player 16 = 355D4
    Player 17 = 38EC0
    Player 18 = 3C7AC
    You are not fully protected against death barriers there is some that you WILL die. But the one from Outpost (Trucks and Wall) should be still fine.
    Last edited by NightmareTX_RETIRED; 12-10-2012 at 04:37 PM.

  7. #6
    sullydude's Avatar
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    Quote Originally Posted by NightmareTX View Post
    There is a way but you need to be host. You can check my old source code here: http://www.mpgh.net/forum/604-call-d...-required.html

    simply start a private match and use CE and the value shown to find the address of Player #1

    here's the offset for player #2 - #18:

    Code:
    To find player -> Player 1 Address + XXXXXX. Exemple: P1 Address + 38EC = P2 Address
    
    Player 2 = 38EC
    Player 3 = 71D8
    Player 4 = AAC4
    Player 5 = E3B0
    Player 6 = 11C9C
    Player 7 = 15588
    Player 8 = 18E74
    Player 9 = 1C760
    Player 10 = 2004C
    Player 11 = 23938
    Player 12 = 27224
    Player 13 = 2AB10
    Player 14 = 2E3FC
    Player 15 = 31CE8
    Player 16 = 355D4
    Player 17 = 38EC0
    Player 18 = 3C7AC
    You are not fully protected against death barriers there is some that you WILL die. But the one from Outpost (Trucks and Wall) should be still fine.
    Thank you very much Nightmare. I was struggling very much with that. So I hope this will do the trick!

    Thanks a bunch!

    - Sullydude


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  8. #7
    sullydude's Avatar
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    Quote Originally Posted by sullydude View Post
    Thank you very much Nightmare. I was struggling very much with that. So I hope this will do the trick!

    Thanks a bunch!

    - Sullydude
    Nope didn't work. It allowed me to fall through death barriers. Like in Seatown well. But not through invisible barriers like on the rooftops. Any other ideas that might help?

    Thanks.

    - Sullydude


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  9. #8
    NightmareTX_RETIRED's Avatar
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    Quote Originally Posted by sullydude View Post
    Nope didn't work. It allowed me to fall through death barriers. Like in Seatown well. But not through invisible barriers like on the rooftops. Any other ideas that might help?

    Thanks.

    - Sullydude
    Have you tried on the ones in Outpost? Trucks and bunker entrance wall?

  10. #9
    sullydude's Avatar
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    Quote Originally Posted by NightmareTX View Post
    Have you tried on the ones in Outpost? Trucks and bunker entrance wall?
    I did not. But I will. Is there a way to mimic it on sea town by chance? Any ideas?


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