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  1. #31
    barata55's Avatar
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    Its a kind of signature, not thanking myself...

    The right would be : "Thanks, Barata..."

    Thanks Barata...

  2. #32
    mwxplayer's Avatar
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    Quote Originally Posted by barata55 View Post
    Its a kind of signature, not thanking myself...

    The right would be : "Thanks, Barata..."

    Thanks Barata...
    oh............
    okay

  3. #33
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    Hi guys... I'm not a programmer, and I'm a new COD gamer.. I was wondering how can I install these files into the game. how to get this to work.
    Also, if I only want to be able to see enemies coming, without help with aim or auto zoom and so, What should I do?

    Thanks in advance.

  4. #34
    Kenshin13's Avatar
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    Quote Originally Posted by hunted22 View Post
    Hi guys... I'm not a programmer, and I'm a new COD gamer.. I was wondering how can I install these files into the game. how to get this to work.
    Also, if I only want to be able to see enemies coming, without help with aim or auto zoom and so, What should I do?

    Thanks in advance.
    Then if you aren't a programmer, don't even mess with this.
    Keep out of this section to avoid that programmer's oh-so-common "headache" ...

  5. #35
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    Quote Originally Posted by Kenshin13 View Post
    Then if you aren't a programmer, don't even mess with this.
    Keep out of this section to avoid that programmer's oh-so-common "headache" ...
    I already have a "stop-killing me-I'm-still-figuring-out-how-to-reload" headache, so, I'll take my chances.
    come on guys.. all I wanna know is how to use these C++ files, that Insane kindly posted, with the game.

  6. #36
    Kenshin13's Avatar
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    Quote Originally Posted by hunted22 View Post
    I already have a "stop-killing me-I'm-still-figuring-out-how-to-reload" headache, so, I'll take my chances.
    come on guys.. all I wanna know is how to use these C++ files, that Insane kindly posted, with the game.
    Modify the structures and offsets to the game version you are using.
    On Steam it's detected so it makes no sense updating this. On Tekno/IW5M it's been ported already. @mwxplayer posted the Tekno one which can be easily modded to work on IW5M.
    If you need help, ask him. (You could ask me but I would ignore you :3)

  7. #37
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    thanx budy

  8. #38
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    With what program you have to hack writing?

  9. #39
    cypher09's Avatar
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    Quote Originally Posted by SlinXHD View Post
    With what program you have to hack writing?
    Search a little bit, you'll find in 10 min max.

  10. #40
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    thanks alot mate

  11. #41
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    I've been working at this for a while now trying to piece it together. Engine.DrawEngineText_ crashes mw3 and I can't fix it because I don't know exactly how these engine functions work. Only thing that I can think of is that the pattern has changed, which seems pretty unlikely.

  12. #42
    Kenshin13's Avatar
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    Quote Originally Posted by Final Byte View Post
    I've been working at this for a while now trying to piece it together. Engine.DrawEngineText_ crashes mw3 and I can't fix it because I don't know exactly how these engine functions work. Only thing that I can think of is that the pattern has changed, which seems pretty unlikely.
    Patterns break sometimes though. Can you debug exactly what causes the crash? Access violation etc?
    I'm guessing for Steam? I'd highly avoid using this on steam as all the hooks are detected and you'll be banned in a month tops. For TeknoMW3/4D1 I can help if you wish.

  13. #43
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    Quote Originally Posted by Kenshin13 View Post


    Patterns break sometimes though. Can you debug exactly what causes the crash? Access violation etc?
    I'm guessing for Steam? I'd highly avoid using this on steam as all the hooks are detected and you'll be banned in a month tops. For TeknoMW3/4D1 I can help if you wish.
    You can't use pattern on latest rev cause aCI messes with those functions.
    only use static offsets.
    Last edited by Kenshin13; 06-30-2013 at 03:04 AM. Reason: Language

  14. #44
    Starr-MoDz's Avatar
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    thanks for this insane it s will be very usefull

  15. #45
    Final Byte's Avatar
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    Quote Originally Posted by Dot_Dot View Post
    You can't use pattern on latest rev cause aCI messes with those functions.
    only use static offsets.
    It wasn't in 4d1 that I was having problems, was just testing it in the main menu of regular mp. Would mess around with it more but I can't get TeknoMW3 to run.

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