would be cool if there was a way to find each .dds file for each weapon so we had an idea of what they are. the other one might be finding the address for weapon 1 in class 1, and just changing them to see if any new ones pop up. doubt you could play with them tho. might try it after i get back from work
Lost me there buddy, not too good at this :P Only just started using IDA etc (Cheatengine is my best :P)
Take it like this:
Player struct's are holding things like: Player health, ammo, xyz coords and such stuff related to the player.
If you find the weapon structure that holds all the data, you can "grab" the list.
Like we did with Dvars in other CoD games. We find the 'name' then we can see the address of the value.
But I don't remember this myself right now. Been some time since I've seen any ASM code
Noob friendly way: (I've not played the game nor do I have it)
-Re-name the custom class
-Search for it with CE (So you find the structure for the custom class)
-Change your weapon (primary weapon) and look for changes in the cheat table.
You have to browse the section of the address
-Then you find the address which holds the weapon value
-Then you can search for the name of the weapon displayed. (That changes as you change weapon)
-Then you can make a small tool to record it for you