Thread: what it code

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  1. #1
    jaysonkel76's Avatar
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    what it code

    // Rapid Fire.cpp : Defines the entry point for the console application.// Copyright 2013 @ EPiC REV


    #include "stdafx.h"
    #include <iostream>
    #include <Windows.h>
    #include <time.h>


    using namespace std;


    int main()
    {
    cout << "================================================= ==============================" << endl;
    cout << "External Rapid Fire by EPiC REV (Copyright 2013 @ EPiC REV). Works in any game!" << endl;
    cout << "================================================= ==============================" << endl;
    cout << "Press right-click in game to rapid fire." << endl;


    bool RapidFire = false;
    int AutoFireTimer = clock();
    int currentTime;
    bool MouseDown = false;
    while(true)
    {
    //Check for right mouse button to be down.
    if(GetAsyncKeyState(VK_RBUTTON) & 0x8000)RapidFire = true;
    else RapidFire = false;


    if(RapidFire)
    {
    //only go if so many milliseconds have passed.
    if(!MouseDown)
    {
    MouseDown = true;
    mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); //
    }
    if(clock() - AutoFireTimer > 21)
    {
    MouseDown = false;
    mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); //
    AutoFireTimer = clock();
    }
    }
    }

    }


    ---------- Post added at 07:24 AM ---------- Previous post was at 07:23 AM ----------

    i dont know what this code hehehehehhe

  2. #2
    devilaim's Avatar
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    that code is for macro

  3. The Following User Says Thank You to devilaim For This Useful Post:

    jaysonkel76 (04-23-2013)

  4. #3
    jaysonkel76's Avatar
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    ouh......ok thx

    ---------- Post added at 07:37 AM ---------- Previous post was at 07:36 AM ----------

    Quote Originally Posted by devilaim View Post
    that code is for macro
    tnx for explane to me

  5. #4
    devilaim's Avatar
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    cout << "============================================= ==== ==============================" << endl;
    cout << "External Rapid Fire by EPiC REV (Copyright 2013 @ EPiC REV). Works in any game!" << endl;
    cout << "============================================= ==== ==============================" << endl;
    cout << "Press right-click in game to rapid fire." << endl;

    you can change this in your name this code is for box name of dll for example

  6. #5
    Vehrdyn's Avatar
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    Answered
    / closed

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