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  1. #61
    Phantomgamers's Avatar
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    Quote Originally Posted by Anonymous.. View Post
    I don't think it's in that order. I've tryed editing the first one (Which is supposed to be Barraks). And nothing.
    Probably not, I just change them all in my rank editor.

  2. #62
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    I have a question, how do you guys get the new addresses when the game is updated? Searching one by one ( o.0 )... or there's a simple way to do this?


    CoD Minion from 09/19/2012 to 01/10/2013

  3. #63
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    Quote Originally Posted by General Shepherd View Post
    I have a question, how do you guys get the new addresses when the game is updated? Searching one by one ( o.0 )... or there's a simple way to do this?
    Find 1 new Offset. (Like Level)
    And then take the New XP Offset +/- the Old one.
    And then you get the difference value.
    And just add it to the others, and you should be just fine
    (Some of the offsets don't update like that, like challenges.)

     
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  4. #64
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    Its just me or the addresses of the Headshots, LeaderBoard Playtime and Barracks Playtime are all the same? o0

    Quote Originally Posted by lolbie View Post
    Headshots
    1dac1a8
    Barrack Play Time
    1dac1a8
    Leaderboard Play Time
    1dac1a8
    Any special reason for that?
    Last edited by MarkHC; 05-07-2012 at 11:28 PM.


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  5. #65
    Jorndel's Avatar
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    Quote Originally Posted by General Shepherd View Post
    Its just me or the addresses of the Headshots, LeaderBoard Playtime and Barracks Playtime are all the same? o0



    Any special reason for that?
    Human Mistake
    Well, fixed it now

     
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  6. #66
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    Update all offsets for: 1.7.413
    Update value in spoiler.
    Not all work 100% (Most do)
    Last edited by Jorndel; 05-08-2012 at 02:34 PM.

     
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  8. #67
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    Just a little note to those making trainers... The other 5 prestiges (15-20) have been released...


    CoD Minion from 09/19/2012 to 01/10/2013

  9. #68
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    Damn IW, updating CLIENT, CG, CGS, REFDEF and ENTITY offsets. They don't work anymore Q_Q

  10. #69
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    Quote Originally Posted by Anonymous.. View Post
    Damn IW, updating CLIENT, CG, CGS, REFDEF and ENTITY offsets. They don't work anymore Q_Q
    Have you tried to update them too? hehehe

    EDIT: @Jorndel The addresses of the Wins and the Winstreak are wrong I guess
    Last edited by MarkHC; 05-08-2012 at 10:04 PM. Reason: Added address


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  11. #70
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    Jorndel is a beast at the quick address updates ;P

    Thank you for saving me the time

  12. #71
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    Code:
    #define CLIENT	0xAD07F8
    #define ENTITY	0xADC728
    #define REFDEF	0xA3E330
    #define CGS	0x9CEBA0
    #define CG		0x9D3120

  13. #72
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    Code:
      Game Version.............1.7.413
    Version Build Date.......Fri May 04 11:56:02 2012
    ProcessCommand...........0x0053D290
    Refdef...................0x00A3E330
    CG.......................0x009D3120
    CGS......................0x009CEBA0
    Entity...................0x00ADC728
    Entity Size..............0x000001F8
    ClientInfo...............0x00AD07F8
    ClientInfo Size..........0x00000564
    Maxtrix..................0x01137CFC
    PlayerSnap...............0x009D3120
    KButtons.................0x00C0E418
    RenderDevice.............0x06076BA8
    RegisterFont.............0x0054F460
    RegisterShader...........0x0040D990
    DrawEngineText...........0x004737E0
    DrawStretchPic...........0x004A3280
    DrawRotatedPic...........0x004CBF70
    GetScreenMatrix..........0x00405D30
    StrWidth.................0x0040DF70
    ViewAngleX...............0x01137DDC
    ViewAngleY...............0x01137DD8
    WeaponViewAngleX.........0x00A42E98
    WeaponViewAngleY.........0x00A42E9C
    WritePacket..............0x0042C0B0
    GetSnapshot..............0x004ADBB0
    Obituary.................0x005A64A0
    Thermal Overlay..........0x00494C10
    Adavanced UAV............0x01CFEAE4
    DrawEngineRadar..........0x004820D0
    OverlayPackage...........0x004C7A90
    OverlayEnemy.............0x00505230
    OverlayFriendly..........0x00479230
    OverlayTurret............0x0056F0B0
    OverlayHeli..............0x00491A60
    OverlayLocal.............0x0052D650
    OverlayPlane.............0x00462C10
    Com_Error................0x004F56B0
    Com_Notice...............0x00448200
    MsgManager...............0x00402E50
    Zoom.....................??????????
    Keys.....................??????????
    KeyCatcher...............0x06CC1A60
    CG_Trace.................0x0054BE40
    GetPlayerTag/GetBonePos..0x0058AC00
    RegisterTag..............0x004811E0
    Aim Assist...............0x0058AC00
    Refdef ViewAngles........0x00A42E5C
    GetWeaponName............0x00AD83CC
    GetWeapon................0x009B1B50
    CG_Init..................0x00545A10
    IsInGame.................0x009D3130
    Console..................0x0053D290
    IsVisible................0x004EAE50
    Fonts....................0x00545BE4
    KillIcons................0x00545CE3
    Com_HashKey..............0x004B9C80
    ServerCommandsSequence...0x00C319DC
    ServerCommands...........0x00C319E4
    UserCmd Input............0x01137DE4
    UserCmd Size.............0x0000002C
    CurrentCmdNumberAddr.....0x011393E4
    CSnapshot................0x01141CBC
    I'll also throw in some SP offsets as always:
    Code:
      Game Version.............1.7.413
    Version Build Date.......Fri May 04 11:56:02 2012
    Refdef...................0x0098C8C8
    CG.......................0x0096C018
    Entity...................0x009A8F78
    Entity Size..............0x00000194
    ClientInfo...............0x01194058
    ClientInfo Size..........0x00000270
    RegisterFont.............0x004CB3E0
    RegisterShader...........0x004068D0
    DrawEngineText...........0x004C94F0
    DrawStretchPic...........0x0041D3A0
    DrawRotatedPic...........0x005317B0
    GetScreenMatrix..........0x00462BD0
    StrWidth.................0x0048B5C0
    Thermal Overlay..........0x00455350
    OverlayPackage...........0x0052DCD0
    OverlayHeli..............0x004C7090
    OverlayLocal.............0x004A4440
    Com_Error................0x0040B290
    Com_Notice...............0x00534E90
    MsgManager...............0x0053C340
    CG_Trace.................0x00475160
    RegisterTag..............0x0052DCA0
    Refdef ViewAngles........0x00991400
    GetWeaponName............0x009A4CEC
    GetWeapon................0x01D33F80
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  14. #73
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    Prestige Tokens Visual: 059BA4D4

    And the wins address isn't right.

    Wins barracks: 32207754
    Wins Visual/LB: 5D858C0

  15. #74
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    Quote Originally Posted by tazzyopz View Post
    Prestige Tokens Visual: 059BA4D4

    And the wins address isn't right.

    Wins barracks: 32207754
    Wins Visual/LB: 5D858C0
    You mean: 1EB738A ? (32207754)

     
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  16. #75
    Jorndel's Avatar
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    "Force" host in a easy way:

    Offset: 5aa34e8
    It will represent the number of minimum players allowed in the looby
    So change this to 0 or 1 when you are searching for a lobby. (You might have to freeze it)
    Then it will start the match. (When the game starts, change it back to 8 or what it was at start )

    Others will join in a short time.

    Edit: There is now 2 Offsets used. (I forgot the other one :S But I have it in my tool. Add when I can / remember)

    Credits to: Frostzorn - For the Offset and a pointer. (From his Server Tool)
    And some to: NightmareTX - Made me investigate :P
    Last edited by Jorndel; 05-15-2012 at 12:44 PM.

     
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