Thread: AimBone

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  1. #16
    luizimloko's Avatar
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    Code:
    GetTagPos(Entities[Index], Opt.AimBone, CurBone);
    
    	if(Hacker[16] == 0)
    		Opt.AimBone = "j_head";
    	 else if(Hacker[16] == 1)
    		Opt.AimBone = "j_shoulder_ri";
    	 else if(Hacker[16] == 2)
    		Opt.AimBone = "j_spinelower";
    Contributor Since: 02-18-2012

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  2. #17
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    Quote Originally Posted by TheBossMan99 View Post
    Ah... I found a tutorial on YouTube that explains how to make a memory aimbot for a single player FPS on C#, and this might be different though.


    I'd need to wing it/google my ass off if i'd want to attempt to make an aimbot. I am trying to learn C++ though.
    If it's by: Fleep

    Be careful, he confused the h*** out of me, and his code was quite hard to understand for me as well.


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  3. #18
    Final Byte's Avatar
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    Fleep's tutorials are pretty meh I guess, I learned some stuff I didn't already know from them but the way he teaches stuff can be confusing that isn't always applicable if you're trying to do non-memory hacks.

    I've been trying to find out how to use game functions, but I can't for the life of me figure out how to do it.

  4. #19
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    Quote Originally Posted by Final Byte View Post
    Fleep's tutorials are pretty meh I guess, I learned some stuff I didn't already know from them but the way he teaches stuff can be confusing that isn't always applicable if you're trying to do non-memory hacks.

    I've been trying to find out how to use game functions, but I can't for the life of me figure out how to do it.
    PM Me and I could help. If you want...

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