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  1. #1
    NightmareTX_RETIRED's Avatar
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    Post Universal NoRecoil For MW3 Multiplayer

    Scan for this array of byte:

    Code:
    D8 00 DC 0D
    Write 0x90 0x90 to the result. You should get only 1 address found and it should work for all future versions. Been using it for the past 3 - 4 versions.
    Last edited by NightmareTX_RETIRED; 09-28-2012 at 02:50 PM.

  2. #2
    Mw3playa's Avatar
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    Can you make a fully finished download?

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    NightmareTX_RETIRED's Avatar
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    Quote Originally Posted by Mw3playa View Post
    Can you make a fully finished download?
    This is the source code section. No release executable files will be here. This is for sharing source code.

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  5. #4
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    Quote Originally Posted by NightmareTX View Post
    Scan for this array of byte:

    Code:
    D8 00 DC 0D
    Write 0x90 0x90 to the result. You should get only 1 address found and it should work for all future versions. Been using it for the past 3 - 4 versions.
    Isn't this just to use the CG_Fire something? In Olly?
    Or am I wrong here ? :S


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  6. #5
    NightmareTX_RETIRED's Avatar
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    Quote Originally Posted by Jorndel View Post


    Isn't this just to use the CG_Fire something? In Olly?
    Or am I wrong here ? :S


    ---------- Post added at 01:38 AM ---------- Previous post was at 01:37 AM ----------

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    What? o.0 I don't understand what are you trying to say?

  7. #6
    Kenshin13's Avatar
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    But!! But!!
    What's this then?:
    Code:
    #define RecoilS = "\xE8\x00\x00\x00\x00\x83\xC4\x14\x8B\x44\x24\x40\x8B\x4C\x24\x10"
    #define RecoilM = "x????xxxxxxxxxxx"
    char patch[6] = {0x90, 0x90, 0x90, 0x90, 0x90, 0x90};
    memcpy(FindPattern((DWORD)GetModuleHandleA("iw5mp.exe"), 0xFFFFFFFF, (BYTE*)RecoilS, RecoilM), &patch, sizeof(patch));
    #CORNfused....

  8. #7
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    Quote Originally Posted by Kenshin13 View Post
    But!! But!!
    What's this then?:
    Code:
    #define RecoilS = "\xE8\x00\x00\x00\x00\x83\xC4\x14\x8B\x44\x24\x40\x8B\x4C\x24\x10"
    #define RecoilM = "x????xxxxxxxxxxx"
    char patch[6] = {0x90, 0x90, 0x90, 0x90, 0x90, 0x90};
    memcpy(FindPattern((DWORD)GetModuleHandleA("iw5mp.exe"), 0xFFFFFFFF, (BYTE*)RecoilS, RecoilM), &patch, sizeof(patch));
    #CORNfused....
    That one worked for previous version, but it just crashes on the last one


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  9. #8
    Kenshin13's Avatar
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    Quote Originally Posted by -InSaNe- View Post

    That one worked for previous version, but it just crashes on the last one
    Up till 1.9 right?

  10. #9
    Horror's Avatar
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    This is ... Usefull ... And weird ... Love the laziness of IW
     

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  11. #10
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    Quote Originally Posted by Kenshin13 View Post
    Up till 1.9 right?
    Up to 1.9.441 If i'm not wrong...


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  12. #11
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    noob here !
    You need to search this in CE->memory view->array of byte ?
    When i doo that it doesn't find anything !
    and how do i write 0x90 0x90 to it ?
    im running IW5M
    thank you

  13. #12
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    @jorndel your right man if you want to find no recoil you have to look up for the string cg_fireweapon
    I love it when people keep their agreements /sarcasm ftw

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