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  1. #1
    NightmareTX_RETIRED's Avatar
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    Post [New Share!] MW3 - Force Thermal View (No Blur Too!)

    I am very sure there are better ways to do this but here's the way I did it. There is 2 part for this. One of them is optional but if you want the full thermal experience, do both parts. Or else, jump to part 2.

    Code:
    Part 1 - Black And White Screen (Optional)
    
    A. NOP this address ---> 0x004970AE
    
    B. Change Byte Value of this address to 1 ---> 0x00AE0CB0
    
    ----------
    
    Part 2 - Making Players Glow (Thermal Glow)
    
    A. NOP this address ---> 0x00495374
    
    B. Change Byte Value of this address to 1 ---> 0x060A2140
    Final Result:



    Notes: This WILL NOT affect players using assassin perk! It works in public matches. Using a weapon with thermal scope will add thermal blur and scope skin while aiming down sight. Each 1Byte values are reset to 0 between matches.

    Happy hacking!
    Last edited by NightmareTX_RETIRED; 01-18-2013 at 01:53 AM.

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    M0hamad (02-24-2013)

  3. #2
    Kenshin13's Avatar
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    Got a pattern for these addresses?

  4. #3
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    Quote Originally Posted by Kenshin13 View Post
    Got a pattern for these addresses?
    ... Can't you make one? IDA even has a plugin for it

    EDIT: Forgot you don't have MW3 on steam... well.. you can either download the 1.9.461 by googling and make a pattern, or find out how NightmareTX found it ^^
    Last edited by MarkHC; 01-18-2013 at 05:09 AM.


    CoD Minion from 09/19/2012 to 01/10/2013

  5. #4
    Kenshin13's Avatar
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    Quote Originally Posted by -InSaNe- View Post

    ... Can't you make one? IDA even has a plugin for it

    EDIT: Forgot you don't have MW3 on steam... well.. you can either download the 1.9.461 by googling and make a pattern, or find out how NightmareTX found it ^^
    Plugin? WHAT PLUGIN?

    ---------- Post added at 04:25 PM ---------- Previous post was at 04:22 PM ----------

    So... like dis?
    Code:
    long getClientGUID( Entity_T* pEntity )
    {
    	return *( long* )( *( DWORD *)0x132C3A0 + 0x60 + ( 0x40 * pEntity->clientNumber ) );
    }
    BaberZz <3

  6. #5
    Kenshin13's Avatar
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    Signature Style:
    Code:
    Part 1 - Black And White Screen (Optional)
    
    A. NOP this address --->  \xA2\x00\x00\x00\x00\xE8\x00\x00\x00\x00\xE8 x????x????x
    
    B. Change Byte Value of this address to 1 ---> From the above, it's a simple MOV BYTE PTR [X], AL; Your address is X
    
    ----------
    
    Part 2 - Making Players Glow (Thermal Glow)
    
    A. NOP this address ---> \x8A\x44\x24\x04\xA2\x00\x00\x00\x00\x8B\x44\x24\x08 xxxxx????xxxx
    
    B. Change Byte Value of this address to 1 ---> Again, just repeat the above.
    Final Result:

    Last edited by Jorndel; 01-18-2013 at 05:55 PM.

  7. #6
    Jorndel's Avatar
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    Quote Originally Posted by Kenshin13 View Post
    x????x????x


    Made me: OMG, that will be an very "unstable" pattern

    Thanks for sharing tho

    -/\-
    No need to add the images as attachment when you uploaded to an external site
    -/\-

     
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    Kenshin13 (01-18-2013)

  9. #7
    Kenshin13's Avatar
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    Quote Originally Posted by Jorndel View Post



    Made me: OMG, that will be an very "unstable" pattern

    Thanks for sharing tho

    -/\-
    No need to add the images as attachment when you uploaded to an external site
    -/\-
    Unstable but for now, it works lovely. On IW5M and Tekno, just ported it.
    Shit, now @mwxplayer can steal my address and fix his Thermal Overlay....or should I say @-InSaNe-'s :3

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    mwxplayer (01-23-2013)

  11. #8
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    Actually, as I know he used IDA plugin to create the pattern, he plugin actually searchs to make sure the pattern is unique when it creates it... so it's not really "unstable".
    Last edited by MarkHC; 01-18-2013 at 06:24 PM.


    CoD Minion from 09/19/2012 to 01/10/2013

  12. #9
    Kenshin13's Avatar
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    Quote Originally Posted by -InSaNe- View Post
    Actually, as I know he used IDA plugin to create the pattern, he plugin actually searchs to make sure the pattern is unique when it creates it... so it's not really "unstable".
    Used about two unique algorithms to calculate it. Should be fairly unique. It can vary length, check for variable references etc.

    Im stoned But thermal looks nice.

  13. #10
    NightmareTX_RETIRED's Avatar
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    Quote Originally Posted by Kenshin13 View Post
    Signature Style:
    Code:
    Part 1 - Black And White Screen (Optional)
    
    A. NOP this address --->  \xA2\x00\x00\x00\x00\xE8\x00\x00\x00\x00\xE8 x????x????x
    
    B. Change Byte Value of this address to 1 ---> From the above, it's a simple MOV BYTE PTR [X], AL; Your address is X
    
    ----------
    
    Part 2 - Making Players Glow (Thermal Glow)
    
    A. NOP this address ---> \x8A\x44\x24\x04\xA2\x00\x00\x00\x00\x8B\x44\x24\x08 xxxxx????xxxx
    
    B. Change Byte Value of this address to 1 ---> Again, just repeat the above.
    Final Result:

    Nice work putting it in signature style

  14. #11
    Papil's Avatar
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    good work thank u mates

  15. #12
    Kenshin13's Avatar
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    P.S, For Coders, I'm guessing this reads the ClientInfo_T and checks if Assassin is there then adjusts to fit those without it only.

    So get it to work for all players by comparing it to the assassin perk's Byte.

    P.S.S Anyone knows what the assassin perk byte is?

  16. #13
    Papil's Avatar
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    Quote Originally Posted by NightmareTX View Post
    I am very sure there are better ways to do this but here's the way I did it. There is 2 part for this. One of them is optional but if you want the full thermal experience, do both parts. Or else, jump to part 2.

    Code:
    Part 1 - Black And White Screen (Optional)
    
    A. NOP this address ---> 0x004970AE
    
    B. Change Byte Value of this address to 1 ---> 0x00AE0CB0
    
    ----------
    
    Part 2 - Making Players Glow (Thermal Glow)
    
    A. NOP this address ---> 0x00495374
    
    B. Change Byte Value of this address to 1 ---> 0x060A2140
    Final Result:



    Notes: This WILL NOT affect players using assassin perk! It works in public matches. Using a weapon with thermal scope will add thermal blur and scope skin while aiming down sight. Each 1Byte values are reset to 0 between matches.

    Happy hacking!
    the offsets is for Tekno

  17. #14
    Kenshin13's Avatar
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    Quote Originally Posted by Papil View Post
    the offsets is for Tekno
    The offsets here are for Steam's MW3, I posted the offsets for TeknoMW3/IW5M in the Private Server Section [Source Code/Address Thread]

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  19. #15
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    Thanks you man , good job !

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