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  1. #16
    Haxor-death's Avatar
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    everytime when i try to teleport to a part im dying. what im doing wrong

  2. #17
    KillerKidV2's Avatar
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    Quote Originally Posted by Haxor-death View Post
    everytime when i try to teleport to a part im dying. what im doing wrong
    U know the jetgun work only on tranzit ¿ so the teleport works too only on tranzit

  3. #18
    Haxor-death's Avatar
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    yes im on tranzit ,thats why its so weird i dont know why.

  4. #19
    KillerKidV2's Avatar
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    Edit im online woth mobole sry for double post

    And im in 1h at home then i can check it but for me works all perfect
    Edit 2 on which button u die ¿¿
    Last edited by KillerKidV2; 02-12-2013 at 07:53 AM.

  5. #20
    Haxor-death's Avatar
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    Everytime when i try to teleport it teleports me into a wall or out of a map.

    ---------- Post added at 07:58 AM ---------- Previous post was at 07:57 AM ----------

    Quote Originally Posted by KillerKidV2 View Post
    Edit im online woth mobole sry for double post

    And im in 1h at home then i can check it but for me works all perfect
    Edit 2 on which button u die ¿¿
    All of them, i think because it teleports me into a wall thats why im dying or out of a map.

  6. #21
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    i love it xD

  7. #22
    KillerKidV2's Avatar
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    Quote Originally Posted by Haxor-death View Post
    Everytime when i try to teleport it teleports me into a wall or out of a map.

    ---------- Post added at 07:58 AM ---------- Previous post was at 07:57 AM ----------



    All of them, i think because it teleports me into a wall thats why im dying or out of a map.
    i think its a problem on ure site i have test it now on my girlfriends pc and there works it perfect too cann u add me in skype "realKillerKid"

  8. #23
    multiawesomet's Avatar
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    this is a nice hack! good job mate

  9. #24
    KillerKidV2's Avatar
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    Quote Originally Posted by multiawesomet View Post
    this is a nice hack! good job mate
    thx mp version will come later too
    do anyone other die too if he use the Teleport Button ?!

  10. #25
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    Yes i die when i hit a tel button, brings me out of map

  11. #26
    KillerKidV2's Avatar
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    Quote Originally Posted by lollol1230 View Post
    Yes i die when i hit a tel button, brings me out of map
    wtf i have test it now on 3 pc and on all 3 i dont die i come to the right posetion

  12. #27
    multiawesomet's Avatar
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    Hm my problem with the jet gun is, when I click on "Teleport to Part 1" it comes
    http://img834.imageshack.us/img834/8...benanntbrc.png
    Attached Thumbnails Attached Thumbnails
    Unbenannt.png  

    Last edited by multiawesomet; 02-12-2013 at 10:45 AM.

  13. #28
    KillerKidV2's Avatar
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    Quote Originally Posted by multiawesomet View Post
    Hm my problem with the jet gun is, when I click on "Teleport to Part 1" it comes
    http://img834.imageshack.us/img834/8...benanntbrc.png
    can u press "Details" and send me again a screnn link via pm ? or if u have add me skype "realKillerKid"
    here a move i have download the trainer from the page and to teleport me
    Last edited by KillerKidV2; 02-12-2013 at 10:54 AM.

  14. #29
    multiawesomet's Avatar
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    Quote Originally Posted by KillerKidV2 View Post
    can u press "Details" and send me again a screnn link via pm ? or if u have add me skype "realKillerKid"
    here a move i have download the trainer from the page and to teleport me
    Details:
    Informationen über das Aufrufen von JIT-Debuggen
    anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.

    ************** Ausnahmetext **************
    System.InvalidCastException: Ungültige Konvertierung von der Zeichenfolge 228,125 in Typ Single. ---> System.FormatException: Die Eingabezeichenfolge hat das falsche Format.
    bei Microsoft.VisualBasic.CompilerServices.Conversions .ParseDouble(String Value, NumberFormatInfo NumberFormat)
    bei Microsoft.VisualBasic.CompilerServices.Conversions .ToSingle(String Value, NumberFormatInfo NumberFormat)
    --- Ende der internen Ausnahmestapelüberwachung ---
    bei Microsoft.VisualBasic.CompilerServices.Conversions .ToSingle(String Value, NumberFormatInfo NumberFormat)
    bei Black_Ops_II_ZomBie_Trainer_II.JetGuN.Teleport_Par t_1(Object sender, EventArgs e)
    bei System.Windows.Forms.Control.OnClick(EventArgs e)
    bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    bei System.Windows.Forms.Control.WndProc(Message& m)
    bei System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    bei System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Geladene Assemblys **************
    mscorlib
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.296 (RTMGDR.030319-2900).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll.
    ----------------------------------------
    Black Ops II ZomBie Trainer II
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///C:/Users/Michael/cr/Black%20Ops%20II%20ZomBie%20Trainer%20II.exe.
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly-Version: 10.0.0.0.
    Win32-Version: 10.0.30319.1 built by: RTMRel.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll.
    ----------------------------------------
    System
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.1001 built by: RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll.
    ----------------------------------------
    System.Core
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.233 built by: RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll.
    ----------------------------------------
    System.Windows.Forms
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.1001 built by: RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
    ----------------------------------------
    System.Drawing
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.1001 built by: RTMGDR.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
    ----------------------------------------
    System.Runtime.Remoting
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.1 (RTMRel.030319-0100).
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll.
    ----------------------------------------
    mscorlib.resources
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.235 (RTMGDR.030319-2300).
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll.
    ----------------------------------------
    Microsoft.VisualBasic.resources
    Assembly-Version: 10.0.0.0.
    Win32-Version: 10.0.30319.1 built by: RTMRel.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/v4.0_10.0.0.0_de_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll.
    ----------------------------------------
    System.Windows.Forms.resources
    Assembly-Version: 4.0.0.0.
    Win32-Version: 4.0.30319.1 built by: RTMRel.
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
    ----------------------------------------

    ************** JIT-Debuggen **************
    Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
    Konfigurationsdatei der Anwendung oder des Computers
    (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
    Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

    Zum Beispiel:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
    Ausnahmen an den JIT-Debugger gesendet, der auf dem
    Computer registriert ist, und nicht in diesem Dialogfeld behandelt.

  15. #30
    accepted12's Avatar
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    do u guys run program as admin ??
    also verify cache files through the game, see if anything is not messed up

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