Actually @Lovroman, TeknoMW3 added a new "anti-cheat" method.
It's pretty simple, they just do some dvar checks and anything hooking via certain Dvars ( Eg. Homohook or UltraCodMW3 ) or using CL_WritePacket would cause the game to crash.
They got 4 options:
- Use an older version and make it work with latest servers ( Pretty simple to do. )
- Manually patch the Teknomw3.dll to not crash
- Hook another function instead of CL_WritePacket ( Eg. NetChan_TransmitNextFragment )
- Use other dvars
I think one of my pals came up with a simple bypass for it but well, it's private.
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