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  1. #31
    ruar's Avatar
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    Great tool man! Thanks!

  2. #32
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    This wont get any1 banned right?

  3. #33
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    How in the world would it!? People, use your brain for at least once a day.

    This extracts files from the game, of course you won't get banned.

    @master131:

    How exactly were you able to extract the .sabl files?

  4. #34
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    Quote Originally Posted by skeletonmage View Post
    How in the world would it!? People, use your brain for at least once a day.

    This extracts files from the game, of course you won't get banned.

    @master131:

    How exactly were you able to extract the .sabl files?
    Once I realised what format they really were then yeah... The SABL and SABS structures are the same, just their audio formats are different.
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    Minion Since: 13th January 2011
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  5. #35
    skeletonmage's Avatar
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    Ah, I see. So no encryption or anything.

    I was able to extract the weapon sounds with it, thanks!

  6. #36
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    It crashes when running on my pc!

  7. #37
    skrea's Avatar
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    i wonder when there will be new hacks for the new patch like a vatch

  8. #38
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    Thanks for the release man

  9. #39
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    Well done,master glad you made something!

  10. #40
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    which folder contains the multiplayer sounds ? like, enemy UAV inbound etc...

  11. #41
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    great tool. im trying to find the gun reload sfx, but i cant find them in any of the sabl and sabs files. could anybody help me find them?

  12. #42
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    Quote Originally Posted by 6991mikael View Post
    great tool. im trying to find the gun reload sfx, but i cant find them in any of the sabl and sabs files. could anybody help me find them?
    They're all in the cmn one. Separated clicks and foleys not sequences, problem is, they are mostly mono but the tool decodes as if stereo, making them sped up.

    Is there any way that you could have the tool export two takes to two different folders, one with a mono header, one with a stereo header for conversion?

    Example: Revolver spin
    0e7d3724 in cmn_root.all.sabl

  13. #43
    master131's Avatar
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    Quote Originally Posted by ppur View Post
    They're all in the cmn one. Separated clicks and foleys not sequences, problem is, they are mostly mono but the tool decodes as if stereo, making them sped up.

    Is there any way that you could have the tool export two takes to two different folders, one with a mono header, one with a stereo header for conversion?

    Example: Revolver spin
    0e7d3724 in cmn_root.all.sabl
    What do you mean? Like seperate the audio depending on how many audio channels it has?
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  14. #44
    boxman13's Avatar
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    Quote Originally Posted by master131 View Post
    What do you mean? Like seperate the audio depending on how many audio channels it has?
    Mono is single Chanel and Stereo is dual channel. So a seperate folder for each set of files depending on how many audio Chanel's they have.

  15. #45
    master131's Avatar
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    Quote Originally Posted by boxman13 View Post
    Mono is single Chanel and Stereo is dual channel. So a seperate folder for each set of files depending on how many audio Chanel's they have.
    May I ask, why exactly do you need this?
    Donate:
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    Handy Tools/Hacks:
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    A powerful and advanced injector in a simple GUI.
    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
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    --My Art--
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    [Natsu - Drawn]
    [Natsu - Coloured]


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    --Gifts--
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