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  1. #1
    Shckr57's Avatar
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    Max MP_Config Revision 6

    If you want Anti-Aliasing, i highly recommend opening your graphics control panel up, forcing 16x AF, and 2x Super-Sampling Anti-Aliasing (or 4x/8x if you have a uber comp)


    Below is an attachment with 4 in-game screen hots. Im not hosting them because i dont want them to be compressed

    Code:
    
    seta ai_corpseCount "0"
    seta cg_atmosphericeffects "1"
    seta cg_blood "1"
    seta cg_brass "1"
    seta cg_chatHeight "6"
    seta cg_chatTime "20000"
    seta cg_chatWithOtherTeams "1"
    seta cg_connectionIconSize "0"
    seta cg_cursorHints "0"
    seta cg_descriptiveText "0"
    seta cg_draw3dIcons "1"
    seta cg_drawBreathHint "0"
    seta cg_drawfps "1"
    seta cg_drawFPSLabels "1"
    seta cg_drawMantleHint "0"
    seta cg_drawShellshock "0"
    seta cg_drawSnapshot "0"
    seta cg_drawStatsSource "0"
    seta cg_drawTurretCrosshair "1"
    seta cg_drawViewpos "0"
    seta cg_gameBoldMessageWidth "390"
    seta cg_gameMessageWidth "455"
    seta cg_gibs "1"
    seta cg_headIconMinScreenRadius "0.025"
    seta cg_hintFadeTime "10"
    seta cg_hudChatIntermissionPosition "5 110"
    seta cg_hudChatPosition "5 200"
    seta cg_hudCompassSize "0.5"
    seta cg_hudDamageIconHeight "10"
    seta cg_hudDamageIconInScope "1"
    seta cg_hudDamageIconOffset "128"
    seta cg_hudDamageIconTime "6000"
    seta cg_hudDamageIconWidth "200"
    seta cg_hudGrenadeIconEnabledFlash "1"
    seta cg_hudGrenadeIconHeight "25"
    seta cg_hudGrenadeIconInScope "0"
    seta cg_hudGrenadeIconMaxHeight "104"
    seta cg_hudGrenadeIconOffset "50"
    seta cg_hudGrenadeIconWidth "25"
    seta cg_hudGrenadePointerHeight "12"
    seta cg_hudGrenadePointerPivot "12 27"
    seta cg_hudGrenadePointerWidth "25"
    seta cg_hudProneY "-160"
    seta cg_hudSayPosition "5 175"
    seta cg_hudVotePosition "5 220"
    seta cg_invalidCmdHintBlinkInterval "600"
    seta cg_invalidCmdHintDuration "1800"
    seta cg_laserlight "1"
    seta cg_mapLocationSelectionCursorSpeed "0.6"
    seta cg_marks "1"
    seta cg_marks_ents_player_only "0"
    seta cg_markslimit "1000"
    seta cg_nopredict "0"
    seta cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
    seta cg_ScoresPing_HighColor "0.8 0 0 1"
    seta cg_ScoresPing_Interval "100"
    seta cg_ScoresPing_LowColor "0 0.74902 0 1"
    seta cg_ScoresPing_MaxBars "10"
    seta cg_ScoresPing_MedColor "0.8 0.8 0 1"
    seta cg_scriptIconSize "0"
    seta cg_shadows "0"
    seta cg_simpleItems "0"
    seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
    seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
    seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
    seta cg_subtitleMinTime "3"
    seta cg_subtitleWidthStandard "520"
    seta cg_subtitleWidthWidescreen "520"
    seta cg_teamChatsOnly "0"
    seta cg_tracerlength "999"
    seta cg_tracerSpeed "0050"
    seta cg_tracerwidth "9"
    seta cg_viewZSmoothingMax "0"
    seta cg_viewZSmoothingMin "0"
    seta cg_viewZSmoothingTime "0"
    seta cg_voiceIconSize "0"
    seta cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
    seta cg_waterSheeting_magnitude "0.0655388"
    seta cg_waterSheeting_radius "4.44051"
    seta cg_weaponCycleDelay "0"
    seta cg_youInKillCamSize "1"
    seta cl_enableDedicatedServerBrowser "1"
    seta cl_enableRCon "1"
    seta cl_freelook "1"
    seta cl_maxpackets "100"
    seta cl_maxPing "100"
    seta cl_mouseAccel "0"
    seta cl_nodelta "0"
    seta cl_packetdup "0"
    seta cl_pitchspeed "140"
    seta cl_shadows "0"
    seta cl_voice "1"
    seta cl_weather "0"
    seta cl_yawspeed "140"
    seta com_blood "1"
    seta com_hunkMegs "6144"
    seta com_machineSpec "3"
    seta com_maxfps "0"
    seta com_recommended "0"
    seta com_recommendedSet "1"
    seta com_soundMegs "768"
    seta com_videoRam "1024"
    seta com_zoneMegs "768"
    seta compassLocalRadarRadius "2800"
    seta compassLocalRadarUpdateTime "0.5"
    seta compassObjectiveIconHeightZombie "8"
    seta compassObjectiveIconWidthZombie "8"
    seta compassPartialType "0"
    seta compassRadarUpdateFastTime "2"
    seta compassRadarUpdateTime "4"
    seta compassSatellitePingFadeTime "10"
    seta compassSatelliteScanTime "1000"
    seta compassSatelliteStaticImageFadeTime "0"
    seta compassSize "1.25"
    seta compassSpectatorsSeeEnemies "0"
    seta compassStaticImageUpdateTime "5000"
    seta con_errormessagetime "8"
    seta con_gameMsgWindow0FadeInTime "0.25"
    seta con_gameMsgWindow0FadeOutTime "0.5"
    seta con_gameMsgWindow0Filter "gamenotify obituary"
    seta con_gameMsgWindow0LineCount "4"
    seta con_gameMsgWindow0MsgTime "5"
    seta con_gameMsgWindow0ScrollTime "0.25"
    seta con_gameMsgWindow0SplitscreenScale "1.5"
    seta con_gameMsgWindow1FadeInTime "0.25"
    seta con_gameMsgWindow1FadeOutTime "0.5"
    seta con_gameMsgWindow1Filter "boldgame"
    seta con_gameMsgWindow1LineCount "1"
    seta con_gameMsgWindow1MsgTime "3"
    seta con_gameMsgWindow1ScrollTime "0.25"
    seta con_gameMsgWindow1SplitscreenScale "1.5"
    seta con_gameMsgWindow2FadeInTime "0.75"
    seta con_gameMsgWindow2FadeOutTime "0.5"
    seta con_gameMsgWindow2Filter "subtitle"
    seta con_gameMsgWindow2LineCount "7"
    seta con_gameMsgWindow2MsgTime "5"
    seta con_gameMsgWindow2ScrollTime "0.25"
    seta con_gameMsgWindow2SplitscreenScale "1.5"
    seta con_gameMsgWindow3FadeInTime "0.25"
    seta con_gameMsgWindow3FadeOutTime "0.5"
    seta con_gameMsgWindow3Filter ""
    seta con_gameMsgWindow3LineCount "5"
    seta con_gameMsgWindow3MsgTime "5"
    seta con_gameMsgWindow3ScrollTime "0.25"
    seta con_gameMsgWindow3SplitscreenScale "1.5"
    seta con_inputBoxColor "0.25 0.25 0.2 1"
    seta con_inputHintBoxColor "0.4 0.4 0.35 1"
    seta con_miniconlines "5"
    seta con_minicontime "4"
    seta con_outputBarColor "1 1 0.95 0.6"
    seta con_outputSliderColor "0.15 0.15 0.1 0.6"
    seta con_outputWindowColor "0.35 0.35 0.3 0.75"
    seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
    seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"
    seta con_typewriterColorGlowFailed "0.8 0 0 1"
    seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"
    seta con_typewriterDecayDuration "700"
    seta con_typewriterDecayStartTime "6000"
    seta con_typewriterPrintSpeed "30"
    seta drawLagometer "0"
    seta dynEnt_active "1"
    seta fx_cullbias "0"
    seta fx_cullscale "1"
    seta fx_marks "1"
    seta fx_marks_ents "1"
    seta fx_marks_smodels "1"
    seta g_allowvote "1"
    seta g_banIPs ""
    seta g_clonePlayerMaxVelocity "80"
    seta g_deadChat "1"
    seta g_deathDelay "0"
    seta g_doubleVision "0"
    seta g_dropForwardSpeed "10"
    seta g_dropHorzSpeedRand "100"
    seta g_dropUpSpeedBase "10"
    seta g_dropUpSpeedRand "5"
    seta g_enableBreath "1"
    seta g_enableDust "1"
    seta g_muzzleFlash "1"
    seta g_oldVoting "1"
    seta g_playerCollisionEjectSpeed "25"
    seta g_radiusDamageMax "256"
    seta g_redCrosshairs "1"
    seta g_showPlayerShadow "1"
    seta g_voiceChatTalkingDuration "500"
    seta g_voteAbstainWeight "0.5"
    seta GL_EXT_texture_filter_anisotropic "64"
    seta gl_picmip "0"
    seta glass_angular_vel "5 35"
    seta glass_edge_angle "5 10"
    seta glass_fall_delay "0 0"
    seta glass_fall_gravity "1000"
    seta glass_fall_ratio "1.5 3"
    seta glass_fringe_maxcoverage "0.2"
    seta glass_fringe_maxsize "150"
    seta glass_fx_chance "1"
    seta glass_hinge_friction "50"
    seta glass_linear_vel "200 400"
    seta glass_max_pieces_per_frame "100"
    seta glass_max_shatter_fx_per_frame "100"
    seta glass_physics_chance "0.15"
    seta glass_physics_maxdist "512"
    seta glass_shard_maxsize "300"
    seta glass_shattered_scale "48"
    seta glass_trace_interval "100"
    seta hud_deathQuoteFadeTime "1000"
    seta hud_enable "1"
    seta hud_fade_ammodisplay "0"
    seta hud_fade_healthbar "2"
    seta hud_fade_offhand "0"
    seta hud_fade_sprint "1.7"
    seta hud_flash_period_offhand "0"
    seta hud_flash_time_offhand "0"
    seta hud_health_pulserate_critical "0.5"
    seta hud_health_pulserate_injured "1"
    seta hud_health_startpulse_critical "0.33"
    seta hud_health_startpulse_injured "1"
    seta image_anisotropy "64"
    seta image_cacheMegs "4096"
    seta image_cacheMinK "4096"
    seta image_downSize "0"
    seta image_downSizeBump "0"
    seta image_downSizeBumpLimit "24576"
    seta image_downSizeLimit "24576"
    seta image_downSizeSpecular "0"
    seta image_downSizeSpecularLimit "24576"
    seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
    seta image_forceDownSize "1"
    seta image_ignoreHighQuality "0"
    seta image_ignoreLowQuality "1"
    seta image_lodbias "-1"
    seta image_preload "1"
    seta image_useCache "1"
    seta image_useCompression "0"
    seta image_useNormalCompression "0"
    seta image_usePrecompressedTextures "0"
    seta in_mouse "1"
    seta intro "0"
    seta kill_dedicatedserver "0"
    seta laserLight "1"
    seta laserLightWithoutNightvision "0"
    seta loc_forceEnglish "1"
    seta m_customaccel "0"
    seta m_filter "0"
    seta m_forward "1"
    seta m_pitch "0.095"
    seta m_side "1"
    seta m_yaw "0.095"
    seta monkeytoy "1"
    seta net_noipx "0"
    seta net_noudp "0"
    seta net_socksEnabled "0"
    seta net_socksPassword ""
    seta net_socksPort "1080"
    seta net_socksServer ""
    seta net_socksUsername ""
    seta pingtext "1"
    seta player_burstFireCooldown "0"
    seta promod "1"
    seta r_aaAlpha "0"
    seta r_aaMaxQuality "0"
    seta r_aaSamples "1"
    seta r_allowExtensions "1"
    seta r_allowsoftwaregl "0"
    seta r_altModelLightingUpdate "0"
    seta r_ambientScale "0.5"
    seta r_anisotropy "64"
    seta r_aspectRatio "wide 16:9"
    seta r_ati_fsaa_samples "1"
    seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
    seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
    seta r_ati_truform_tess "4"
    seta r_autopriority "1"
    seta r_blacklevel "1"
    seta r_bloomBlurRadius "0"
    seta r_blur_allowed "0"
    seta r_cgFragmentProfile "best"
    seta r_cgVertexProfile "best"
    seta r_clear "0"
    seta r_colorbits "32"
    seta r_colorMipLevels "0"
    seta r_compressmodels "0"
    seta r_cosmeticCullMax "1000"
    seta r_cosmeticCullMin "1000"
    seta r_debugLineWidth "0"
    seta r_depthbits "32"
    seta r_depthPrepass "None"
    seta r_depthprepassmodels "0"
    seta r_detailTextures "1"
    seta r_displayMode "fullscreen"
    seta r_displayRefresh "60 Hz"
    seta r_distortion "1"
    seta r_dlightBacks "1"
    seta r_dlightLimit "32"
    seta r_dlightMaxFullScreenRadius "1"
    seta r_dlightMaxNonFullScreenRadius "1"
    seta r_dlightQuality "1"
    seta r_dof_enable "0"
    seta r_drawSun "1"
    seta r_drawWater "1"
    seta r_drawWorld "1"
    seta r_drawXModels "1"
    seta r_dynamicLight "1"
    seta r_effectLimit "0"
    seta r_effectLimitMax "0"
    seta r_effectLimitMin "0"
    seta r_enableColorCorrect "0"
    seta r_enableDlights "1"
    seta r_enableOccluders "0"
    seta r_enablePlayerShadow "1"
    seta r_entLightCutoff "0.2"
    seta r_envmapspecular "1"
    seta r_ext_ATI_pntriangles "1"
    seta r_ext_compiled_vertex_array "1"
    seta r_ext_compress_textures "0"
    seta r_ext_compressed_textures "0"
    seta r_ext_gamma_control "1"
    seta r_ext_max_anisotropy "64"
    seta r_ext_multitexture "1"
    seta r_ext_swapinterval "0"
    seta r_ext_texenv_add "0"
    seta r_ext_texture_compression_s3tc "0"
    seta r_ext_texture_env_add "0"
    seta r_ext_texture_filter_anisotropic "1"
    seta r_ext_transform_hint "0"
    seta r_facePlaneCull "0"
    seta r_fastSkin "0"
    seta r_fastsky "0"
    seta r_finish "0"
    seta r_flares "1"
    seta r_fog "0"
    seta r_forceLod "0"
    seta r_fullbright "1"
    seta r_gamma "0.8"
    seta r_gfxopt_dynamic_foliage "1"
    seta r_gfxopt_water_simulation "1"
    seta r_glDriver "3dfxvgl"
    seta r_glow_allowed "1"
    seta r_gpusync "0"
    seta r_gpuSync2 "0"
    seta r_grassBurn "1"
    seta r_grassEnable "1"
    seta r_grassWindForceEnable "1"
    seta r_highQualityVideo "1"
    seta r_ignore "1"
    seta r_ignoreFastPath "0"
    seta r_ignoreGLErrors "1"
    seta r_ignorehwgamma "1"
    seta r_imageQuality "0"
    seta r_inGameVideo "0"
    seta r_intensity "1"
    seta r_lightmap "0"
    seta r_lodbias "-2"
    seta r_lodBiasRigid "-2"
    seta r_lodBiasSkinned "-2"
    seta r_lodCurveError "10000"
    seta r_lodScale "1"
    seta r_lodScaleRigid "1"
    seta r_lodScaleSkinned "1"
    seta r_mapOverBrightBits "0"
    seta r_maxpolys "8192"
    seta r_maxpolyverts "8192"
    seta r_mmx "1"
    seta r_mode "1920x1080"
    seta r_monitor "0"
    seta r_multiGPU "0"
    seta r_multiSamples "32"
    seta r_multithreaded_device "1"
    seta r_norefresh "0"
    seta r_optimize "0"
    seta r_optimizeLightmaps "0"
    seta r_outdoorAwayBias "-1000"
    seta r_outdoorDownBias "-1000"
    seta r_overbrightbits "0"
    seta r_picmip "0"
    seta r_picmip2 "0"
    seta r_picmip_bump "0"
    seta r_picmip_manual "1"
    seta r_picmip_spec "0"
    seta r_picmip_water "0"
    seta r_polygonOffsetBias "-16"
    seta r_polygonOffsetScale "-4"
    seta r_portalBevels "0.7"
    seta r_preloadShaders "0"
    seta r_prepassSizeCull "1"
    seta r_primitives "3"
    seta r_renderer "best"
    seta r_rendererPreference "Default"
    seta r_resamplescenes "1"
    seta r_roundImagesDown "0"
    seta r_shaderWarming "0"
    seta r_shadows "0"
    seta r_shadowsHighQuality "0"
    seta r_showTris "0"
    seta r_simpleMipMaps "0"
    seta r_skinCache "0"
    seta r_skipbackend "0"
    seta r_skipBlendLights "0"
    seta r_skipBump "0"
    seta r_skipDynamicTextures "0"
    seta r_skipFogLights "0"
    seta r_skipMegaTexture "0"
    seta r_skipNewAmbient "0"
    seta r_skipOverlays "0"
    seta r_skipPostProcess "0"
    seta r_skipSpecular "0"
    seta r_skipTranslucent "0"
    seta r_smp "1"
    seta r_specular "1"
    seta r_ssao "0_Off"
    seta r_stencilBits "32"
    seta r_subDivisions "1"
    seta r_sun_from "1"
    seta r_swapInterval "0"
    seta r_texFilterAnisoMax "64"
    seta r_texFilterAnisoMin "64"
    seta r_texFilterMipMode "3"
    seta r_texMipFading "0"
    seta r_texturebits "32"
    seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
    seta r_textureQuality "32"
    seta r_use_driver_convergence "0"
    seta r_useHBAO "1"
    seta r_useHighQualityPostProcess "1"
    seta r_useMotionBlur "0"
    seta r_useOptimizedShadows "0"
    seta r_useRenderThread "1"
    seta r_useTurboShadow "0"
    seta r_verbose "0"
    seta r_vertexBufferMegs "512"
    seta r_vertexLight "0"
    seta r_vertexlighting "0"
    seta r_visDistMult "1"
    seta r_vsync "0"
    seta r_zFeather "1"
    seta ragdoll_enable "0"
    seta ragdoll_max_simulating "0"
    seta rate "25000"
    seta sensitivity "2"
    seta server1 ""
    seta server10 ""
    seta server11 ""
    seta server12 ""
    seta server13 ""
    seta server14 ""
    seta server15 ""
    seta server16 ""
    seta server2 ""
    seta server3 ""
    seta server4 ""
    seta server5 ""
    seta server6 ""
    seta server7 ""
    seta server8 ""
    seta server9 ""
    seta s_a3d_weapons "1"
    seta s_compression "0"
    seta s_defaultsound "0"
    seta s_doppler "10"
    seta s_enable_a3d "1"
    seta s_enableA3D "1"
    seta s_geom_reverb "1"
    seta s_geometry "1"
    seta s_initsound "0"
    seta s_khz "44"
    seta s_loadas8bit “0”
    seta s_mixahead "0"
    seta s_mixPreStep "0.05"
    seta s_musicvolume "0.0"
    seta s_numpolys "1000"
    seta s_occfactor "0.5"
    seta s_occlude "0"
    seta s_reflect "1"
    seta s_separation "1"
    seta s_usingA3D "1"
    seta s_useOcclusion "0"
    seta s_watereq "0"
    seta s_wavonly "0"
    seta sm_enable "0"
    seta sm_maxLights "20"
    seta sm_sunShadowScaleLocked "1"
    seta snaps "40"
    seta snd_always_log "0"
    seta snd_ambient "0"
    seta snd_autoSim "1"
    seta snd_backgroundnoise "0"
    seta snd_bits "16"
    seta snd_cinematicVolumeScale "0.5"
    seta snd_distanceLpf "0"
    seta snd_dsp_futz "0"
    seta snd_enable2D "0"
    seta snd_enable3D "0"
    seta snd_enableEq "1"
    seta snd_entitiy "0"
    seta snd_entitiyRandomize "0"
    seta snd_envactive "0"
    seta snd_errorOnMissing "0"
    seta snd_flux_separation "0"
    seta snd_footsteps "999"
    seta snd_global_attenuation "0"
    seta snd_hdr "1"
    seta snd_isbig_distance "0"
    seta snd_khz "44"
    seta snd_losocclusion "0"
    seta snd_noextraupdate "0"
    seta snd_occlusion_attenuation "0"
    seta snd_omnidirectionalPercentage "0"
    seta snd_outputConfiguration "Windows Default"
    seta snd_pitch_timescale "0"
    seta snd_playing_priority_boost "1"
    seta snd_realDelay "0"
    seta snd_skip_muted_sounds "1"
    seta snd_stereo_3d "0"
    seta snd_touchStreamFilesOnLoad "0"
    seta snd_volume "0.8"
    seta sv_allowDownload "0"
    seta sv_cheats "1"
    seta sv_floodProtect "1"
    seta sv_framerate_smoothing "0"
    seta sv_hostname "CoD4Host"
    seta sys_SSE "1"
    seta sys_sysMB "8192"
    seta ui_bigFont "0.4"
    seta ui_browserFriendlyfire "-1"
    seta ui_browserHardcore "-1"
    seta ui_browserKillcam "-1"
    seta ui_browserMod "-1"
    seta ui_browserShowDedicated "0"
    seta ui_browserShowEmpty "1"
    seta ui_browserShowFull "1"
    seta ui_browserShowPassword "-1"
    seta ui_browserShowPure "-1"
    seta ui_currentFeederMapIndex "19"
    seta ui_currentMap "0"
    seta ui_dedicated "0"
    seta ui_drawCrosshair "1"
    seta ui_extraBigFont "0.55"
    seta ui_joinGametype "0"
    seta ui_maxclients "18"
    seta ui_maxPingName "1200"
    seta ui_netGametype "4"
    seta ui_netGametypeName "war"
    seta ui_netSource "2"
    seta ui_serverBrowserSortColumn "6"
    seta ui_serverStatusTimeOut "7000"
    seta ui_smallFont "0.25"
    seta ui_voiceType "-1"
    seta useMapPreloading "1"
    seta useSvMapPreloading "1"
    seta vid_xpos "1032"
    seta vid_ypos "26"
    seta vt_lodBias "-1"
    seta vt_maxPPF "128"
    seta vt_maxaniso "64"
    seta vt_pageimagesizeuniquediffuseonly2 "8192"
    seta vt_pageimagesizeuniquediffuseonly "8192"
    seta vt_pageimagesizeunique "8192"
    seta vt_pageimagesizevmtr "8192"
    seta wayPointSize "0.5"
    seta winvoice_mic_mute "0"
    seta winvoice_mic_reclevel "65535"
    seta winvoice_mic_scaler "1"
    seta winvoice_save_voice "0"
    seta zoom_sensitivity_ratio "1"

    Virus Scans
    -Scan 1
    -Scan 2


    <b>Downloadable Files</b> Downloadable Files
    Last edited by Jorndel; 06-09-2012 at 11:10 AM.

  2. The Following 10 Users Say Thank You to Shckr57 For This Useful Post:

    algomaga (09-11-2012),caung (05-16-2013),fredmcgriff (08-30-2012),Heiko (06-11-2012),Larity2056 (06-05-2012),meltz92 (07-03-2012),Mr.NoLifer (06-19-2012),mybaby101 (06-09-2012),rootgeek (06-17-2012),strongman002 (07-18-2012)

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    Larity2056's Avatar
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    Nice work, /thanks

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    MW3 Graphics don't look so bad now, i liked what i saw on the screenshots going to use it

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    thanks. took a while to find the correct cvars. i reviewed a bunch of id tech games and there configs. quake 3 was the biggest help. The only thing i can find now that help is supersampling AA or SSAA. even setting it to 2xSSAA makes a huge improvement overall, but it taxes performance so much. If i wasnt gaming on a laptop i would enable shadows and SSAA.

    So far i have improved sound quality, directional cues, texture resolution, disabled texture compression, maximized curve limit, maximized allowable polygon count, highest LOD, maximized culling range.

    Thing like the wheels on vehicles, actually look like wheels and not a blob texture, boxes don't look bad, everything is more immersive.

    You might not be able to tell a difference in the sound quality unless you have a good headset/speakers. It should be easier to tell where people are coming from, even without surround sound.

    I highly recommend going into your sound settings, and turning on vsn/vsm/sound equalization/loudness equalization, and headphone virtualization. They work great in game, just not for listening to music. Also set sound format to 16 bit/44100 Hz. This is the game's default format, and helps with loading time, and easier to hear sounds.
    Last edited by Shckr57; 06-05-2012 at 08:55 PM.

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    Does this improve hit registration at all?

  7. #6
    Shckr57's Avatar
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    hit registration comes down to 3 things. PING, FPS, and PACKETS

    since this engine is based off a heavily modified version of the "id tech 3", you can find server articles based on quake 3 about the cmds to change/ the values you need. I could tell you the commands but you need values that reflect your in game performance. Because performance changes based on the map you are playing, who is host, and your connection to them, there is no universal "Perfect" setting. just ones that get close to your range.

    the setting i have now work great for a 100 +- 25 ping, with 60-90 fps, with 0 packet loss.

    im working on revision 7, but it hasn't changed enough to justify posting yet
    Last edited by Shckr57; 06-09-2012 at 04:11 AM.

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    this is awesome, I really like it, I turned on Ambient Occlusion in the Graphics Panel and it looks awesome, there's black shadows around corners and bodies and on the blood , would recommend turning on

    EDIT: when you get flashed, you can sometimes see the shadow of the walls and stuff so it gives you an advantage, does this work for singleplayer to?
    Last edited by SteveBenz; 06-09-2012 at 10:42 AM.

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    Quote Originally Posted by SteveBenz View Post
    this is awesome, I really like it, I turned on Ambient Occlusion in the Graphics Panel and it looks awesome, there's black shadows around corners and bodies and on the blood , would recommend turning on

    EDIT: when you get flashed, you can sometimes see the shadow of the walls and stuff so it gives you an advantage, does this work for singleplayer to?
    yes, just copy all the variable over.

    also, i do like Ambient Occlusion. In fact, set the variable [seta r_ssao "0_Off"] to [seta r_ssao "2_High"]

    i turned it off because my fps dropped from 80-91 down to 40-60


    I don't mind 30-60 fps in singleplayer, so i turn all the goodies on. but in mp i love the edge of high fps.
    Last edited by Shckr57; 06-09-2012 at 01:49 PM.

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    Quote Originally Posted by Shckr57 View Post
    yes, just copy all the variable over.

    also, i do like Ambient Occlusion. In fact, set the variable [seta r_ssao "0_Off"] to [seta r_ssao "2_High"]

    i turned it off because my fps dropped from 80-91 down to 40-60


    I don't mind 30-60 fps in singleplayer, so i turn all the goodies on. but in mp i love the edge of high fps.
    Yeah I did notice the FPS drop and thanks for the variable (should place it in your main post but warn them for good PC's only), also the variables are different to multiplayers, do I just replace all the seta with the ones you provide? I'm going to try anyway, I'll report back

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    my next config will crush most pcs, but for now it has been a mix of performance and better textures.

  12. #11
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    Quote Originally Posted by Shckr57 View Post
    my next config will crush most pcs, but for now it has been a mix of performance and better textures.
    ahh ok, I will be looking forward to your next config

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    Royce's Avatar
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    BEWARE: Imposter alert



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