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  1. #1
    mines's Avatar
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    Patch notes For 11/19/13

    Nov. 19, 2013





    Title Update: PC



    New Features
    ◦#CODeSports option added, providing further MLG support; Contains a Broadcast mode and the ability to enable the latest MLG ruleset in both online Private Matches and System Link.



    Performance
    ◦Nvidia SLI performance improvements.
    ◦AMD performance improvements, reducing in-game hitching on cards with 1Gb RAM.
    ◦CPU performance optimization for PC’s with less than 4 cores.
    ◦Changed the less than 6Gb RAM minimum spec. fence from a blocking error to a warning screen.
    ◦4k display option added.

    Stability
    ◦Fixed a rare crash when quitting out of an MP match while calling in a squad mate with a riot shield equipped.
    ◦Fixed a crash which occurred when renaming a loadout as the match was starting.
    ◦Fixed a crash when the host of a Wargame match could crash if they are pulled out of the match while in a 5 player party.
    ◦Fixed an MP Siege rare crash on load.
    ◦Numerous other MP in-game stability fixes.



    Key Changes
    ◦Further spawn logic improvements.
    ◦Fixed a spawn exploit where players would always respawn at their team spawn within the first 15 seconds of a game, even if an enemy was nearby.
    ◦Increased XP rewards slightly for Operations and early tier weapon challenges.
    ◦Added leaderboard for Search and Destroy game mode.
    ◦Numerous map exploit fixes in MP and Extinction.
    ◦Numerous Anti-Cheat fixes.
    ◦Fixed collision bugs on multiple maps.
    ◦Infected now has its maximum players increased to 18 players.
    ◦Care package stacking exploit fix.
    ◦Increased Search and Destroy XP to give 10x XP instead of 5x XP.
    ◦Search and Destroy, now has its own online playlist.



    Additional Fixes
    ◦Fixed a very rare bug where player couldn't get their first squad member.
    ◦Fulllscreen, Alt+Tab and Minimizing bug fixes.
    ◦Improved character models rendering, when viewing players with the Gryphon.
    ◦Accuracy fix for Steam cloud-storage space check.
    ◦Spectator movement improvements.
    ◦Further support for the COD App.
    ◦Clan tags no longer missing a bracket when viewed in-game.
    ◦Dedicated server bug fixes.
    ◦Moving the game over to a second monitor is now saved.
    ◦Fix for seeing empty player name when joining a game in progress.
    ◦Reduced upwards velocity when performing a melee charge.
    ◦ADS while moving in a remote turret is now allowed.
    ◦Dog no longer twitch when player is too close.
    ◦Blur effect from being underwater persisted in killcam when player was killed with trinity rocket.
    ◦Ping for bots now returns a more accurate 0ms.
    ◦Fixing mouse scroll not working on the final scoreboard.
    ◦Fixed a very rare issue where the left pistol could shoot two bullets instead of one.
    ◦Preferred weapon stat in the player stats lobby page, is now accurate.
    ◦Vehicle explosions sometimes did not appear in killcams; fixed.
    ◦Fixed a bug in the Single player space mission; minimum specification PC’s sometimes failed the start of the mission due to being thrown into space at high velocity.
    ◦Fixed a rare issue with corpses flickering after prolonged play.
    ◦Disable the create clan button when the service is unavailable.
    ◦Added error popup to the Call of Duty Account button when the service is down.
    ◦Added an error message on the Clan section of the Friends List when the service is down.
    ◦When losing internet connection, then attempting to modify a loadout's perks, the game now returns you to the main menu.
    ◦Updated video graphics option to query for TXAA support.
    ◦Balanced the Focus Perk's view-kick scale.
    ◦Fixed bug where clan tag colors were not showing up on Clan Details page.
    ◦Fixed an issue where mantling while going through a blitz portal would sometimes not teleport the players.
    ◦Adding patch & background reward for Call of Duty Account Registration.
    ◦In Extinction, fixed a rare issue where the alien wouldn’t retreat.
    ◦On exit from the graphics options, the “Apply Settings” prompt was appearing when nothing had been changed; fixed.
    ◦Fixed an issue in Extinction when the hive chopper wouldn’t show up if an attack chopper was bought during a very specific window of time.
    ◦Fix for sometimes spawning from last stand without a weapon in hand in Extinction.
    ◦Fix for a few last stand revive weapon bugs in Extinction.
    ◦Added new MP spawn music.
    ◦Fixed an issue with the ammo counter sometimes not showing up properly in safeguard.
    ◦Fixed a rare issue where the Score/XP popup (i.e., +100) didn’t appear when killing a player in Squads Mode.
    ◦Changing the leaderboard filter then scrolling would sometimes cause the user to be sent back to a previous menu screen, fixed.
    ◦Fixed performance issues when quickly mouse scrolling with the wheel through leaderboards.
    ◦We now show dog tags to spectators in Search and Rescue.
    ◦Ensured the ratchet sound only plays when first entering the summary after a game.
    ◦Replace generic unlock icon (head/helmet/uniform) with text description of item.
    ◦Fixed a bug with shooting down a heli sniper with a gryphon.
    ◦Riot shield assists challenge balancing.
    ◦Fixed bug where if you moved the mouse over the member list you couldn’t go left with a gamepad.
    ◦Fixed operation completion bonus to account for multi-tier operations rolling over.
    ◦Improved UI messages to explain rewards.
    ◦Added a "Track Operation" button helper text in the operation selection menu.
    ◦Make it so the CoD Anywhere confirm button does not disappear when you back out of a field edit popup.
    ◦Fix for mismatched player cards in extinction mode.
    ◦Added thermal hybrid scope hint in extinction HUD.
    ◦Fixed an issue where backing out of a certain error popup would cause the player to sit in a lobby that wouldn't fill up in Squad Assault.
    ◦Fixed unlocalized text in the Extinction unlock screen for Extinction abilities.


    The original link can be found Ghosts Title Update and Hot Fix Notes (11/19/13) | Community

  2. The Following 3 Users Say Thank You to mines For This Useful Post:

    modernninja2 (11-19-2013),MyNameXsh (11-19-2013),vmu123 (11-19-2013)

  3. #2
    vmu123's Avatar
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    Quote Originally Posted by mines View Post
    ◦Numerous Anti-Cheat fixes.
    So do you guys think they improved their Anti-Cheat and we need to be more careful now?

    Or they only updated the adresses but didn't add any anti-cheat thing?

  4. #3
    Jorndel's Avatar
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    Quote Originally Posted by vmu123 View Post
    So do you guys think they improved their Anti-Cheat and we need to be more careful now?

    Or they only updated the adresses but didn't add any anti-cheat thing?
    Maybe:
    Quote Originally Posted by mines View Post
    ◦Numerous Anti-Cheat fixes.
    Think this is something new within the source too:
    .rdata:0000000140864E90 dq offset aAnticheat_banc ; "anticheat_bancheck"
    .rdata:0000000140864E98 dq offset qword_1404ACB38+0E78h

     
    Contributor 01.27.2012 - N/A
    Donator 07-17-2012 - Current
    Editor/Manager 12-16-12 - N/A
    Minion 01-10-2013 - 07.17.13
    Former Staff 09-20-2012 - 01-10-2013 / 07-17-2013 - Current
    Cocksucker 20-04-2013 - N/A

  5. The Following 2 Users Say Thank You to Jorndel For This Useful Post:

    Diamond (11-19-2013),vmu123 (11-19-2013)

  6. #4
    Exicuton's Avatar
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    Quote Originally Posted by mines View Post
    ◦Added new MP spawn music.
    Great to see they got their priorities right.
     

  7. The Following 2 Users Say Thank You to Exicuton For This Useful Post:

    Diamond (11-19-2013),MyNameXsh (11-19-2013)

  8. #5
    Diamond's Avatar
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    Quote Originally Posted by Exicuton View Post
    Great to see they got their priorities right.
    Yea I agree, they work on crap that we don't need but don't spent time fixing major stutter/lag bugs.

    Typical IW.
    Instagram: fadi.ovo

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  9. The Following User Says Thank You to Diamond For This Useful Post:

    Exicuton (11-19-2013)

  10. #6
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    Quote Originally Posted by modernninja2 View Post
    Why would you delete my post thanking the OP for posting the notes? It doesn't even make sense.
    Not on-topic .

    Unnecessary
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