Page 3 of 5 FirstFirst 12345 LastLast
Results 31 to 45 of 64
  1. #31
    Muhammad_Haniff's Avatar
    Join Date
    Aug 2014
    Gender
    male
    Posts
    55
    Reputation
    10
    Thanks
    529
    My Mood
    Cool
    Quote Originally Posted by asianism View Post
    After Maintenanced 12/18/2014

    #define TEAM_ADD 0x938470
    #define GAME_ADD 0x8D8780
    tq for the source code

    - - - Updated - - -

    Quote Originally Posted by zakwanhero019 View Post
    @asianism
    why you code has been patched ? when i inject....the blackshot doesn't open
    nak aq ajar ke ?

  2. #32
    FlashBerry's Avatar
    Join Date
    Sep 2014
    Gender
    male
    Posts
    38
    Reputation
    10
    Thanks
    983
    My Mood
    Bored
    thanks, its working good.

  3. #33
    asianism's Avatar
    Join Date
    Oct 2011
    Gender
    female
    Location
    mpgh.net
    Posts
    76
    Reputation
    10
    Thanks
    791
    My Mood
    Amazed
    Quote Originally Posted by zakwanhero019 View Post
    @asianism
    why you code has been patched ? when i inject....the blackshot doesn't open
    DLL compilation settings.
    Release mode
    Code Generation->Runtime Library->Multi Threaded

  4. #34
    Muhammad_Haniff's Avatar
    Join Date
    Aug 2014
    Gender
    male
    Posts
    55
    Reputation
    10
    Thanks
    529
    My Mood
    Cool
    Quote Originally Posted by asianism View Post
    DLL compilation settings.
    Release mode
    Code Generation->Runtime Library->Multi Threaded
    can give me ggbypass source code ?

  5. #35
    hanif.pheonixz's Avatar
    Join Date
    Oct 2014
    Gender
    male
    Posts
    8
    Reputation
    10
    Thanks
    0
    My Mood
    Happy
    Use C++/C#/VB????
    Can Teach How To Make DLL Off TEAMESP?

  6. #36
    Ch40zz-C0d3r's Avatar
    Join Date
    Apr 2011
    Gender
    male
    Posts
    839
    Reputation
    44
    Thanks
    400
    My Mood
    Twisted
    omg really...
    use signature scans...

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  7. The Following User Says Thank You to Ch40zz-C0d3r For This Useful Post:

    _PuRe.LucK* (12-19-2014)

  8. #37
    zanangkong87's Avatar
    Join Date
    Oct 2014
    Gender
    male
    Posts
    36
    Reputation
    10
    Thanks
    219
    now patch. any new offset?

  9. #38
    I'm not lazy, I just really enjoy doing nothing.
    Donator
    _PuRe.LucK*'s Avatar
    Join Date
    Apr 2013
    Gender
    male
    Location
    idk bruh.
    Posts
    521
    Reputation
    71
    Thanks
    5,191
    My Mood
    Bored
    Quote Originally Posted by zanangkong87 View Post
    now patch. any new offset?
    go to an old dump and find this offset then make a signature

  10. #39
    zanangkong87's Avatar
    Join Date
    Oct 2014
    Gender
    male
    Posts
    36
    Reputation
    10
    Thanks
    219
    Quote Originally Posted by .Paradox* View Post


    go to an old dump and find this offset then make a signature
    Thank you very much!

  11. #40
    Ch40zz-C0d3r's Avatar
    Join Date
    Apr 2011
    Gender
    male
    Posts
    839
    Reputation
    44
    Thanks
    400
    My Mood
    Twisted
    Quote Originally Posted by .Paradox* View Post


    go to an old dump and find this offset then make a signature
    Its actually a pointer/full address (VA) XD

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  12. #41
    Caezer99's Avatar
    Join Date
    Dec 2011
    Gender
    male
    Location
    127.0.0.1
    Posts
    575
    Reputation
    10
    Thanks
    1,235
    Quote Originally Posted by Ch40zz-C0d3r View Post
    Its actually a pointer/full address (VA) XD
    People here are too stupid to check.


    Mess with the best, die like the rest.


  13. #42
    I'm not lazy, I just really enjoy doing nothing.
    Donator
    _PuRe.LucK*'s Avatar
    Join Date
    Apr 2013
    Gender
    male
    Location
    idk bruh.
    Posts
    521
    Reputation
    71
    Thanks
    5,191
    My Mood
    Bored
    Quote Originally Posted by Ch40zz-C0d3r View Post
    Its actually a pointer/full address (VA) XD
    but maybe somewhere this ptr is referenced? o:


    - - - Updated - - -

    Quote Originally Posted by Caezer99 View Post
    People here are too stupid to check.
    wtf you call me stupid? Look at ur signature

  14. #43
    Ch40zz-C0d3r's Avatar
    Join Date
    Apr 2011
    Gender
    male
    Posts
    839
    Reputation
    44
    Thanks
    400
    My Mood
    Twisted
    Quote Originally Posted by .Paradox* View Post


    but maybe somewhere this ptr is referenced? o:


    - - - Updated - - -



    wtf you call me stupid? Look at ur signature
    What has an offset to do with an object reference? xD

    - - - Updated - - -

    Quote Originally Posted by .Paradox* View Post


    but maybe somewhere this ptr is referenced? o:


    - - - Updated - - -



    wtf you call me stupid? Look at ur signature
    What has an offset to do with an object reference? xD

    - - - Updated - - -

    Quote Originally Posted by .Paradox* View Post


    but maybe somewhere this ptr is referenced? o:


    - - - Updated - - -



    wtf you call me stupid? Look at ur signature
    What has an offset to do with an object reference? xD

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  15. #44
    gtaplayer2's Avatar
    Join Date
    Aug 2013
    Gender
    male
    Location
    Dancing with my kawaii friend
    Posts
    583
    Reputation
    22
    Thanks
    1,763
    Quote Originally Posted by Caezer99 View Post
    you don't have any idea what you're talking about are you ?

    MPGH full of shit

    I'll give my snippet since you guys are fucking stupid.

    Code:
    bool IsInGame() {
    	DWORD ADR_INGAME = 0x??????
    
    	if (*(BYTE*)(ADR_INGAME) == 0) {
    		return false;
    	} else {
    		return true;
    	}
    	
    	return false;
    }
    All about code formatting
    You can format that code even more by doing this:
    Code:
    bool IsInGame() {
    	DWORD ADR_INGAME = 0x??????
    
    	if (*(BYTE*)(ADR_INGAME) == 0)
    		return false;	
    	return true;
    }

  16. #45
    Caezer99's Avatar
    Join Date
    Dec 2011
    Gender
    male
    Location
    127.0.0.1
    Posts
    575
    Reputation
    10
    Thanks
    1,235
    Quote Originally Posted by gtaplayer2 View Post
    You can format that code even more by doing this:
    Code:
    bool IsInGame() {
    	DWORD ADR_INGAME = 0x??????
    
    	if (*(BYTE*)(ADR_INGAME) == 0)
    		return false;	
    	return true;
    }
    Oh yea didn't realize that. Thanks! I guess every body makes mistakes XD


    Mess with the best, die like the rest.


Page 3 of 5 FirstFirst 12345 LastLast

Similar Threads

  1. Brandon wants children.
    By .REZ in forum Combat Arms Discussions
    Replies: 107
    Last Post: 08-20-2012, 10:15 AM
  2. Hi, my names Brandon
    By BlackPotato in forum General
    Replies: 57
    Last Post: 04-06-2011, 06:45 PM
  3. [Release] Hi Brandon.dll
    By Shunnai in forum Gunz Hacks
    Replies: 117
    Last Post: 12-15-2010, 10:01 PM
  4. [Update] Hi Brandon.dll
    By Shunnai in forum Gunz General
    Replies: 54
    Last Post: 12-08-2010, 02:39 PM
  5. Gunz - brandon dll ERROR.
    By Nune in forum Gunz General
    Replies: 3
    Last Post: 12-06-2010, 04:20 PM