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  1. #16
    5555satan's Avatar
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    Quote Originally Posted by Msdonald View Post
    Byte? What doing for this?

    ---------- Post added at 03:16 PM ---------- Previous post was at 03:13 PM ----------



    Weapons Level: 1DC02C0 - set value 31?
    solved?
    /2short
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  2. #17
    Zorndel's Avatar
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    Code:
    Dim Weapons As Integer = &H1DC02C0 'Steam-Address (1.9.461)
    Dim UAV As Integer = &H1D08864 'Steam-Address (1.9.461)
    Code:
    Dim allWeaponsMaxBytes As Byte() = _
    {&HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &H0, &H0, &H0, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H91, &HBD, &H2, &H0, &H0, &H0, &H0, &H0, &HB0, &H36, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &HB0, &H36, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H91, &HBD, &H2, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &HB0, &H36, &H0, &H0} 'All Weapons on Max. Level (31 on Primary & 10 on Secondary)
    Code:
        Private Sub Button1_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles Button1.Click
            If .Process_Handle("Process") Then
                .Hack("Process")
                .SetByte/.WriteBytes(Weapons, allWeaponsMaxBytes)
            Else
                MsgBox("Game is not running." + vbLf + _
                       "Start GameName/GameProcess before you try to hack.", _
                MsgBoxStyle.Information, "Warning!")
            End If
        End Sub
    I don't know if WriteFloat was the right method for UAV ... I think yes.
    Code:
        Private Sub Timer1_Tick(ByVal sender As Object, ByVal e As System.EventArgs) Handles Timer1.Tick 
        'Set Timer.Interval to 10000-30000 - I think this is enough
            If .Process_Handle("Process") Then
                .Hack("Process") 'I don't know if this is required for WriteFloat
                .WriteFloat(UAV, 2) 'I think it was 2 - I have test it before some Weeks, so I think 2 is right
        End Sub
    #Class 'Credits for WriteFloat to Jorndel (if you use it)
    Code:
        Public Sub WriteFloat(ByVal Address As Integer, ByVal Value As Single)
            Dim Buffer As Byte() = BitConverter.GetBytes(Value)
            Dim Zero As IntPtr = IntPtr.Zero
            WriteProcessMemory(pHandel, New IntPtr(Address), Buffer, UInt32.Parse(Buffer.Length), Zero)
        End Sub
    #Class

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