Thread: Script

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  1. #1
    qwerty939's Avatar
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    Script

    walking ac130 Mod - fourDeltaOne
    is it possible to make so that walking ac130 appearing in the mode of infection after 100 kills?
    If possible then tell me how to do it?

  2. #2
    Kenshin13's Avatar
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    Check the kills for each player then activate it if the kills cross 100
    [PSEUDOCODE]

    Code:
    for(int i=0; i<18; i++)
    {
       if(Humans.Players.i.Kills == 100 && !BoolCounter[i])
       {
            self thread AC130();
            BoolCounter[i] = true;
       }
    }

  3. #3
    qwerty939's Avatar
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    I need to mod was after 100 kills.
    can write the script and then I do not know how to write scripts

    ---------- Post added at 11:37 AM ---------- Previous post was at 11:15 AM ----------

    help
    Code:
    SELECT ALL
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System****;
    using InfinityScript;
    using ac130;
    namespace ClassLibrary11
    {
        public class Class1
        {
        }
    }
    for(int i=0; i<18; i++)
    {
       if(Humans.Players.i.Kills == 100 && !BoolCounter[i])
       {
            self thread ac130();
            BoolCounter[i] = true;
       }
    }
    ac130 mod that should appear after 100 kills
    http://fourdeltaone.net/forum/viewto...p?f=40&t=15792
    Last edited by qwerty939; 02-09-2013 at 11:40 AM.

  4. #4
    Kenshin13's Avatar
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    Quote Originally Posted by qwerty939 View Post
    I need to mod was after 100 kills.
    can write the script and then I do not know how to write scripts

    ---------- Post added at 11:37 AM ---------- Previous post was at 11:15 AM ----------

    help
    Code:
    SELECT ALL
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System****;
    using InfinityScript;
    using ac130;
    namespace ClassLibrary11
    {
        public class Class1
        {
        }
    }
    for(int i=0; i<18; i++)
    {
       if(Humans.Players.i.Kills == 100 && !BoolCounter[i])
       {
            self thread ac130();
            BoolCounter[i] = true;
       }
    }
    ac130 mod that should appear after 100 kills
    walking ac130 Mod - fourDeltaOne
    Look up my tutorials on here on how to create a mod for IW5M. Also, learn C#.
    Last edited by Kenshin13; 02-09-2013 at 05:33 PM.

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