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  1. #1
    Daten119's Avatar
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    BO2 4D1 NoRecoil help

    Hey everyone,

    i want to create a norecoil hack for Bo2 4D1 fourdeltaone, but i dont know what i have to do next.
    So i think i found the address for no recoil in ollydbg:

    004ACD58 81C6 A8800400 ADD ESI,480A8 norecoil

    and i renamed JE:

    004ACD52 74 13 JE SHORT t6mp 004ACD67

    to this:

    004ACD52 EB 13 JMP SHORT t6mp 004ACD67


    but it still doesnt works, somebody told me that i have to overwrite the byte 116 to 225, but i have no idea what this means.

    i know my english isnt good and im not experiecnd at all in game hacking, but can please anybody help me?

    Thank you very very much.

  2. #2
    2000callum's Avatar
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    try writing it in value -1
    Had a break for awhile, moved to xbox modding with a freind and i am now a ZZ9.

  3. #3
    roy3805's Avatar
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    I have a working no recoil! Go check my thread!

  4. #4
    thijsduijker's Avatar
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    Quote Originally Posted by roy3805 View Post
    I have a working no recoil! Go check my thread!
    He wants to make it by hisself.
    Stop advertising.
    ~Thijz

  5. #5
    desertflame's Avatar
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    This is probably a stupid bump, but if that's the right address, reverse the JE so it becomes JNE(or JNZ, I forgot).
    When you're implementing it into your hack you can do it like this:

    Code:
    BYTE NoRecON[2] = {0x75, 0x2C}; //this will be simply overwriting the bytes from the intial JE to JNZ.
    Then you just use a simple WriteProcessMemory.

    I don't know if that's the right address you have though.

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