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  1. #16
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    The Akimbo laser is buggy... =/ I'll look into that.. but any idea why?


    CoD Minion from 09/19/2012 to 01/10/2013

  2. #17
    NightmareTX_RETIRED's Avatar
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    huh... Even the tactical insertion has a lazer o.o


  3. #18
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    just some more information, found this almost a year ago. The reason why is post it is because you can use it like this undetected
    and you can also reverse it more to draw your own lasers from vector to vector(can come in handy for laser esp)

    Code:
    class CLaserInfo
    {
    public:
    	char unknown0[20];
    	Vec3 vVec1; //0014	
    	Vec3 vVec2; //0020	
    };
    Code:
    void DrawLaser()
    {
    	DWORD dwCall = 0x4A0B60;	
    	CLaserInfo * Info = (CLaserInfo*)0x9FF788;
            float * vOrg = (float*)0x96724C;	
    
    	if(!(*(DWORD*)0xB01634))
    		return;
    	
    	SomeWeaponStruct * Laser = (SomeWeaponStruct*)(*(DWORD*)0xB01634);
    
    	__asm{
    		push 1
    		push 1
    		push vOrg
    		push Info
    		push Laser
    		push pLocalEnt
    		push cg_t
    		push 0x0
    		call [dwCall]
    		add esp, 0x20
    	}
    }
    offsets arent uptodate but you should be able to find them close to you byte addy

  4. The Following 3 Users Say Thank You to cardoow For This Useful Post:

    [MPGH]master131 (09-28-2012),mwxplayer (11-23-2012),rawr im a tiger (10-09-2012)

  5. #19
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    btw, if you guys are too lazy, just like me, to search on olly.. the Signature for it is "\x74\x25\x8B\x0F\x8B\x54\x24\x78" "xxxxxxxx".. for MP...
    Last edited by MarkHC; 09-28-2012 at 10:59 PM.


    CoD Minion from 09/19/2012 to 01/10/2013

  6. The Following User Says Thank You to MarkHC For This Useful Post:

    Kenshin13 (09-29-2012)

  7. #20
    NitroSmily's Avatar
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    Quote Originally Posted by master131 View Post
    I PM'ed the tut to NightmareTX but oh well.

    This method will work for both MP and SP, but the pictures are for MP.





    Note by 'the instruction', I mean the instruction where the return value in EAX is moved into the pointer.




















    What's the name of that program?

  8. #21
    Jorndel's Avatar
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    Quote Originally Posted by NitroSmily View Post
    What's the name of that program?
    All who hack should have read this once during their search. Unless they use the short way...
    And use what others have found and use that :|


    Ollydbg :|

     
    Contributor 01.27.2012 - N/A
    Donator 07-17-2012 - Current
    Editor/Manager 12-16-12 - N/A
    Minion 01-10-2013 - 07.17.13
    Former Staff 09-20-2012 - 01-10-2013 / 07-17-2013 - Current
    Cocksucker 20-04-2013 - N/A

  9. #22
    gteuk's Avatar
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    Quote Originally Posted by -InSaNe- View Post
    The Akimbo laser is buggy... =/ I'll look into that.. but any idea why?
    You need to write to two addresses IIRC, I found when changing player weapons and ammo (weapon alone just removes ammo) that the laser is OK until you give akimbo, I will look up the addresses and let you know (my addresses are force host only though)

  10. #23
    master131's Avatar
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    /updated

    Enjoy.
    Donate:
    BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9


    Handy Tools/Hacks:
    Extreme Injector v3.6.1 *NEW* Windows 10 compatible!
    A powerful and advanced injector in a simple GUI.
    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  11. #24
    Flitchit's Avatar
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    @Master131 could you help me? I am unsure on how to write bytes in VB.NET, using my current Mem Module;
    the syntax for 'WriteXBytes' is as follows:

    Public Sub WriteXBytes (ProcessName as String, Address as Long, Value as String)

    If you want the entire module, I can PM it to you
    Last edited by Flitchit; 10-13-2012 at 09:04 PM.


    Public Sub MyLife(ByVal life As Matrix.ObjectModel, ByVal Me as Matrix.Code)
          Dim Me As ObjectModel
          Me = LifeForm.HumanBeing
          If Me.+Rep = True Then
                 MsgBox("Thank you!")
          End If
    End Sub


  12. #25
    Veracy's Avatar
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    OMG so cool :d

  13. #26
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    Quote Originally Posted by Flitchit View Post
    @Master131 could you help me? I am unsure on how to write bytes in VB.NET, using my current Mem Module;
    the syntax for 'WriteXBytes' is as follows:

    Public Sub WriteXBytes (ProcessName as String, Address as Long, Value as String)

    If you want the entire module, I can PM it to you
    Use Jorndel's function, and I recommend if you are going to make a pro trainer use C# or C++. I made the mistake by using VB.
    I'm not saying that you can't use Vb, but you get much more easy tutorials and alot of people publish source codes and addresses in C# or C++

  14. #27
    NightmareTX_RETIRED's Avatar
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    Arrow

    For Multiplayer 1.9.457:

    Write 0x0 (1Byte) to 0x0042C7A7

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