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  1. #241
    Kenshin13's Avatar
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    Quote Originally Posted by MrRazer8 View Post
    What page on this thread does it state how to remove auto unban, and auto name hider?
    Well if you're too lazy to actually look for yourself, forget about it. Is it really that hard to look for my posts in a 16 page thread? 5-Minutes tops?

  2. #242
    RuiTugaV2's Avatar
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    bom hack gostei. good hack

  3. #243
    mwxplayer's Avatar
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    Quote Originally Posted by MrRazer8 View Post
    What page on this thread does it state how to remove auto unban, and auto name hider?
    Most likely @2..

  4. #244
    karankhushalani's Avatar
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    Quote Originally Posted by Kenshin13 View Post
    ^Here's the code:

    Code:
    #include <ctime>
    #include <vector>
    #include <cstdio>
    #include <cstdlib>
    #include <limits.h>
    #include <iostream>
    #include <windows.h>
    
    /*
      
      SMBIOS information can be found at http://dmtf.org/sites/default/files/standards/documents/DSP0134_2.7.1.pdf
    */
    
    using namespace std;
    
    typedef __int8 int8;
    typedef __int16 int16;
    typedef __int32 int32;
    typedef __int64 int64;
    typedef unsigned __int8 uint8;
    typedef unsigned __int16 uint16;
    typedef unsigned __int32 uint32;
    typedef unsigned __int64 uint64;
    
    typedef vector<uint8> BufferType; 
    
    #define JMP_HOOK_SIZE 5
    #define MALLOC(x) HeapAlloc(GetProcessHeap(), 0, (x))
    #define FREE(x) HeapFree(GetProcessHeap(), 0, (x))
    
    typedef LONG (WINAPI *pZwQuerySystemInformation)(
      DWORD SystemInformationClass,
      PVOID SystemInformation,
      ULONG SystemInformationLength,
      PULONG ReturnLength
    );
    
    #define SYSTEMINFO_CLASS_FIRM_TABLE 0x4C
    #define SMBIOS_STRUCTURE_SEPARATOR_SIZE 2
    #define SMBIOS_STRUCTURE_SEPARATOR "\0\0"
    #define SMBIOS_TABLE_SIGNATURE 0x52534D42
    
    
    #define XNADDR_LEN 0x1C
    #define PLAYER_NAME_MAXLEN 0x0C
    #define ADDRESS_XUID 0x05A7B1D8
    #define ADDRESS_PLAYER_INFO 0x05CCB138
    #define ADDRESS_PLAYER_STATS 0x01CDAFBC
    #define ADDRESS_XNADDRESS_BUFFER 0x00464A58
    #define ADDRESS_UNNAMEDPLAYER_NAME 0x007E5AC4
    
    #define RAND_STR_MASK_LEN 62
    static const char *RAND_STR_MASK = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
    
    
    //Mersienne Twister pseudorandom number generator
    class MTRand {
    // Data
    public:
        enum { N = 624 };       // length of state vector
        enum { SAVE = N + 1 };  // length of array for save()
    
    protected:
        enum { M = 397 };  // period parameter
    
        uint32 state[N];   // internal state
        uint32 *pNext;     // next value to get from state
        int left;          // number of values left before reload needed
    
    //Methods
    public:
        MTRand( const uint32& oneSeed );  // initialize with a simple uint32
        MTRand( uint32 *const bigSeed, uint32 const seedLength = N );  // or an array
        MTRand();                         // auto-initialize with /dev/urandom or time() and clock()
        MTRand(const MTRand&);            // prevent copy constructor
        MTRand& operator=(const MTRand&); // no-op operator=
    
        // Do NOT use for CRYPTOGRAPHY without securely hashing several returned
        // values together, otherwise the generator state can be learned after
        // reading 624 consecutive values.
    
        // Access to 32-bit random numbers
        double rand();                          // real number in [0,1]
        double rand( const double& n );         // real number in [0,n]
        double randExc();                       // real number in [0,1)
        double randExc( const double& n );      // real number in [0,n)
        double randDblExc();                    // real number in (0,1)
        double randDblExc( const double& n );   // real number in (0,n)
        uint32 randInt();                       // integer in [0,2^32-1]
        uint32 randInt( const uint32& n );      // integer in [0,n] for n < 2^32
        double operator()() { return rand(); }  // same as rand()
    
        // Access to 53-bit random numbers (capacity of IEEE double precision)
        double rand53();  // real number in [0,1)
    
        // Access to nonuniform random number distributions
        double randNorm( const double& mean = 0.0, const double& variance = 0.0 );
    
        // Re-seeding functions with same behavior as initializers
        void seed( const uint32 oneSeed );
        void seed( uint32 *const bigSeed, const uint32 seedLength = N );
        void seed();
    
        // Saving and loading generator state
        void save( uint32* saveArray ) const;  // to array of size SAVE
        void load( uint32 *const loadArray );  // from such array
        /* Trinity not use streams for random values output
        friend std::ostream& operator<<( std::ostream& os, const MTRand& mtrand );
        friend std::istream& operator>>( std::istream& is, MTRand& mtrand );
        */
    protected:
        void initialize( const uint32 oneSeed );
        void reload();
        uint32 hiBit( const uint32& u ) const { return u & 0x80000000UL; }
        uint32 loBit( const uint32& u ) const { return u & 0x00000001UL; }
        uint32 loBits( const uint32& u ) const { return u & 0x7fffffffUL; }
        uint32 mixBits( const uint32& u, const uint32& v ) const
            { return hiBit(u) | loBits(v); }
        uint32 twist( const uint32& m, const uint32& s0, const uint32& s1 ) const
            { return m ^ (mixBits(s0,s1)>>1) ^ uint32(-(int32)(loBit(s1) & 0x9908b0dfUL)); }
        static uint32 hash( time_t t, clock_t c );
    };
    
    inline MTRand::MTRand(const MTRand&)
        { seed(); }
    
    inline MTRand& MTRand::operator=(const MTRand&)
        { return *this; }
    
    inline MTRand::MTRand( const uint32& oneSeed )
        { seed(oneSeed); }
    
    inline MTRand::MTRand( uint32 *const bigSeed, const uint32 seedLength )
        { seed(bigSeed,seedLength); }
    
    inline MTRand::MTRand()
        { seed(); }
    
    inline double MTRand::rand()
        { return double(randInt()) * (1.0/4294967295.0); }
    
    inline double MTRand::rand( const double& n )
        { return rand() * n; }
    
    inline double MTRand::randExc()
        { return double(randInt()) * (1.0/4294967296.0); }
    
    inline double MTRand::randExc( const double& n )
        { return randExc() * n; }
    
    inline double MTRand::randDblExc()
        { return ( double(randInt()) + 0.5 ) * (1.0/4294967296.0); }
    
    inline double MTRand::randDblExc( const double& n )
        { return randDblExc() * n; }
    
    inline double MTRand::rand53()
    {
        uint32 a = randInt() >> 5, b = randInt() >> 6;
        return ( a * 67108864.0 + b ) * (1.0/9007199254740992.0);  // by Isaku Wada
    }
    
    inline double MTRand::randNorm( const double& mean, const double& variance )
    {
        // Return a real number from a normal (Gaussian) distribution with given
        // mean and variance by Box-Muller method
        double r = sqrt( -2.0 * log( 1.0-randDblExc()) ) * variance;
        double phi = 2.0 * 3.14159265358979323846264338328 * randExc();
        return mean + r * cos(phi);
    }
    
    inline uint32 MTRand::randInt()
    {
        // Pull a 32-bit integer from the generator state
        // Every other access function simply transforms the numbers extracted here
    
        if( left == 0 ) reload();
        --left;
    
        register uint32 s1;
        s1 = *pNext++;
        s1 ^= (s1 >> 11);
        s1 ^= (s1 <<  7) & 0x9d2c5680UL;
        s1 ^= (s1 << 15) & 0xefc60000UL;
        return ( s1 ^ (s1 >> 18) );
    }
    
    inline uint32 MTRand::randInt( const uint32& n )
    {
        // Find which bits are used in n
        // Optimized by Magnus Jonsson (magnus@smartelectroni*****m)
        uint32 used = n;
        used |= used >> 1;
        used |= used >> 2;
        used |= used >> 4;
        used |= used >> 8;
        used |= used >> 16;
    
        // Draw numbers until one is found in [0,n]
        uint32 i;
        do
            i = randInt() & used;  // toss unused bits to shorten search
        while( i > n );
        return i;
    }
    
    inline void MTRand::seed( const uint32 oneSeed )
    {
        // Seed the generator with a simple uint32
        initialize(oneSeed);
        reload();
    }
    
    inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
    {
        // Seed the generator with an array of uint32's
        // There are 2^19937-1 possible initial states.  This function allows
        // all of those to be accessed by providing at least 19937 bits (with a
        // default seed length of N = 624 uint32's).  Any bits above the lower 32
        // in each element are discarded.
        // Just call seed() if you want to get array from /dev/urandom
        initialize(19650218UL);
        register int i = 1;
        register uint32 j = 0;
        register int k = ( N > int(seedLength) ? N : int(seedLength) );
        for (; k; --k )
        {
            state[i] =
                state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1664525UL );
            state[i] += ( bigSeed[j] & 0xffffffffUL ) + j;
            state[i] &= 0xffffffffUL;
            ++i;  ++j;
            if( i >= N ) { state[0] = state[N-1];  i = 1; }
            if( j >= seedLength ) j = 0;
        }
        for (k = N - 1; k; --k )
        {
            state[i] =
                state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1566083941UL );
            state[i] -= i;
            state[i] &= 0xffffffffUL;
            ++i;
            if( i >= N ) { state[0] = state[N-1];  i = 1; }
        }
        state[0] = 0x80000000UL;  // MSB is 1, assuring non-zero initial array
        reload();
    }
    
    inline void MTRand::seed()
    {
        // Seed the generator with hash of time() and clock() values
        seed( hash( time(NULL), clock() ) );
    }
    
    inline void MTRand::initialize( const uint32 seed )
    {
        // Initialize generator state with seed
        // See Knuth TAOCP Vol 2, 3rd Ed, p.106 for multiplier.
        // In previous versions, most significant bits (MSBs) of the seed affect
        // only MSBs of the state array.  Modified 9 Jan 2002 by Makoto Matsumoto.
        register uint32 *s = state;
        register uint32 *r = state;
        register int i = 1;
        *s++ = seed & 0xffffffffUL;
        for (; i < N; ++i )
        {
            *s++ = ( 1812433253UL * ( *r ^ (*r >> 30) ) + i ) & 0xffffffffUL;
            r++;
        }
    }
    
    inline void MTRand::reload()
    {
        // Generate N new values in state
        // Made clearer and faster by Matthew Bellew (matthew.bellew@home.com)
        register uint32 *p = state;
        register int i;
        for (i = N - M; i--; ++p )
            *p = twist( p[M], p[0], p[1] );
        for (i = M; --i; ++p )
            *p = twist( p[M-N], p[0], p[1] );
        *p = twist( p[M-N], p[0], state[0] );
    
        left = N, pNext = state;
    }
    
    inline uint32 MTRand::hash( time_t t, clock_t c )
    {
        // Get a uint32 from t and c
        // Better than uint32(x) in case x is floating point in [0,1]
        // Based on code by Lawrence Kirby (fred@genesis.demon.co.uk)
    
        static uint32 differ = 0;  // guarantee time-based seeds will change
    
        uint32 h1 = 0;
        unsigned char *p = (unsigned char *) &t;
        for (size_t i = 0; i < sizeof(t); ++i )
        {
            h1 *= UCHAR_MAX + 2U;
            h1 += p[i];
        }
        uint32 h2 = 0;
        p = (unsigned char *) &c;
        for (size_t j = 0; j < sizeof(c); ++j )
        {
            h2 *= UCHAR_MAX + 2U;
            h2 += p[j];
        }
        return ( h1 + differ++ ) ^ h2;
    }
    
    inline void MTRand::save( uint32* saveArray ) const
    {
        register uint32 *sa = saveArray;
        register const uint32 *s = state;
        register int i = N;
        for (; i--; *sa++ = *s++ ) {}
        *sa = left;
    }
    
    inline void MTRand::load( uint32 *const loadArray )
    {
        register uint32 *s = state;
        register uint32 *la = loadArray;
        register int i = N;
        for (; i--; *s++ = *la++ ) {}
        left = *la;
        pNext = &state[N-left];
    }
    
    static MTRand mtRandom;
    pZwQuerySystemInformation ZwQuerySystemInformation;
    
    
    //SMBIOS Raw Data changer
    namespace SMBIOS
    {
      
      typedef struct _StructureHeader
      {
        uint8 Type;
        uint8 FormattedSize;
        uint16 Handle; //Unique handle for this structure for later recall
        uint8 Data[];
      }StructureHeader;
      
      enum StructureType
      {
        BIOS_INFO_TYPE = 0x00,
        SYSTEM_INFO_TYPE = 0x01,
        BASEBOARD_INFO_TYPE = 0x02,
        CHASSIS_INFO_TYPE = 0x03,
        PROCESSOR_INFO_TYPE = 0x04,
        CACHE_INFO_TYPE = 0x07,
        PORTS_INFO_TYPE = 0x08,
        SYSTEMSLOTS_INFO_TYPE = 0x09,
        ONBOARDDEVS_INFO_TYPE = 0x0A,
        OEMSTRING_INFO_TYPE = 0x0B,
        SYSTEMCONFIG_INFO_TYPE = 0x0C,
        BIOSLANG_INFO_TYPE = 0x0D,
        GROUPASSOCS_INFO_TYPE = 0x0E,
        SYSLOG_INFO_TYPE = 0x0F,
        PHYSMEM_INFO_TYPE = 0x10,
        MEMDEV_INFO_TYPE = 0x11,
        MEMERROR32_INFO_TYPE = 0x12,
        MEMARRAYMAPPED_INFO_TYPE = 0x13,
        MEMDEVMAPPED_INFO_TYPE = 0x14,
        BUILTINPTRDEV_INFO_TYPE = 0x15,
        BATTERY_INFO_TYPE = 0x16,
        SYSRESET_INFO_TYPE = 0x17,
        HARDSEC_INFO_TYPE = 0x18,
        SYSPOWER_INFO_TYPE = 0x19,
        VOLTPROBE_INFO_TYPE = 0x1A,
        COOLINGDEV_INFO_TYPE = 0x1B,
        TEMPPROBE_INFO_TYPE = 0x1C,
        ELECPROBE_INFO_TYPE = 0x1D,
        OOBRA_INFO_TYPE = 0x1E,
        SYSBOOT_INFO_TYPE = 0x20,
        MEMERROR64_INFO_TYPE = 0x21,
        MNGDEV_INFO_TYPE = 0x22,
        MNGDEVCOMP_INFO_TYPE = 0x23,
        MNGDEVTHRES_INFO_TYPE = 0x24,
        MEMCHAN_INFO_TYPE = 0x25,
        IPMIDEV_INFO_TYPE = 0x26,
        POWERSUPPLY_INFO_TYPE = 0x27,
        ADDITIONAL_INFO_TYPE = 0x28,
        ONBOARDDEVSEX_INFO_TYPE = 0x29,
        MNGCTRLHOSTIF_INFO_TYPE = 0x2A,
        INACTIVE_INFO_TYPE = 0x7E,
        EOF_INFO_TYPE = 0x7F,
      };
    
      class AlterInfo
      {
        public:
          AlterInfo(uint8 *_buffer, uint32 _size) : m_Buffer(_buffer), m_BufferSize(_size), m_BufferPtr(sizeof(uint32) + sizeof(uint32)){} //Skip version and length
                
          void Process( void )
          {           
            int32 currentStLen = 0;
            while((currentStLen = GetStructureLen()) > (SMBIOS_STRUCTURE_SEPARATOR_SIZE+sizeof(uint32)))
            {
              StructureHeader* pHeader = ((StructureHeader *)&m_Buffer[m_BufferPtr]);
              char *pStringBuffer = ((char *)&m_Buffer[m_BufferPtr+pHeader->FormattedSize]);
              while(*pStringBuffer)
              {
                //Fill strings with rand32om chars within the mask
                while(*pStringBuffer)
                {
                  *pStringBuffer = RAND_STR_MASK[mtRandom.randInt() % RAND_STR_MASK_LEN];
                  ++pStringBuffer;
                }
                ++pStringBuffer;
              }
              
              switch(pHeader->Type)
              {
                case BIOS_INFO_TYPE:
                 StCallback_BiosInfo(pHeader);
                break;
                case SYSTEM_INFO_TYPE:
                 StCallback_SysInfo(pHeader);
                break;
                case BASEBOARD_INFO_TYPE:
                 StCallback_MBInfo(pHeader);
                break;
                case CHASSIS_INFO_TYPE:
                 StCallback_ChassisInfo(pHeader);
                break;
                case PROCESSOR_INFO_TYPE:
                 StCallback_CpuInfo(pHeader);
                break;
                case CACHE_INFO_TYPE:
                 StCallback_CacheInfo(pHeader);
                break;
                case PORTS_INFO_TYPE:
                 StCallback_PortsInfo(pHeader);
                break;
                case SYSTEMSLOTS_INFO_TYPE:
                 StCallback_SystemSlotsInfo(pHeader);
                break;
                case ONBOARDDEVS_INFO_TYPE:
                 StCallback_OnBoardDevsInfo(pHeader);
                break;
                case OEMSTRING_INFO_TYPE:
                 StCallback_OemStringsInfo(pHeader);
                break;
                case SYSTEMCONFIG_INFO_TYPE:
                 StCallback_SysConfigInfo(pHeader);
                break;
                case BIOSLANG_INFO_TYPE:
                 StCallback_BiosLangInfo(pHeader);
                break;
                case GROUPASSOCS_INFO_TYPE:
                 StCallback_GroupAssocsInfo(pHeader);
                break;
                case SYSLOG_INFO_TYPE:
                 StCallback_SysLogInfo(pHeader);
                break;
                case PHYSMEM_INFO_TYPE:
                 StCallback_PhysMemInfo(pHeader);
                break;
                case MEMDEV_INFO_TYPE:
                 StCallback_MemDevInfo(pHeader);
                break;
                case MEMERROR32_INFO_TYPE:
                 StCallback_MemError32Info(pHeader);
                break;
                case MEMARRAYMAPPED_INFO_TYPE:
                 StCallback_MemArrayMappedInfo(pHeader);
                break;
                case MEMDEVMAPPED_INFO_TYPE:
                 StCallback_MemDevMappedInfo(pHeader);
                break;
                case BUILTINPTRDEV_INFO_TYPE:
                 StCallback_BuiltInPtrDevInfo(pHeader);
                break;
                case BATTERY_INFO_TYPE:
                 StCallback_BatteryInfo(pHeader);
                break;
                case SYSRESET_INFO_TYPE:
                 StCallback_SysResetInfo(pHeader);
                break;
                case HARDSEC_INFO_TYPE:
                 StCallback_HardwareSecurityInfo(pHeader);
                break;
                case SYSPOWER_INFO_TYPE:
                 StCallback_SysPowerInfo(pHeader);
                break;
                case VOLTPROBE_INFO_TYPE:
                 StCallback_VoltageProbeInfo(pHeader);
                break;
                case COOLINGDEV_INFO_TYPE:
                 StCallback_CoolingDevInfo(pHeader);
                break;
                case TEMPPROBE_INFO_TYPE:
                 StCallback_TempProbeInfo(pHeader);
                break;
                case ELECPROBE_INFO_TYPE:
                 StCallback_ElectricalProbeInfo(pHeader);
                break;
                case OOBRA_INFO_TYPE:
                 StCallback_OobRemoteAccessInfo(pHeader);
                break;
                case SYSBOOT_INFO_TYPE:
                 StCallback_SysBootInfo(pHeader);
                break;
                case MEMERROR64_INFO_TYPE:
                 StCallback_MemError64Info(pHeader);
                break;
                case MNGDEV_INFO_TYPE:
                 StCallback_ManageDevInfo(pHeader);
                break;
                case MNGDEVCOMP_INFO_TYPE:
                 StCallback_ManageDevCompInfo(pHeader);
                break;
                case MNGDEVTHRES_INFO_TYPE:
                 StCallback_ManageDevThresholdInfo(pHeader);
                break;
                case MEMCHAN_INFO_TYPE:
                 StCallback_MemChannelInfo(pHeader);
                break;
                case IPMIDEV_INFO_TYPE:
                 StCallback_IpmiDevInfo(pHeader);
                break;
                case POWERSUPPLY_INFO_TYPE:
                 StCallback_PowerSupplyInfo(pHeader);
                break;
                case ADDITIONAL_INFO_TYPE:
                 StCallback_AdditionalInfo(pHeader);
                break;
                case ONBOARDDEVSEX_INFO_TYPE:
                 StCallback_OnBoardDevExInfo(pHeader);
                break;
                case MNGCTRLHOSTIF_INFO_TYPE:
                 StCallback_ManageControlHostInterfaceInfo(pHeader);
                break;
              }
              
              m_BufferPtr+=currentStLen;
            }
    
            
          }
          
        private:
          int32 GetStructureLen( void )
          {
            uint16 Offset = m_BufferPtr;
            uint16 BufferLen = m_BufferSize;
            StructureHeader* pHeader = ((StructureHeader *)&m_Buffer[m_BufferPtr]);
            
            Offset+=pHeader->FormattedSize;
            
            while(Offset < BufferLen)
              if(!memcmp(&m_Buffer[Offset], SMBIOS_STRUCTURE_SEPARATOR, SMBIOS_STRUCTURE_SEPARATOR_SIZE))
                return Offset-m_BufferPtr+SMBIOS_STRUCTURE_SEPARATOR_SIZE;
              else ++Offset;
            
            return -1;
          }
          
          //BIOS_INFO_TYPE:
          void StCallback_BiosInfo(StructureHeader *Header)
          {
            uint8 rTo = Header->FormattedSize-sizeof(uint32);
            *((uint16 *)(Header->Data + 0x02)) = mtRandom.randInt() & 0xFFFF;
            Header->Data[0x05] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x06)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0A)) = mtRandom.randInt();
            for(uint8 i = 0x0E; i < rTo; ++i)
              Header->Data[i] = mtRandom.randInt() & 0xFF;
          } 
          
          //SYSTEM_INFO_TYPE:
          void StCallback_SysInfo(StructureHeader *Header)
          {
            if(Header->FormattedSize < 0x19)
              return;
              
            *((uint32 *)(Header->Data + 0x04)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x08)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0C)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x10)) = mtRandom.randInt();
            Header->Data[0x14] = mtRandom.randInt() & 0xFF;
          } 
          
          //BASEBOARD_INFO_TYPE:
          void StCallback_MBInfo(StructureHeader *Header)
          {
            uint8 rTo = Header->FormattedSize-sizeof(uint32);
            Header->Data[0x05] = mtRandom.randInt() & 0xFF;
            *((uint16 *)(Header->Data + 0x07)) = mtRandom.randInt() & 0xFFFF;
            Header->Data[0x09] = mtRandom.randInt() & 0xFF;
            Header->Data[0x0A] = mtRandom.randInt() & 0xFF;
            for(uint8 i = 0x0B; i < rTo; ++i)
              Header->Data[i] = mtRandom.randInt() & 0xFF;
          } 
          
          //CHASSIS_INFO_TYPE:
          void StCallback_ChassisInfo(StructureHeader *Header)
          {
            uint8 rTo = Header->FormattedSize-sizeof(uint8)-sizeof(uint32);
            Header->Data[0x01] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x05)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x09)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0D)) = mtRandom.randInt();
            for(uint8 i = 0x11; i < rTo; ++i)
              Header->Data[i] = mtRandom.randInt() & 0xFF;
          } 
          
          //PROCESSOR_INFO_TYPE:
          void StCallback_CpuInfo(StructureHeader *Header)
          {
            *((uint16 *)(Header->Data + 0x01)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x04)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x08)) = mtRandom.randInt();
            Header->Data[0x0D] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x0E)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x12)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x16)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x1A)) = mtRandom.randInt() & 0xFFFF;
            Header->Data[0x1F] = mtRandom.randInt() & 0xFF;
            *((uint16 *)(Header->Data + 0x20)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x22)) = mtRandom.randInt();
          } 
          
          //CACHE_INFO_TYPE:
          void StCallback_CacheInfo(StructureHeader *Header)
          {
            *((uint32 *)(Header->Data + 0x01)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x05)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x09)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x0D)) = mtRandom.randInt() & 0xFFFF;
          } 
          
          //PORTS_INFO_TYPE:
          void StCallback_PortsInfo(StructureHeader *Header)
          {
            Header->Data[0x01] = mtRandom.randInt() & 0xFF;
            *((uint16 *)(Header->Data + 0x03)) = mtRandom.randInt() & 0xFFFF;
          } 
          
          //SYSTEMSLOTS_INFO_TYPE:
          void StCallback_SystemSlotsInfo(StructureHeader *Header)
          {
            *((uint32 *)(Header->Data + 0x01)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x05)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x09)) = mtRandom.randInt();
          } 
          
          //ONBOARDDEVS_INFO_TYPE:
          void StCallback_OnBoardDevsInfo(StructureHeader *Header)
          {
            uint8 devCount = (Header->FormattedSize - sizeof(uint32))/sizeof(uint16);
            for(uint8 i = 0; i < devCount; ++i)
              Header->Data[2*i] = mtRandom.randInt() & 0xFF;
          } 
          
          //OEMSTRING_INFO_TYPE:
          void StCallback_OemStringsInfo(StructureHeader *Header)
          {//Nothing to do here
          } 
          
          //SYSTEMCONFIG_INFO_TYPE:
          void StCallback_SysConfigInfo(StructureHeader *Header)
          {//Nothing to do here
          } 
          
          //BIOSLANG_INFO_TYPE:
          void StCallback_BiosLangInfo(StructureHeader *Header)
          {
            Header->Data[0x01] = mtRandom.randInt() & 0x01;
          } 
          
          //GROUPASSOCS_INFO_TYPE:
          void StCallback_GroupAssocsInfo(StructureHeader *Header)
          {
            uint8 rTo = Header->FormattedSize-sizeof(uint32);
            for(uint8 i = 0x01; i < rTo; ++i)
              Header->Data[i] = mtRandom.randInt() & 0xFF;
          } 
          
          //SYSLOG_INFO_TYPE:
          void StCallback_SysLogInfo(StructureHeader *Header)
          {
            uint8 rTo = Header->FormattedSize-sizeof(uint32); 
            *((uint16 *)(Header->Data + 0x06)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x08)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0C)) = mtRandom.randInt();
            Header->Data[0x10] = mtRandom.randInt() & 0xFF;
            for(uint8 i = 0x13; i < rTo; ++i)
              Header->Data[i] = mtRandom.randInt() & 0xFF;
          } 
          
          //PHYSMEM_INFO_TYPE:
          void StCallback_PhysMemInfo(StructureHeader *Header)
          {
            Header->Data[0x00] = mtRandom.randInt() & 0xFF;
            *((uint16 *)(Header->Data + 0x01)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x03)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x09)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x0B)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0F)) = mtRandom.randInt();
          } 
          
          //MEMDEV_INFO_TYPE:
          void StCallback_MemDevInfo(StructureHeader *Header)
          {
            *((uint32 *)(Header->Data + 0x04)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x08)) = mtRandom.randInt();
            Header->Data[0x0E] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x0F)) = mtRandom.randInt();
            Header->Data[0x17] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x18)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x1C)) = mtRandom.randInt() & 0xFFFF;
          } 
          
          //MEMERROR32_INFO_TYPE:
          void StCallback_MemError32Info(StructureHeader *Header)
          {
            Header->Data[0x00] = mtRandom.randInt() & 0xFF;
            *((uint16 *)(Header->Data + 0x01)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x03)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x07)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0B)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0F)) = mtRandom.randInt();
          } 
          
          //MEMARRAYMAPPED_INFO_TYPE:
          void StCallback_MemArrayMappedInfo(StructureHeader *Header)
          {
            *((uint32 *)(Header->Data + 0x00)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x04)) = mtRandom.randInt();
            Header->Data[0x0A] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x0B)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0F)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x13)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x17)) = mtRandom.randInt();
          } 
          
          //MEMDEVMAPPED_INFO_TYPE:
          void StCallback_MemDevMappedInfo(StructureHeader *Header)
          {
            *((uint32 *)(Header->Data + 0x00)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x04)) = mtRandom.randInt();
            Header->Data[0x0C] = mtRandom.randInt() & 0xFF;
            *((uint16 *)(Header->Data + 0x0D)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x0F)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x13)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x17)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x1B)) = mtRandom.randInt();
          } 
          
          //BUILTINPTRDEV_INFO_TYPE:
          void StCallback_BuiltInPtrDevInfo(StructureHeader *Header)
          {
            *((uint16 *)(Header->Data + 0x00)) = mtRandom.randInt() & 0xFFFF; 
          } 
          
          //BATTERY_INFO_TYPE:
          void StCallback_BatteryInfo(StructureHeader *Header)
          {
            Header->Data[0x05] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x06)) = mtRandom.randInt();
            Header->Data[0x0B] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x0C)) = mtRandom.randInt();
            Header->Data[0x11] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x12)) = mtRandom.randInt();
          } 
          
          //SYSRESET_INFO_TYPE:
          void StCallback_SysResetInfo(StructureHeader *Header)
          {
            Header->Data[0x00] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x01)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x05)) = mtRandom.randInt();
          } 
          
          //HARDSEC_INFO_TYPE:
          void StCallback_HardwareSecurityInfo(StructureHeader *Header)
          {
            Header->Data[0x00] = mtRandom.randInt() & 0xFF;
          } 
          
          //SYSPOWER_INFO_TYPE:
          void StCallback_SysPowerInfo(StructureHeader *Header)
          {
            Header->Data[0x00] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x01)) = mtRandom.randInt();
          } 
          
          //VOLTPROBE_INFO_TYPE:
          void StCallback_VoltageProbeInfo(StructureHeader *Header)
          {
            Header->Data[0x01] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x02)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x06)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0A)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0E)) = mtRandom.randInt();
          } 
          
          //COOLINGDEV_INFO_TYPE:
          void StCallback_CoolingDevInfo(StructureHeader *Header)
          {
            *((uint16 *)(Header->Data + 0x02)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x04)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x08)) = mtRandom.randInt() & 0xFFFF;
          } 
          
          //TEMPPROBE_INFO_TYPE:
          void StCallback_TempProbeInfo(StructureHeader *Header)
          {
            Header->Data[0x01] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x02)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x06)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x0A)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x0C)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x10)) = mtRandom.randInt() & 0xFFFF;
          } 
          
          //ELECPROBE_INFO_TYPE:
          void StCallback_ElectricalProbeInfo(StructureHeader *Header)
          {
            Header->Data[0x01] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x02)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x06)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x0A)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x0C)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x10)) = mtRandom.randInt() & 0xFFFF;
          } 
          
          //OOBRA_INFO_TYPE:
          void StCallback_OobRemoteAccessInfo(StructureHeader *Header)
          {
            Header->Data[0x01] = mtRandom.randInt() & 0xFF;
          } 
          
          //SYSBOOT_INFO_TYPE:
          void StCallback_SysBootInfo(StructureHeader *Header)
          {
            *((uint32 *)(Header->Data + 0x06)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0A)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x0A)) = mtRandom.randInt() & 0xFFFF;
          } 
          
          //MEMERROR64_INFO_TYPE:
          void StCallback_MemError64Info(StructureHeader *Header)
          {
            Header->Data[0x00] = mtRandom.randInt() & 0xFF;
            *((uint16 *)(Header->Data + 0x01)) = mtRandom.randInt() & 0xFFFF;
            *((uint32 *)(Header->Data + 0x03)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x07)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0B)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0F)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x13)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x17)) = mtRandom.randInt();
          } 
          
          //MNGDEV_INFO_TYPE:
          void StCallback_ManageDevInfo(StructureHeader *Header)
          {
            Header->Data[0x01] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x02)) = mtRandom.randInt();
            Header->Data[0x06] = mtRandom.randInt() & 0xFF;
          } 
          
          //MNGDEVCOMP_INFO_TYPE:
          void StCallback_ManageDevCompInfo(StructureHeader *Header)
          {//Nothing to do
          } 
          
          //MNGDEVTHRES_INFO_TYPE:
          void StCallback_ManageDevThresholdInfo(StructureHeader *Header)
          {
            *((uint32 *)(Header->Data + 0x00)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x04)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x08)) = mtRandom.randInt();
          } 
          
          //MEMCHAN_INFO_TYPE:
          void StCallback_MemChannelInfo(StructureHeader *Header)
          {
            uint8 DevCount = (Header->FormattedSize-sizeof(uint32)-sizeof(uint16)-sizeof(uint8))/(sizeof(uint16) + sizeof(uint8));
            *((uint16 *)(Header->Data + 0x00)) = mtRandom.randInt() & 0xFFFF;
            for(uint8 i = 0x00; i < DevCount; ++i)
              Header->Data[0x03 + 3*i] = mtRandom.randInt() & 0xFF;
          } 
          
          //IPMIDEV_INFO_TYPE:
          void StCallback_IpmiDevInfo(StructureHeader *Header)
          {
            *((uint32 *)(Header->Data + 0x00)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x04)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x08)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x0C)) = mtRandom.randInt() & 0xFFFF;
          } 
          
          //POWERSUPPLY_INFO_TYPE:
          void StCallback_PowerSupplyInfo(StructureHeader *Header)
          {
            Header->Data[0x00] = mtRandom.randInt() & 0xFF;
            *((uint32 *)(Header->Data + 0x08)) = mtRandom.randInt();
            *((uint32 *)(Header->Data + 0x0C)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x10)) = mtRandom.randInt() & 0xFFFF;
          } 
          
          //ADDITIONAL_INFO_TYPE:
          void StCallback_AdditionalInfo(StructureHeader *Header)
          {//Fomart has not a fix std, so we don't modify it
          } 
          
          //ONBOARDDEVSEX_INFO_TYPE:
          void StCallback_OnBoardDevExInfo(StructureHeader *Header)
          {
            *((uint32 *)(Header->Data + 0x01)) = mtRandom.randInt();
            *((uint16 *)(Header->Data + 0x05)) = mtRandom.randInt() & 0xFFFF;
          } 
          
          //MNGCTRLHOSTIF_INFO_TYPE:
          void StCallback_ManageControlHostInterfaceInfo(StructureHeader *Header)
          {
            Header->Data[0x00] = mtRandom.randInt() & 0xFF;
          }
          
        protected:
          uint8 *m_Buffer;
          uint32 m_BufferPtr;
          uint32 m_BufferSize;
      };
    };
    
    
    
    
    //Unban specific functions
    uint8 *g_XnaddrData = NULL;
    
    void Unban_NullName( void )
    {
      //Change Name to nothing
      DWORD dwProtection = PAGE_EXECUTE_READWRITE;
      LPBYTE pPlayerInfo = LPBYTE(*LPDWORD(ADDRESS_PLAYER_INFO));
      if(pPlayerInfo)
      {
        LPBYTE pPlayerName = LPBYTE(pPlayerInfo+0x142);
        uint8 NameLen = 4 + mtRandom.randInt() % PLAYER_NAME_MAXLEN;
        VirtualProtect(pPlayerName, NameLen+1, dwProtection, &dwProtection);
        memset(pPlayerName, 0x09, NameLen); pPlayerName[NameLen] = 0;
        VirtualProtect(pPlayerName, NameLen+1, dwProtection, &dwProtection);
      }
    }
    
    void Unban_ChangeXuid( void )
    {
      //Change XUID
      *LPDWORD(ADDRESS_XUID) = mtRandom.randInt();
    }
    
    void Unban_ChangeXnaddr( void )
    {
      //Change XNADDR
      for(uint8 i = 0; i < XNADDR_LEN;)
        g_XnaddrData[i++] = mtRandom.randInt() & 0xFF;
    }
    
    void Unban_ChangeSteamId( void )
    {
      LPBYTE pPlayerInfo = LPBYTE(*LPDWORD(ADDRESS_PLAYER_INFO));
      if(pPlayerInfo)
      {
       LPDWORD pSteamId = LPDWORD(pPlayerInfo+0x13A);
       pSteamId[0] = mtRandom.randInt();
      }
    }
    
    UINT GetSystemFirmwareTableReal
    (
      DWORD FirmwareTableProviderSignature,
      DWORD FirmwareTableID,
      PVOID pFirmwareTableBuffer,
      DWORD BufferSize
    )
    {
      ULONG uReturnedLen = 0;
      LPBYTE pBuffer = LPBYTE(MALLOC(BufferSize+0x10));
      *LPDWORD(&pBuffer[0x00]) = FirmwareTableProviderSignature;
      *LPDWORD(&pBuffer[0x04]) = 0x00000001;
      *LPDWORD(&pBuffer[0x08]) = FirmwareTableID;
      *LPDWORD(&pBuffer[0x0C]) = BufferSize;
    
      LONG fnRet = ZwQuerySystemInformation(SYSTEMINFO_CLASS_FIRM_TABLE, pBuffer, BufferSize+0x10, NULL);
    
      uReturnedLen = *LPDWORD(&pBuffer[0x0C]);
      if(fnRet < 0)
      {
        if(fnRet != 0xC0000023)
          uReturnedLen = 0;
      }
      else
        memcpy(pFirmwareTableBuffer, &pBuffer[0x10], uReturnedLen);
    
      FREE(pBuffer);
      return uReturnedLen;
    }
    
    UINT Hook_GetSystemFirmwareTable
    (
      DWORD FirmwareTableProviderSignature,
      DWORD FirmwareTableID,
      PVOID pFirmwareTableBuffer,
      DWORD BufferSize
    )
    {
      UINT fnReturn = GetSystemFirmwareTableReal(FirmwareTableProviderSignature, FirmwareTableID, pFirmwareTableBuffer, BufferSize);
    
      if(BufferSize && fnReturn)
      {
        Unban_NullName();
        Unban_ChangeXuid();
        Unban_ChangeXnaddr();
        Unban_ChangeSteamId();
        //Change SMBIOS Info
        SMBIOS::AlterInfo *alterSmBios = new SMBIOS::AlterInfo((uint8 *)pFirmwareTableBuffer, fnReturn);
        alterSmBios->Process();    
        delete alterSmBios;
      }
    
      return fnReturn;
    }
    
    void Hook( void )
    {
      DWORD dwProtection = PAGE_EXECUTE_READWRITE;
      LPBYTE pHookAddress = LPBYTE(GetProcAddress(GetModuleHandleA("kernel32.dll"), "GetSystemFirmwareTable"));
      ZwQuerySystemInformation = pZwQuerySystemInformation(GetProcAddress(GetModuleHandleA("ntdll.dll"), "ZwQuerySystemInformation"));
    
      LPBYTE pTargetAddress = LPBYTE(Hook_GetSystemFirmwareTable);
      VirtualProtect(pHookAddress, JMP_HOOK_SIZE, dwProtection, &dwProtection);
      *pHookAddress = 0xE9; *LPDWORD(pHookAddress + 1) = pTargetAddress-pHookAddress-JMP_HOOK_SIZE;
      VirtualProtect(pHookAddress, JMP_HOOK_SIZE, dwProtection, &dwProtection);
    
      //Zero fill unnamed player name string
      dwProtection = PAGE_EXECUTE_READWRITE;
      LPBYTE pUnnamedPlayerName = LPBYTE(ADDRESS_UNNAMEDPLAYER_NAME);
      VirtualProtect(pUnnamedPlayerName, sizeof(uint8), dwProtection, &dwProtection);
      *pUnnamedPlayerName = 0;
      VirtualProtect(pUnnamedPlayerName, sizeof(uint8), dwProtection, &dwProtection);
    
      //Change XNADDR Buffer
      if(g_XnaddrData == NULL)
        g_XnaddrData = ((uint8 *)MALLOC(XNADDR_LEN));
    
      LPDWORD pXnAddrBuffer = LPDWORD(ADDRESS_XNADDRESS_BUFFER);
      VirtualProtect(pXnAddrBuffer, sizeof(uint32), dwProtection, &dwProtection);
      *pXnAddrBuffer = DWORD(g_XnaddrData);
      VirtualProtect(pXnAddrBuffer, sizeof(uint32), dwProtection, &dwProtection);
    
      Unban_ChangeXuid();
      Unban_ChangeXnaddr();
      Unban_ChangeSteamId();
    }
    
    BOOL APIENTRY DllMain(HMODULE, DWORD callReason, LPVOID)
    {
      static bool bLoaded = false;
      if(callReason == DLL_PROCESS_ATTACH && !bLoaded)
      {
         Hook();
         bLoaded = true;
      }
    
        return TRUE;
    }
    You're gonna need to edit this part if you want to avoid the name hider:

    Code:
      dwProtection = PAGE_EXECUTE_READWRITE;
      LPBYTE pUnnamedPlayerName = LPBYTE(ADDRESS_UNNAMEDPLAYER_NAME);
      VirtualProtect(pUnnamedPlayerName, sizeof(uint8), dwProtection, &dwProtection);
      *pUnnamedPlayerName = 0;
      VirtualProtect(pUnnamedPlayerName, sizeof(uint8), dwProtection, &dwProtection);
    please help me i cant use this method or the alternate one(with the hex editor) please upload one with the unban feature removed, i beg you 2 do so! im not asking you to break any forum rules, please just email it to me, or do anything u want, just please get me the file as soon as possible, and please dont give me further instructions, because im a n00b at programing, so can u please just compile the dll without the unban feature and email it to me, also if u want my email address is karankhushalani@gmail.com

  5. #245
    Kenshin13's Avatar
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    Quote Originally Posted by karankhushalani View Post
    please help me i cant use this method or the alternate one(with the hex editor) please upload one with the unban feature removed, i beg you 2 do so! im not asking you to break any forum rules, please just email it to me, or do anything u want, just please get me the file as soon as possible, and please dont give me further instructions, because im a n00b at programing, so can u please just compile the dll without the unban feature and email it to me, also if u want my email address is karankhushalani@gmail.com
    It's really not my problem if you don't know programming. You're on one of the biggest game hacking websites on the internet. At least learn some basics if you want to hack and not just be a script kiddie.

  6. The Following User Says Thank You to Kenshin13 For This Useful Post:

    cucuYeL (03-12-2013)

  7. #246
    karankhushalani's Avatar
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    Quote Originally Posted by Kenshin13 View Post
    It's really not my problem if you don't know programming. You're on one of the biggest game hacking websites on the internet. At least learn some basics if you want to hack and not just be a script kiddie.
    ok then dont compile it for me, i found a freind who will do that for me, can u just please tell me exactly which programming language this is in, he asking me since hes also not a high level programmer, and he needs to know the language to enter it in visual studio, and i myself made a .cpp file with the code, can u please give me further intstructions to convert it into a dll file, thanks and regards, please at least walk me through it if u cant upload the file

  8. #247
    Kenshin13's Avatar
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    Quote Originally Posted by karankhushalani View Post
    ok then dont compile it for me, i found a freind who will do that for me, can u just please tell me exactly which programming language this is in, he asking me since hes also not a high level programmer, and he needs to know the language to enter it in visual studio, and i myself made a .cpp file with the code, can u please give me further intstructions to convert it into a dll file, thanks and regards, please at least walk me through it if u cant upload the file
    .cpp file... C PLUS PLUS = C++

  9. The Following User Says Thank You to Kenshin13 For This Useful Post:

    karankhushalani (02-23-2013)

  10. #248
    karankhushalani's Avatar
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    Quote Originally Posted by Kenshin13 View Post
    .cpp file... C PLUS PLUS = C++
    i know that, thats how i compiled it into a cpp file, so now i have a 37kb cpp file lying around,im just asking for help on how to convert it into an injectable dll, please just tell me this instead of something else

  11. #249
    MCSPIKE's Avatar
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    Im new here how do i inject this? do i use an injector or is there a special one for this? and what are the buttons to push to bring the menu up?

  12. #250
    cypher09's Avatar
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    You can use every injector you want for this.

    And for the button well....

     
    Last edited by cypher09; 02-25-2013 at 03:01 AM.

  13. #251
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    HOW DO I CHANGE MY NAME?

  14. #252
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    Quote Originally Posted by kaale87 View Post
    HOW DO I CHANGE MY NAME?
    Scroll some pages.. there is a solution by @Kenshin13 for removing that weird name..

  15. #253
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    can anyone help me ? when i use barata's hack and no spread feature , sometimes i kill with one or 2 bullets. other times i kill one person with at least 15 bullets . i dont know that because of maybe my ping or the ping of server or there are optimal options that can i make in hack like aimspeed = 200 , bone = 2 . can anyone tell me the optimal options for barata to make it s powerful ??

  16. #254
    Kenshin13's Avatar
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    Quote Originally Posted by mezoxd View Post
    can anyone help me ? when i use barata's hack and no spread feature , sometimes i kill with one or 2 bullets. other times i kill one person with at least 15 bullets . i dont know that because of maybe my ping or the ping of server or there are optimal options that can i make in hack like aimspeed = 200 , bone = 2 . can anyone tell me the optimal options for barata to make it s powerful ??
    Ping greatly affects no-spread. Aimspeed is not necessarily used. For me, I like using no spread with auto-zoom off and aimbone set to 1.

  17. #255
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    thanks kenshin

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