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  1. #1
    BPBOSS's Avatar
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    Wink Useful IW5M remote console commands.

    Not really a tutorial, but I thought I would share some useful remote console commands that have assisted me in IW5M.

    fx_enable 0 (Turns off effects such as gunfire, fog, debris, explosions) Great for lag, but also improves visibility)
    r_lightmap 3 ( Makes the map lighter, removes shadows, similar to fullbright)
    r_colormap 3 (Makes the map look like a clay render, (Kind of fun, experiment with different values for different effects)
    r_specularmap 2 (Makes the players white or shiny if you will, almost like a thermal vision. (very useful for people laying in grass, but doesn't work well on snipers)

    If you have anymore, please share, only useful ones for IW5M please. (Is there a command to put the turret red box on players?!) Like a built in wallhack, similar to the on in the roll the dice servers.

  2. #2
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    g_compassShowEnemies 1 ->UAV CVar
    Unless you use r25, this will unbind your controls.

    See here
    Last edited by Kenshin13; 03-26-2013 at 02:26 AM.

  3. #3
    wildkillerr's Avatar
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    Quote Originally Posted by mwxplayer View Post
    g_compassShowEnemies 1 ->Advanced UAV.
    Unless you use r25, this will unbind your controls.

    See here
    its not advanced UAV ,its normal uav
    SORRY FOR MY TERIBLE ENLISH...
    plz understand what am i trying to say......

  4. #4
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    Corrected it.

  5. #5
    Skolino's Avatar
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    Here are some more, just without description:
    Code:
    cl_maxpackets 100 ; r_fog 0 ; fx_drawclouds 0 ; r_distortion 0 ; r_dlightlimit 0 ; cg_brass 0 ; snaps 30 ; com_maxfps 100 ; cg_scoreboardpingtext 1 ; waypointIconWidth 13 ; waypointIconHeight 13 ; r_filmUseTweaks 1 ; clientsideeffects 0
    r_normalmap 0 ; cl_maxpackets 100 ; r_fog 0 ; fx_drawclouds 0 ; r_distortion 0 ; r_dlightlimit 0 ; cg_brass 0 ; cg_scoreboardpingtext 1 ; waypointIconWidth 13 ; waypointIconHeight 13 ; r_filmUseTweaks 1 ; com_maxFPS 0 ; clientsideeffects 0
    
    CompetitiveMod=0;forceClientDvars=cg_fov "80",cg_fovscale "1.125" ; forbiddenClientDvars=r_fog,r_detail ; AllowFPSUnlock=1 ; ThrowbackEnabled=1 ; SentryEnabled=0 ; FinalKillcam=0 ; KnifeRound=1 ; StratTime=4 ; MR=8 ; UseDSRmr=0 ; AutoMapRotate=1 ; DropAllWeapons=1 ; AutoPerkDisable=0
    Last edited by Jorndel; 03-26-2013 at 11:13 AM.

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