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  1. #1
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    Moxxi Slot Hack...

    I do NOT take any credit at all for this hack..

    Credit to 'orzzzz'



    Virus1: Slots.txt - Jotti's malware scan
    Virus2: https://www.virustotal.com/file/12ff...4202/analysis/

    Won't let me put in the CT file., so save as a .CT file

    Only guns come out on the level you are...

    The Code:

    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="14">
      <CheatEntries>
        <CheatEntry>
          <ID>0</ID>
          <Description>"BL2: Fix Slots"</Description>
          <Options moHideChildren="1"/>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    aobscan(FixSlotsSignature,8B 7D D8 8B 3F 8B C8 03 C9 F3 0F 10 54 CF 04 F3 0F 58 D0)
    alloc(FixSlots,256)
    alloc(Data,8)
    label(Exit)
    label(Return)
    label(FixSlotsInjectionLocation)
    label(FixSlotsCounter)
    label(FixSlotsValue)
    registersymbol(FixSlotsInjectionLocation)
    registersymbol(FixSlotsCounter)
    registersymbol(FixSlotsValue)
    
    Data:
    FixSlotsValue:
    db 0C 30 00 00
    
    Data+4:
    FixSlotsCounter:
    
    FixSlots:
    cmp [esi],0x434347AE
    jnz Exit
    add [FixSlotsCounter],1
    mov eax,[FixSlotsValue]
    
    Exit:
    movss xmm1,[esi]
    xorps xmm0,xmm0
    jmp Return
    
    FixSlotsSignature-63:
    FixSlotsInjectionLocation:
    jmp FixSlots
    nop
    nop
    Return:
    
    [DISABLE]
    FixSlotsInjectionLocation:
    movss xmm1,[esi]
    xorps xmm0,xmm0
    
    dealloc(FixSlots)
    dealloc(Counter)
    unregistersymbol(FixSlotsInjectionLocation)
    unregistersymbol(FixSlotsValue)
    unregistersymbol(FixSlotsCounter)
    </AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>1</ID>
              <Description>"Trigger Count"</Description>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>FixSlotsCounter</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2</ID>
              <Description>"Type"</Description>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>FixSlotsValue</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
      <UserdefinedSymbols>
        <SymbolEntry>
          <Name>FixSlotsInjectionLocation</Name>
          <Address>0085F3E2</Address>
        </SymbolEntry>
        <SymbolEntry>
          <Name>FixSlotsCounter</Name>
          <Address>14C60104</Address>
        </SymbolEntry>
        <SymbolEntry>
          <Name>FixSlotsValue</Name>
          <Address>14C60100</Address>
        </SymbolEntry>
      </UserdefinedSymbols>
    </CheatTable>
    <b>Downloadable Files</b> Downloadable Files
    Last edited by IndianaBlob; 09-30-2012 at 04:50 PM.

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  3. #2
    Member Hiz0r's Avatar
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    Tested , works , X_X THANKS!!!

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    Member AkaenRievkelar's Avatar
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    Here's some values

    0 - 6711 = White Weapon X-X-Head
    6712 - 11745 = Green Weapon 3 x Cherries
    11746 - 12249 = Blue Weapon 3 x Legs
    12250 - 12299 = Purple/Pink Weapon 3 x Marcus
    12300 - 12305 = Orange Weapon 3 x Vault (Jackpot)
    12306 - 13143 = 3 x Eridium
    13144 - 13395 = 3 x Double Eridium
    13396 - 13470 = 3 x Triple Eridium (Jackpot)
    13471 - 21860 = Money (Random amount)
    21861 - 24377 = Boom 3 x Head
    24378 - 26055 = Skin 777
    26056 - 32767 = Nothing
    32768 - XXXXX = Break (Reload area to fix)

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    bayofthecitay (10-09-2012), chronomono (10-06-2012), Jury978 (12-24-2013), matthew10199 (11-04-2012), Prejudiced (10-07-2012)

  6. #4
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    WORKS! Thank you THANK YOU!




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    IndianaBlob (10-03-2012)

  8. #5
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    No problem

    Good thing I'm level 50

  9. #6
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    Just so you know you have to beat the 2nd playthrough at level 50 to get level 50 guns from the slots. Sometimes this will glitch and you will be stuck like I am.

  10. #7
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    How do i use this?

    Figured out how to use it
    Last edited by Kr1sp1es; 09-30-2012 at 06:50 PM.
    FGHJ <3

  11. #8
    Member apexi0000's Avatar
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    Quote Originally Posted by AkaenRievkelar View Post
    Here's some values

    0 - 6711 = White Weapon X-X-Head
    6712 - 11745 = Green Weapon 3 x Cherries
    11746 - 12249 = Blue Weapon 3 x Legs
    12250 - 12299 = Purple/Pink Weapon 3 x Marcus
    12300 - 12305 = Orange Weapon 3 x Vault (Jackpot)
    12306 - 13143 = 3 x Eridium
    13144 - 13395 = 3 x Double Eridium
    13396 - 13470 = 3 x Triple Eridium (Jackpot)
    13471 - 21860 = Money (Random amount)
    21861 - 24377 = Boom 3 x Head
    24378 - 26055 = Skin 777
    26056 - 32767 = Nothing
    32768 - XXXXX = Break (Reload area to fix)
    The Orange items do not work. They give 3 x Eridium instead of the Logos

  12. #9
    Member Hiz0r's Avatar
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    Quote Originally Posted by apexi0000 View Post
    The Orange items do not work. They give 3 x Eridium instead of the Logos
    Yes they do =o I just spend 30 minutes trying more and more orange items , its so fun

  13. #10
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    Weird =/
    Everytime I try it keeps giving me Eridium

  14. #11
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    I am level 50 and i get lvl 40 weapons. is it normal? how can i fix this?

  15. #12
    Member apexi0000's Avatar
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    Is there a certain level requirement before I can get a Legendary gun? I'm level 20 and I'm using the 12300 - 12305 = Orange Weapon 3 x Vault script but all it's doing is giving me Eridium

  16. #13
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    Please approve thanks

  17. #14
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    lol is fun ¬¬ thanks

  18. #15
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    how do u change to these value?

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    se-won (09-30-2012)

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