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  1. #1
    Sabrina_Ferraz's Avatar
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    Thumbs up BlackShot EU SmaLL Multi Hack Damage + NoReCoiL Work 10/03/2016 - MultiOz 1 -Bs EU

    SmaLL Multi Hack Damage 2x, 3x and 5x + No-Recoil // For BlackShot EU Work 10/03/2016


    #include <Windows.h>

    ////////////////////////////////////////////

    #define OFS_DAMAGE 0x17C //coloca aqui os offsets //vc faz assim
    //#define OFS_SPEED 0x16F ///coloca o offset dele // anotaÁűes aqui vai o Offset 16F da arma ou sejŠ vŠlido para outras armas
    //#define OFS_SCOPE_SILENCER 0x162 //coloca o offset dele
    //#define OFS_ALL2MELEE 0x15D // 15D offset all2melee
    #define OFS_NORECOIL 0x213 // NoRecoil
    //======================


    #define ADR_AK47URBAN_BASE *(DWORD*)(*(DWORD*)(0x009CDAD8) + 0x278) + 0x70c //Esses Offset s„o da BASE Da arma - AK47_Urban ok
    #define ADR_GLOCK18_BASE *(DWORD*)(*(DWORD*)(0x009CDAD8) + 0x348) + 0x38c //Esses Offset s„o da BASE Da arma - Glock18 ok
    #define ADR_M24_BASE *(DWORD*)(*(DWORD*)(0x009CDAD8) + 0x128) + 0x38c //Esses Offset s„o da BASE Da arma - M24 ok
    #define ADR_P90_BASE *(DWORD*)(*(DWORD*)(0x009CDAD8) + 0x18) + 0x70c //Esses Offset s„o da BASE Da arma - P90 ok
    #define ADR_SWM500_BASE *(DWORD*)(*(DWORD*)(0x009CDAD8) + 0x128) + 0x70c //Esses Offset s„o da BASE Da arma - ok 19 >>> OK
    //=======================


    DWORD WINAPI MultiH4ck3r(LPVOID)// Thread
    {
    while(1)
    {
    //if(GetKeyState(VK_INSERT)&1) /// LIGAR SPEED
    {

    //*(BYTE*)( ADR_AK47_BASE + OFS_SPEED ) = 68;

    //////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_HK416_BASE + OFS_SPEED ) = 68; //ok 12
    //*(BYTE*)( ADR_TYPE64_BASE + OFS_SPEED ) = 68; //ok 13
    //*(BYTE*)( ADR_P90_BASE + OFS_SPEED ) = 68; //ok 15

    //////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_SWM500_BASE + OFS_SPEED ) = 68; //ok 15
    }
    //if(GetKeyState(VK_DELETE)&1) /// DESLIGAR SPEED 67
    {
    //*(BYTE*)( ADR_AK47_BASE + OFS_SPEED ) = 67;

    //////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_HK416_BASE + OFS_SPEED ) = 67; //ok 12
    //*(BYTE*)( ADR_TYPE64_BASE + OFS_SPEED ) = 67; //ok 13
    //*(BYTE*)( ADR_P90_BASE + OFS_SPEED ) = 67; //ok 15

    //////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_SWM500_BASE + OFS_SPEED ) = 67; //ok 15

    }
    // ATIVA HACKS DE DAMAGE OFS_DAMAGE 1x // 67 mude para 03

    if(GetKeyState(VK_NUMPAD2)&1) //NUPAD 1 = 2x
    {
    *(BYTE*)( ADR_AK47URBAN_BASE + OFS_DAMAGE ) = 02; // okay 2

    /////////////////////////////////////////////////////////////////////

    *(BYTE*)( ADR_GLOCK18_BASE + OFS_DAMAGE ) = 02; // ok 12
    *(BYTE*)( ADR_M24_BASE + OFS_DAMAGE ) = 02; // ok 13
    *(BYTE*)( ADR_P90_BASE + OFS_DAMAGE ) = 02; // ok 15

    ////////////////////////////////////////////////////////////////////

    *(BYTE*)( ADR_SWM500_BASE + OFS_DAMAGE ) = 02; // ok 15
    }
    // ATIVA HACKS DE DAMAGE OFS_DAMAGE // 67 mude para 03

    if(GetKeyState(VK_NUMPAD3)&1) //NUPAD 2 = 2x
    {
    *(BYTE*)( ADR_AK47URBAN_BASE + OFS_DAMAGE ) = 03; // okay 2

    /////////////////////////////////////////////////////////////////////

    *(BYTE*)( ADR_GLOCK18_BASE + OFS_DAMAGE ) = 03; // ok 12
    *(BYTE*)( ADR_M24_BASE + OFS_DAMAGE ) = 03; // ok 13
    *(BYTE*)( ADR_P90_BASE + OFS_DAMAGE ) = 03; // ok 15

    ////////////////////////////////////////////////////////////////////

    *(BYTE*)( ADR_SWM500_BASE + OFS_DAMAGE ) = 03; // ok 15

    // ATIVA HACKS DE DAMAGE OFS_DAMAGE // 67 mude para 03
    }
    if(GetKeyState(VK_NUMPAD5)&1)
    {
    *(BYTE*)( ADR_AK47URBAN_BASE + OFS_DAMAGE ) = 04; // okay 2

    /////////////////////////////////////////////////////////////////////

    *(BYTE*)( ADR_GLOCK18_BASE + OFS_DAMAGE ) = 04; // ok 12
    *(BYTE*)( ADR_M24_BASE + OFS_DAMAGE ) = 04; // ok 13
    *(BYTE*)( ADR_P90_BASE + OFS_DAMAGE ) = 04; // ok 15

    ////////////////////////////////////////////////////////////////////

    *(BYTE*)( ADR_SWM500_BASE + OFS_DAMAGE ) = 04; // ok 15

    }
    //////////////////////////////////
    // ATIVA HACKS DE DAMAGE OFS_DAMAGE // 67 mude para 04

    //if(GetKeyState(VK_NUMPAD5)&1) // 67 mude para 04
    {
    //*(BYTE*)( ADR_AK47_BASE + OFS_DAMAGE ) = 05; // okay 2

    /////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_HK416_BASE + OFS_DAMAGE ) = 05; // ok 12
    //*(BYTE*)( ADR_TYPE64_BASE + OFS_DAMAGE ) = 05; // ok 13
    //*(BYTE*)( ADR_P90_BASE + OFS_DAMAGE ) = 05; // ok 15

    ////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_SWM500_BASE + OFS_DAMAGE ) = 05; // ok 15
    }
    //////////////////////////////////
    // ATIVA HACKS DE DAMAGE OFS_DAMAGE // 67 mude para 05

    //if(GetKeyState(VK_NUMPAD6)&1) // NUMPAD 5 = 5x
    {
    //*(BYTE*)( ADR_AK47_BASE + OFS_DAMAGE ) = 06; // okay 2

    /////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_HK416_BASE + OFS_DAMAGE ) = 06; // ok 12
    //*(BYTE*)( ADR_TYPE64_BASE + OFS_DAMAGE ) = 06; // ok 13
    //*(BYTE*)( ADR_P90_BASE + OFS_DAMAGE ) = 06; // ok 15

    ////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_SWM500_BASE + OFS_DAMAGE ) = 06; // ok 15
    }
    //////////////////////////////////
    // ATIVA HACKS DE SCOPE SILENCER OFS_SCOPE_SILENCER ) = 101;

    //if(GetKeyState(VK_HOME)&1)
    {
    //*(BYTE*)( ADR_AK47_BASE + OFS_SCOPE_SILENCER ) = 101;// okay 2

    /////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_HK416_BASE + OFS_SCOPE_SILENCER ) = 101; //ok 12
    //*(BYTE*)( ADR_TYPE64_BASE + OFS_SCOPE_SILENCER ) = 101; //ok 13
    //*(BYTE*)( ADR_P90_BASE + OFS_SCOPE_SILENCER ) = 101; //ok 15

    ////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_SWM500_BASE + OFS_SCOPE_SILENCER ) = 101; //ok 15
    }
    //////////////////////////////////
    // ATIVA HACKS DE OFS_ALL2MELEE ) = 101;

    //if(GetKeyState(VK_F11)&1) // F11
    {

    //*(BYTE*)( ADR_AK47_BASE + OFS_ALL2MELEE ) = 00; //ok 2

    ///////////////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_HK416_BASE + OFS_ALL2MELEE ) = 00; //ok 12
    //*(BYTE*)( ADR_TYPE64_BASE + OFS_ALL2MELEE ) = 00; //ok 13
    //*(BYTE*)( ADR_P90_BASE + OFS_ALL2MELEE ) = 00; //ok 15

    ///////////////////////////////////////////////////////////////////////////////

    //*(BYTE*)( ADR_SWM500_BASE + OFS_ALL2MELEE ) = 00; //ok 15
    }
    if(GetKeyState(VK_INSERT)&1) // NORecoil
    {

    *(BYTE*)( ADR_AK47URBAN_BASE + OFS_NORECOIL ) = 101;

    /////////////////////////////////////////////////////////////////////////////////

    *(BYTE*)( ADR_GLOCK18_BASE + OFS_NORECOIL ) = 101; //ok 12
    *(BYTE*)( ADR_M24_BASE + OFS_NORECOIL ) = 101; //ok 13
    *(BYTE*)( ADR_P90_BASE + OFS_NORECOIL ) = 101; //ok 15

    /////////////////////////////////////////////////////////////////////////////////

    *(BYTE*)( ADR_SWM500_BASE + OFS_NORECOIL ) = 101; //ok 15
    }
    }
    Sleep(100);
    }
    //=====




    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    DisableThreadLibraryCalls(hDll);

    {
    CreateThread(0, 0, MultiH4ck3r, 0, 0, 0);//cria-se um novo segmento (thread) no processo
    }
    return 1;
    }
    //=======================


    Credits: Anonymous*.GM_Uchirra*
    Last edited by Sabrina_Ferraz; 03-09-2016 at 11:18 PM.

  2. #2
    KKrysis≤'s Avatar
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    simple compile will do or what?

  3. The Following User Says Thank You to KKrysis≤ For This Useful Post:

    Sabrina_Ferraz (03-10-2016)

  4. #3
    Sabrina_Ferraz's Avatar
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    Basta e compilar ativar Corte apertar INSERT key No-Recoil Damage apertar numpad 2 = 2x
    numpad 3 = 3x e por ultimo numpad 5 = 5x
    google Translate


    Just turn on and compile court press INSERT key No- Recoil Damage press numpad 2 = 2x
    numpad 3 = 3x and finally numpad 5 = 5x

  5. #4
    KKrysis≤'s Avatar
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    Quote Originally Posted by Sabrina_Ferraz View Post
    google Translate
    thks man/dude/female ?

  6. The Following User Says Thank You to KKrysis≤ For This Useful Post:

    Sabrina_Ferraz (03-16-2016)

  7. #5
    awaltora11's Avatar
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    w1w0wwwwwsdasd

  8. #6
    lauquan098's Avatar
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    can make dll file to all MPGH member

  9. #7
    youtxd1's Avatar
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    Make DLL (BlackShot EU) -.-

  10. #8
    lauquan098's Avatar
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    just copy the in c++ ??

  11. #9
    semilami's Avatar
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    how to use it?

  12. #10

  13. #11
    Minerva's Avatar
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    Quote Originally Posted by failnoobgamer View Post
    @Minerva This is already outdated. Blackshot Global most likely already changed the address.
    Sure, but I have to follow some rules before close some threads.
    anyway I will close to prevet ban, thx
    /Closed.

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