Model = 5 stars
Texture = Looks like its too blured IMO.
Well I think its way impressive model. Does it hab interiors? I wanna see them if it has them.
Yes the interior isnt teh nicest but our goal is to have less lag in the game and that most computers can play. To to this we cannot have a very nice interior with different meshes because more meshes more lag. I'm talking about the game I am making.
I know that
inb4 the game looks awesome, how u make the game, I mean waht programming language and other requirements I need to meet?
Well first off if you even think about attempting to make a game you should already be able to agree to this!
1.) Knowledge of programming in general
2.)At least 2-4 years in the game engine you will make the game in.
3.)You need to have ALOT of connection meaning you will need to have the whole things planned out even before you start it.
4.) You need people. Scripters,modelers,Graphics design artist. You cannot jut make a game by yourself or everyone would do it.
Now you asked what language to code in?
I use C# all our scripts were coded 100% by us(Better Performance).
The neater teh code more success you guyz will have.
Once we get a few more modelers were all set the game will start booming.
We have everything coded already.
We just need someone that can animate perfectly & also a map designer/creator!
I got now btw but ill try cryengine, a friend of mine mentioned me.
So C# is one way to go right? then lets get started (when Im done with school tests)
It all depends what Engine you are going to learn! I suggest only using CryEngine as a hobby and not to make a game because the Engine is very unstable or we would have converted. The Engine stops randomly. Shuts down when you texture half the time. Graphics are amazing but you don't have full control over your game.
Playing Eroges/DigiArt sculpting (No ... At internship)
Well C# is a good language since it can use D3D and things like XNA to create games... creating a custom engine from scratch is pretty nice. hmm someone else did make a thread in C# section a long time ago that he made an engine too... can't seem to find him though.