As the topic says; I wonder if it is possible to edit character challenges so that they shown completed? (Like weapon challenges or map challenges)
Oh also, is there a script or trainer to modify badass rank? Not just tokens or badass bonuses but rank as well?
Thank you in advance for all the replies.
So, anyone has any info about editing challenges yet?
Check out the save editor. Look under RAW data and choose the "MissionPlaythroughs" item.
Now on the left choose "MissionPlaythroughData"
A new screen opens
On the right you should see some info about your charecter like what mission you currently have active if you don't see anything choose a different "MissionPlaythroughData" on the left
Now that you see your character data on the right choose "MissionData"
A new screen with "MissionData" is on the left and the details of that mission is on the right
Now just look for the mission you want to edit and edit it. Changing the "status" should give you what your looking for.
The most current missions should be near the bottom.
Now this will only work for missions you have accepted unless you know the internal names of all the missions, you cant add any but im sure that will be figured out soon enough
enjoy
Last edited by alien8d; 10-24-2012 at 03:36 AM.
Don't have a proper answer on direct challenge edits, but this link has a console save that has challenges needed for challenge accepted. Have to guess that's why one would want to edit their challenges.
http://www.mpgh.net/forum/658-border...amesave-2.html
As for boosting badass level if you're on PC can use Cheat Engine. For console I do a clear cache or get a base 1.0.0 copy of the game. Load a modded toon with capped health(2.14 billion). Equip Evolution & Seraph Relic or Blood of Terra. Head to the warriors zone, step in lava and let it wear you down near death. Jump out and heal, the base version of the game should glitch out and constantly reward you "Heal Plz" challenges. Repeat.
Last edited by Fizzybomb; 10-25-2012 at 07:28 PM.
Yes an no, I don't understand how all the challenges are stored, however under the 'raw tab', some data is stored in LevelChallengeUnlocks and OneOffLevelChallengeData.
Do play around with them if you are interested, I have a thread with profiles all having completed challenges here that I done using the editor. Those two parameters trigger particular challenges. I believe LevelChallengeUnlocks may tie specifically to the level challenges like Cult The Vault, they trigger an entry once completed.
I have been thinking as posting this that OneOffLevelChallengeData may refer to the turret challenge that you only have 1 opportunity with @ Eridium Blight. However I don't think that's the case, more testing would be needed. EDIT: Another option would be the weapon slot upgrades, will test later.
There are a few things I do know, challenge data is tied to the save. Weapon, shield etc. challenges cannot be converted to PC via. an editor save; however all level challenge data will, all challenges remain complete between class changes using the same save file. The non-level data gets reset I presume as they are stored differently.
Last edited by Ashley James; 10-26-2012 at 11:00 AM. Reason: Edit
I can confirm Ashley is correct about swapping challenge saves between PC and Console. Ran into the issue the other day when I was finishing up the Console challenge save for people.
-ChallengeData only seems to refer to the content origins. For example all base challenges are 0, all the first DLC challenges are 1.
-You may well be right on the OneOff collection, as regardless of the save I experiment with the values appear to always be the same or non-existent. AND so far as I've seen that's the only challenge that can be missed and not repeated on your save without modding the mission progress of the save.
-LevelChallengeUnlocks seems to be where all the goodies are, but I've yet to decipher how those values change in accordance with the challenges progress/completion.
Ashley James (10-26-2012)