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  1. #1
    Laslod's Avatar
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    How did you learn modelling?l

    Hello everyone! I recently started getting into modelling and started watching a couple of tutorials , but i'm not sure where to go from here.
    I'm curious, how did you start modelling? What was your process?

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    Mokou-Sama's Avatar
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    I started with c4d (and still use it) cuz a friend of mine made a lot of cool stuff (very good renders) and decided to do the same. started to make primitive constructions, then started to do point to point modelling and then I decided to use the features seriously, so I went and saw a couple videos on youtube.
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    Laslod's Avatar
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    Quote Originally Posted by gamer4evere View Post
    I started with c4d (and still use it) cuz a friend of mine made a lot of cool stuff (very good renders) and decided to do the same. started to make primitive constructions, then started to do point to point modelling and then I decided to use the features seriously, so I went and saw a couple videos on youtube.
    :O What exactly do you mean by primitive constructions? Blocks stacked on top of echotor with a couple of circles and tubes?

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    Mokou-Sama's Avatar
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    Quote Originally Posted by Laslod View Post
    :O What exactly do you mean by primitive constructions? Blocks stacked on top of echotor with a couple of circles and tubes?
    If you use software like cinema4d you'll notice that there are some pre-built poligons such as cubes, spheres, cilinders, torus. discs, planes, etc... That's what I meant.
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    Laslod's Avatar
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    Quote Originally Posted by gamer4evere View Post

    If you use software like cinema4d you'll notice that there are some pre-built poligons such as cubes, spheres, cilinders, torus. discs, planes, etc... That's what I meant.
    I figured as much but don't even pros use those? What do the pros use then?

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    Mokou-Sama's Avatar
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    Quote Originally Posted by Laslod View Post
    I figured as much but don't even pros use those? What do the pros use then?
    Look, you can do as I do, start by using primitives to get the main picture. Then make editable (ionly use c4d now, dont know how it works in other softwares, cant remember) and them create vertices on the polygon lines (not sure if i made it clear). then, shape it till u get the figure u want. thats mainly how I do it, ofc there are tools in the program to help you model, so it isnt always the hard way

    About the pros, I don't know...
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    MiHawK-'s Avatar
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    I started to nibble on youtube was the most clear and free to learn
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  8. #8
    Mokou-Sama's Avatar
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    Quote Originally Posted by MiHawK- View Post
    I started to nibble on youtube was the most clear and free to learn
    Thats the best way.

    I started exploring C4D on my own, but sometimes I got a hard time using some features so I youtubed them
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    im started from MODO/ from this tut

     

  10. #10
    Mokou-Sama's Avatar
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    Quote Originally Posted by ego.version View Post
    im started from MODO/ from this tut
    Complex tutorial but the outcome s amazing.
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    It is pretty hard

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    Mokou-Sama's Avatar
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    Quote Originally Posted by gantar12 View Post
    It is pretty hard
    The turorial or start modeling itself?
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  13. #13
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    i didnt

  14. #14
    Laslod's Avatar
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    Quote Originally Posted by makee View Post
    i didnt
    What do you mean you didn't?

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    makee's Avatar
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    Quote Originally Posted by Laslod View Post
    What do you mean you didn't?
    i didnt learn. i dont model

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