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  1. #1
    vamoux's Avatar
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    mod button help :)



    so guys i found a way to load the mods (again)
    now ifound out some codes but i need help wit IDA or ollydbg to find the codes
    i found the most part in ceat engine
    the code that we or i have to find is "PLATFORM_CONFIRM_SWITCH_TO_SP"
    that edit the button that we have to press on it to load the mod .we have to change it to "DO YOU WANT TO LOAD" and herecomes some other coding parts that i alredy found out
    if anybody like to help me and have time then write some info about you in here

    [name]
    [age]
    [experiance of hacking/cracking/modding]
    and [language]

  2. #2
    Lovroman's Avatar
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    I can't find any string starting with PLATFORM_CONFIRM.
    Are you sure it's called PLATFORM_CONFIRM_SWITCH_TO_SP?

  3. #3
    vamoux's Avatar
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    i think so i can give you some of my string's adress


    and if i change that platform.... i get that

    and if i change the campaing text TO MODS i get that

    i need help to change that code to edit the question and load the mod

    the code for the campaing text is 10C36458 = this is the work campaing in the mainmenu
    and the request code is 2FB82E04 = this say do you want to load campain or something
    you can try it out

  4. #4
    alirezaxfa's Avatar
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    Quote Originally Posted by vamoux View Post
    i think so i can give you some of my string's adress


    and if i change that platform.... i get that

    and if i change the campaing text TO MODS i get that

    i need help to change that code to edit the question and load the mod

    the code for the campaing text is 10C36458 = this is the work campaing in the mainmenu
    and the request code is 2FB82E04 = this say do you want to load campain or something
    you can try it out
    Nice Going Man!But Who Is Willing To Make Mods For Operation2(T6M)?

  5. #5
    vamoux's Avatar
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    me and some other peoples that like to do mods like example: 18 player without grief or enableing all multiplayer weapon on zombies ........

  6. #6
    alirezaxfa's Avatar
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    good!
    i tried your codes and they did work!
    but...name is not the problem!
    function and it's use is!if you could tell me how to make mods i could use my experience in decoding and help you finish this thing!

  7. #7
    vamoux's Avatar
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    ok thanks you
    so to do a mod you need the raw files also in the how to find rawfiles tutorial as donload.
    now you have to edit raw fils and then compress the rawfiles in a zip files nad create a folder in your game to load it but you just have to compress your raw files that are modded .
    easy
    ahve fun i play a bit zombies ....

  8. #8
    alirezaxfa's Avatar
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    i really like to make mods for bo2 zombie!
    but i can't!i would appreciate if anyone can tell me how!?!

  9. #9
    KingX735's Avatar
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    Quote Originally Posted by alirezaxfa View Post
    i really like to make mods for bo2 zombie!
    but i can't!i would appreciate if anyone can tell me how!?!
    Easy, for exemple : Get the ammount of Kill / Headshots / Deaths and give weapons or perks for exemple when the players have 5 kills

  10. #10
    vamoux's Avatar
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    yep something like that yep

  11. #11
    alirezaxfa's Avatar
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    c'mon!is there a full tutorial?

  12. #12
    vamoux's Avatar
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    for what?
    ???

  13. #13
    alirezaxfa's Avatar
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    Quote Originally Posted by vamoux View Post
    for what?
    ???

    For Making Mods Man!
    You Know...!
    I'm A Rookie!
    But I Like To Know How Make A Mod For BO2 Zombie!

  14. #14
    vamoux's Avatar
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    ok i gonna do a tutorial tomorow but why do you need? after the new update come out you have to update the raw files so its not needed to do it before the update come out but if you liketo see a tutorial i do one

  15. #15
    xVIRUZx's Avatar
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    This is so easy.. open IDA with 't6zm.exe' and find the function that executes the code when you press "YES", and replace it with any other function you want.
    Code:
    void NEW_FUNCTION() {
    // code goes here
    }
    
    *(DWORD*)FUNCTION_ADDRESS = (DWORD)NEW_FUNCTION;
    blah blah blah

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