Name: Magic Number | Server ID | Match ID
Length: 4-Bytes || DWORD
Value: Changes with each game
Use: Can be used to exploit a command to end games on unpatched versions of MW3 (TeknoMW3 Only)HOW TO USE:
typedef (__cdecl* ProcessCommand)(int zero, char* Cmd); //Define ProcessCommand
ProcessCommand endRoundProcess = 0x429920; //Instantiate(Proper Context for C++?) The "endRoundProcess". Similar to CBuf_AddText, you can use either.
char buf; //Create the buffer
sprintf_s(buf, "mr %d -1 endround;", *(int*)0xFF5058); //Put the magic number in the endround command
endRoundProcess(0, buf); //Send it to be processed.
There, that's how you use it. (IW5M/Tekno, patched on dedicated servers on IW5M but on private match it works. Works on all games in Tekno)