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  1. #46
    Grilofuzeta's Avatar
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    Quote Originally Posted by Jorndel View Post
    Unlimited UAV Public:
    I will try this address, but i can edit my class from this?
    I lost my Cheat Engine table
    (This is my second mw3, but a free account!)












  2. #47
    tazzyopz's Avatar
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    Here is the games played address through leaderboards: 05CA94C8

    For some reason it wont save though... I'm still looking into it. Could this be beacuse the "Games played" is server sided? or something? I'm really not sure why it wont save after I change it. I play a match just like I normally do when changing values but didn't work. Maybe one of you can figure it out if you do Shoot me a PM or comment

  3. #48
    Jorndel's Avatar
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    Updated Most Offsets with new update
    -1.5.388

     
    Contributor 01.27.2012 - N/A
    Donator 07-17-2012 - Current
    Editor/Manager 12-16-12 - N/A
    Minion 01-10-2013 - 07.17.13
    Former Staff 09-20-2012 - 01-10-2013 / 07-17-2013 - Current
    Cocksucker 20-04-2013 - N/A

  4. #49
    master131's Avatar
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    IW slightly modified how they store the minor build value of the version (that is, the '388'). Previously, it was stored as a string but now it's just pushed as a standard hex value so yeahs.

    Code:
     Game Version.............1.5.388
    Version Build Date.......Wed Feb 01 19:05:55 2012
    ProcessCommand...........0x00490D60
    No Recoil................0x0054946D
    Refdef...................0x00A3D8B0
    CG.......................0x009D26A0
    CGS......................0x009CE120
    Entity...................0x00ADBCA8
    Entity Size..............0x000001F8
    ClientInfo...............0x00ACFD78
    ClientInfo Size..........0x00000564
    Maxtrix..................0x01136E3C
    PlayerSnap...............0x009D26A0
    KButtons.................0x00C0D558
    RenderDevice.............0x06078D28
    RegisterFont.............0x00547660
    RegisterShader...........0x004B0160
    DrawEngineText...........0x0045D120
    DrawStretchPic...........0x004A7380
    DrawRotatedPic...........0x004C40B0
    GetScreenMatrix..........0x00508120
    StrWidth.................0x00524140
    ViewAngleX...............0x01136F1C
    ViewAngleY...............0x01136F18
    WeaponViewAngleX.........0x00A42418
    WeaponViewAngleY.........0x00A4241C
    WritePacket..............0x004A8120
    GetSnapshot..............0x005887E0
    Obituary.................0x005B3350
    Thermal Overlay..........0x00494010
    Adavanced UAV............0x01CFC864
    DrawEngineRadar..........0x004A54B0
    OverlayPackage...........0x00488B40
    OverlayEnemy.............0x0052E630
    OverlayFriendly..........0x0053E3E0
    OverlayTurret............0x0048F7E0
    OverlayHeli..............0x0054CDA0
    OverlayLocal.............0x00401880
    OverlayPlane.............0x00437E00
    Com_Error................0x0053DF30
    Com_Notice...............0x0047DC70
    MsgManager...............0x00467D40
    Zoom.....................0x01133A30
    Keys.....................??????????
    KeyCatcher...............0x06CB3A78
    CG_Trace.................0x00461D60
    GetPlayerTag/GetBonePos..0x00597E60
    RegisterTag..............0x004F9EE0
    Aim Assist...............0x00597E60
    Refdef ViewAngles........0x00A423DC
    GetWeaponName............0x00AD794C
    GetWeapon................0x009B10D0
    CG_Init..................0x00473620
    IsInGame.................0x009D26B0
    Console..................0x00490D60
    IsVisible................0x00543D20
    Fonts....................0x004737F4
    KillIcons................0x004738F3
    Com_HashKey..............0x00536930
    ServerCommandsSequence...0x00C30B1C
    ServerCommands...........0x00C30B24
    UserCmd Input............0x01136F24
    UserCmd Size.............0x0000002C
    CurrentCmdNumberAddr.....0x01138524
    CSnapshot................0x01140DFC
    I'll also throw in some SinglePlayer offsets:
    Code:
     Game Version.............1.5.388
    Version Build Date.......Wed Feb 01 19:05:55 2012
    ProcessCommand...........0x004E2DF0
    No Recoil................0x0040976A
    Refdef...................0x00990848
    CG.......................0x0096FF98
    Entity...................0x009ACEF8
    Entity Size..............0x00000194
    ClientInfo...............0x011976D8
    ClientInfo Size..........0x00000270
    PlayerSnap...............0x0096FF98
    RenderDevice.............0x021BEC28
    RegisterFont.............0x0047C400
    RegisterShader...........0x0049C2F0
    DrawEngineText...........0x004302F0
    DrawStretchPic...........0x004404B0
    DrawRotatedPic...........0x005662C0
    GetScreenMatrix..........0x00462260
    StrWidth.................0x004F0660
    Thermal Overlay..........0x004DAA50
    OverlayPackage...........0x004BD4B0
    OverlayHeli..............0x005486D0
    OverlayLocal.............0x004B1010
    Com_Error................0x00460440
    Com_Notice...............0x005115A0
    MsgManager...............0x004C3260
    CG_Trace.................0x00530110
    GetPlayerTag/GetBonePos..0x005728B0
    RegisterTag..............0x00421270
    Refdef ViewAngles........0x00995380
    GetWeaponName............0x009A8C6C
    GetWeapon................0x01D36EC0
    Console..................0x004E2DF0
    Fonts....................0x004CD644
    Credits to CypherPresents, g0dly, King-Orgy, raiders, @cardoow, poink, and myself, master131.

    Note for No Recoil, write 0xEB to the address on the list.

    @jerry51 Have fun.
    Last edited by master131; 04-24-2012 at 08:32 PM.
    Donate:
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  5. The Following User Says Thank You to master131 For This Useful Post:

    jerry51 (04-19-2012)

  6. #50
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    @master131 Thanks to you and CypherPresents, g0dly, King-Orgy, raiders, @cardoow.

  7. #51
    tazzyopz's Avatar
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    Times played address didn't work for me ;o None the less awsome job on the fast update and thank you!

    Here is the prestige tokens Visual Text (to show the amount you have): 059BCDBC

  8. #52
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    i don't know exactly how it's supposed to work but I've found 2 other addresses for both Kills and Deaths that aren't listed in the OP.

    Kill Addresses
    Code:
    0x1DAC194
    0x3221F6D8
    0x1DB21A0
    Death Addresses
    Code:
    0x1DAC19C
    0x322216F8
    0x1DB21A8

  9. #53
    tazzyopz's Avatar
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    Quote Originally Posted by Phantomgamers View Post
    i don't know exactly how it's supposed to work but I've found 2 other addresses for both Kills and Deaths that aren't listed in the OP.

    Kill Addresses
    Code:
    0x1DAC194
    0x3221F6D8
    0x1DB21A0
    Death Addresses
    Code:
    0x1DAC19C
    0x322216F8
    0x1DB21A8
    It's because ones for barracks, Leaderboards, and shown

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    Phantomgamers (04-25-2012)

  11. #54
    NightmareTX_RETIRED's Avatar
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    For the NoRecoil in the single player, it works when we write 0xEB but the game freeze during loadings until it set back to normal but it doesnt make the game crash.

    Adresses 0x44FFD1 and 0x44FFD2 used to fully worked when NOPped like 2 days ago. Now it cause the game to crash.
    Last edited by NightmareTX_RETIRED; 04-25-2012 at 11:15 PM.

  12. #55
    cardoow's Avatar
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    Quote Originally Posted by NightmareTX View Post
    For the NoRecoil in the single player, it works when we write 0xEB but the game freeze during loadings until it set back to normal but it doesnt make the game crash.

    Adresses 0x44FFD1 and 0x44FFD2 used to fully worked when NOPped like 2 days ago. Now it cause the game to crash.
    dont use nops, norecoil can be done by a lot of different methods.

  13. #56
    master131's Avatar
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    Quote Originally Posted by NightmareTX View Post
    but the game freeze during loadings until it set back to normal but it doesnt make the game crash.
    The game loads fine for me, not sure why yours is freezing.
    Donate:
    BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9


    Handy Tools/Hacks:
    Extreme Injector v3.6.1 *NEW* Windows 10 compatible!
    A powerful and advanced injector in a simple GUI.
    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  14. #57
    boolpropp's Avatar
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    so... this is NOT bannable?

  15. #58
    aIW|Convery's Avatar
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    Quote Originally Posted by boolpropp View Post
    so... this is NOT bannable?
    Lolno, why would hacking be bannable?

  16. #59
    Anonymous..'s Avatar
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    Quote Originally Posted by Phantomgamers View Post
    i don't know exactly how it's supposed to work but I've found 2 other addresses for both Kills and Deaths that aren't listed in the OP.

    Kill Addresses
    Code:
    0x1DAC194
    0x3221F6D8
    0x1DB21A0
    Death Addresses
    Code:
    0x1DAC19C
    0x322216F8
    0x1DB21A8
    I don't know if it's me, but if i ReadProcessMemory() them all, they return the same value.

  17. #60
    Phantomgamers's Avatar
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    Quote Originally Posted by Anonymous.. View Post
    I don't know if it's me, but if i ReadProcessMemory() them all, they return the same value.
    Yes, same value, but each address is separate. tazzyopz says what each address does.
    If you change them with WPM they will each have separate values, unless you change them all.

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