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  1. #1
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    Question Anti Day Z Script

    Like a script that stops other scripters from affecting them.
    IE;
    I was playing in a server earlier, and we gave a bunch of items/gear to everybody, and another "scripter" came in.. and teleported all of us, and we died.
    Would it be possible for there to be a feature in the scripts that prevents you from being "scripted" against? If, using the scripts?

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    I am in noway good with coding/scripting; however, what you request seems like it would be very hard to do

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    Anti kill scripts will NEVER be shared the only way to get one is to make your own.

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    I wasn't really requesting it, I mean yeah, but more so of just generally discussing it.
    And, if it was possible to be done.

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    Godmode works against this.

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    Quote Originally Posted by sd333221 View Post
    Godmode works against this.
    Not against player shield

  7. #7
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    Quote Originally Posted by sd333221 View Post
    Godmode works against this.
    Not from being teleported.
    Quote Originally Posted by Dave84311 View Post
    I can ban you for whatever reason I want, faggot.

    Banned for being a faggot.

    DayZ keys!


  8. #8
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    Quote Originally Posted by sd333221 View Post
    Godmode works against this.
    Unfortunately it doesn't work again, the two things stated by fellow members.

    Quote Originally Posted by mattmat View Post
    Not against player shield
    Quote Originally Posted by n1kko View Post


    Not from being teleported.
    Hence why I was asking, whether it could be done or not.

  9. #9
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    I think it may be possible, maybe something like this for you being anti-teleported client side. Although unfortunately it is a script and is only client side. (Warning: Script has not been tested, but in theory it should work.)

    Code:
    if(markPos) then {titleText ["Anti-Teleport Enabled!","PLAIN DOWN"]; titleFadeOut 4;};
    
    while (damage vehicle player != 1) then {
    
    	_apos = getPos vehicle player;
    
    	wait 3;
    
    	_bpos = getPos vehicle player;
    
    	_compare = _apos - _bpos ;
    
    	_antitp = if (_compare > 1000) then {
    
    	vehicle player setPos _apos;
    
    	};
    
    };
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  10. #10
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    That's more along the lines of what I was actually looking for,... but if it's only client side, won't the server still recognize me as being "teleported/killed upon falling to death", and just re-register back together once I leave the game?

    Like I said, in theory this should be completely possible.

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    Well, that will stop you from getting teleported somewhere else (in this case, 1000m) by detecting if you've moved 1000 metres in less 3 seconds. Still that can't be done with a chopper at 280km/h. What that won't stop is from someone teleporting you 100m in the air and killing you. If I were to make that, it would be more difficult, using the Z coordinates and you'd have to make an exclusion for helicopters. It would also have to be a much shorter timer on it (using more resources) because you could probably climb a steep mountain in a vehicle.
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  12. #12
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    Quote Originally Posted by xchronicxlinkx View Post
    Hence why I was asking, whether it could be done or not
    That message wasn't meant for you. Thats why I quoted someone else. herp derp
    Quote Originally Posted by Dave84311 View Post
    I can ban you for whatever reason I want, faggot.

    Banned for being a faggot.

    DayZ keys!


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    Quote Originally Posted by n1kko View Post


    That message wasn't meant for you. Thats why I quoted someone else. herp derp
    Hey can you get on skype ? i would like to buy a key

    Thanks.
    Last edited by albetotech96; 09-14-2012 at 08:18 PM.

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    Quote Originally Posted by albetotech96 View Post
    Hey can you get on skype ? i would like to buy a key
    Message me now, Im online.
    Quote Originally Posted by Dave84311 View Post
    I can ban you for whatever reason I want, faggot.

    Banned for being a faggot.

    DayZ keys!


  15. #15
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    Hey hey, quit going off topic, N1kko.
    Engrish only

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