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  1. #136
    SlaShi's Avatar
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    Quote Originally Posted by sighhacks View Post
    i got the new offsets from somewhere on the net..
    OFFSET_ANGLES : 0x1421caee0
    OFFSET_GAMECONTEXT : 0x1424abd20
    to find them out wasnt the problem but it still doesnt work if you replace them but this maybe an issue with the form because wyern always had other numbers than these ones with less letters

  2. #137
    wyvern1990's Avatar
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    ok here we go:

    Open the .ahk file in Notepad. and Search Base: (Should be somehwere near the bottom)

    Then go to this line:
    Code:
    Angles := ReadMemory(Base+0x21c7e20,PROGRAM,5)
    Update: 0x21c7e20 With the 1 you found but skip the 14 infront of it.

    New 1 is 1421c7e20 i use 21c7e20.

    Now go to
    Code:
     GameContext := ReadMemory(Base+0x24a0e88,PROGRAM,5)
    And do the same. and again skip 14.

    Then go to (Not use if this is in your version cus i updated a shitload in the meantime)

    Code:
    DeployScreen := ReadMemory(Base+0x21c7e20+0xd2,PROGRAM,5)
    And change to:
    Code:
    DeployScreen := ReadMemory(Base+"Your New Angles Offset+0x110,PROGRAM,5)
    Save the file and you should be good to go.

  3. The Following 2 Users Say Thank You to wyvern1990 For This Useful Post:

    AJAY420 (12-15-2015),eike88 (12-15-2015)

  4. #138
    SlaShi's Avatar
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    Thanks buddy i found out that you just skip the 14, but i do everything you say but its still not working

  5. #139
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    ^ I done all of this an it's not working for me i see the overlay but none of the options are working....

  6. #140
    wyvern1990's Avatar
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    ok Simply cut and paste this code, if it doesn't work, ill upload new version when i have time and happy with how it runs.

    DeployScreen
    Code:
    DeployScreen := ReadMemory(Base+0x21caee0+0x110,PROGRAM,5)
    Angles:
    Code:
    Angles := ReadMemory(Base+0x21caee0,PROGRAM,5)
    GameContext:
    Code:
    GameContext := ReadMemory(Base+0x24abd20,PROGRAM,5)
    Last edited by wyvern1990; 12-15-2015 at 10:56 AM.

  7. #141
    SlaShi's Avatar
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    works dude perfect <3

    But i see you changed something:

    DeployScreen := ReadMemory(Base+0x21caee0+0xd2,PROGRAM,5)
    With that:

    DeployScreen := ReadMemory(Base+0x21caee0+0x110,PROGRAM,5)
    Can i ask you why ?

    Because this was the reason why it doesnt work.
    Last edited by SlaShi; 12-15-2015 at 11:10 AM.

  8. #142
    wyvern1990's Avatar
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    Quote Originally Posted by SlaShi View Post
    works dude perfect <3

    But i see you changed something:



    With that:



    Can i ask you why ?

    Because this was the reason why it doesnt work.

    Cus the Offset changed. from 0x2d to 0x110 and becus DeployScreen is the 1st statement ( if Deployscreen bla bla bla) with the wrong offset it would return -1( Not Existing memoryAdress) and thus fail to read everything beneath it.

  9. #143
    ranmoru456's Avatar
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    Thx for the help mate. Really appreciate it

  10. #144
    bootst's Avatar
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    Can you update the code? It doesn't work to me.

  11. #145
    oshingkoi's Avatar
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    it work thank bud <3

  12. #146
    rafaxxzz's Avatar
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    automatically closes

  13. #147
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    Wyvern1990 what program is it you use to dump the offsets or view them? I was curious as I was going to attempt to update this as a trail since i dont really do any coding but it honestly you had done 90% of work so figuring out the rest wouldnt be too hard.. just cant get the offsets properly

  14. #148
    bootst's Avatar
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    Minimap doesn't work

  15. #149
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    Please update the files they are not even 1 mb. thanks

  16. #150
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    I start BF4 put borderless and red screen appears but then disappears.

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