Make .h File . Name --> Harith.h
Code:
//============================================================= AnonGhost ========================================================

//BASE ADDRESS Or Pointer
//code

//Speed Hack
//Offset



//HitBox
//Offset


//Unlimited Jump
//Offset


//======================================================= Harith =======================================================================
Make .H File . Name --> BlackRoses.h
Code:
//========= MAT CIB Hack  ==================//

#include "Harith.h"

// ===================== ...:: Harith101 ::... ================================


//====================== Speed On/Off ===============================
void Speed1()
{
	DWORD*Ha = (DWORD*)(*(DWORD*)ADDRS_BASE+//Offsets name At Harith.h);
       (*DWORD)(*(DWORD*)ADDRS_BASE + //Offsets name At Harith.h) = 0;//value on or off

}

void Speed2()
{
	//DWORD*??? = (DWORD*)(*(DWORD*)ADDRS_BASE+???);

}


//====================== HitBox On/Off ==============================
void Ghost1()
{
    //DWORD*??? = (DWORD*)(*(DWORD*)ADDRS_BASE+???);

}

void Ghost2()
{
    //DWORD*??? = (DWORD*)(*(DWORD*)ADDRS_BASE+???);
}

//=================== Unlimited Jump =================================
void Jump()
{
    //DWORD*??? = (DWORD*)(*(DWORD*)ADDRS_BASE+???);
}
Make .CPP File . Name --> BlackRoses.cpp
Code:
#include <windows.h>
#include "BlackRoses.h"

void Start()
{	
	 MessageBoxA (NULL,"Made By Harith ","Harith101",MB_OK);
	

	while(true)
	{

		//================================ Speed On ========================================================
		if (GetKeyState(VK_F2) < 0) {Speed1();}
			if (GetKeyState(VK_F3) < 0) {Speed2();}
		//==================================================================================================

		
		//================================ HitBox On =======================================================
	    if (GetKeyState(VK_F4) < 0) {Ghost1();}
		 if (GetKeyState(VK_F5) < 0) {Ghost2();}
		//==================================================================================================

		 
		//=============================== Unlimited Jump ===================================================
		if (GetKeyState(VK_SPACE) < 0) {Jump();}
		//==================================================================================================
		Sleep(1);
	}

}
Yes ! Last Make .CPP . Name --> MainDLL
Code:
#include <windows.h>

extern void Start();

//=========================================================== STARTING POINT =======================================================
BOOL WINAPI DllMain ( HMODULE hModule, DWORD dwReason, LPVOID lpvReserved)
{
    switch ( dwReason ) {
        case DLL_PROCESS_ATTACH:

            DisableThreadLibraryCalls(hModule);

	    CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0);		
	    MessageBoxA (NULL,"Succesfully Inject","Done",MB_OK);
            break;            
        case DLL_PROCESS_DETACH:
            break;
        case DLL_THREAD_ATTACH:
            break;
        case DLL_THREAD_DETACH:
            break;
    }
    return TRUE;
}
//==================================================================================================================================
Done !

Creadits : @jokimoto (ME)