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  1. #1
    lawhit's Avatar
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    Lightbulb Project NovBot READ NOW ALL HACKERS!

    Hey doods! im working on a ai/aimbot hack
    this hack uses the build in ai to walk around and move i also made a cinematic mouse mover so it becomes realistic but now i need a way to get rectangles on the screen and mod the ai to make it so smart so it can just dropshot aimbot! also you can disable the ai, i need the player location addresses and hackers who wanna join creating it!

  2. #2
    distiny's Avatar
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    so you need everything....

    good luck
    FBI got my PC...Hardcore cheating is paused atm..

  3. #3
    Horror's Avatar
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    So, what you're telling me is that you want to re-invent the bots from Black Ops I on Veteran ?
     

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  4. #4
    Jim's Avatar
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    Good luck with it.
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  5. #5
    lawhit's Avatar
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    Yes kinda you walk around with the new AI and you aim like a legit looking aimbot!

  6. #6
    lawhit's Avatar
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    wow there are alot off dutch/belguim hackers out there
    -IK OOK!!!!
    hahahah ^^^dutch

  7. #7
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    I don't see the point of this. If you wanna cheat, go cheat
    If you wanna play legit, play legit (or use WH)
    but why let a bot play for you, that kind of defeats the purpose of it, don't you think?
    Please donate! <3

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    mauszeiger (11-24-2013)

  9. #8
    cardoow's Avatar
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    Its a really good idea, i once made a bot like this for cod2 myself. You can use the entity struct for getting player positions and you can use CG_Trace to trace objects/players with a certain mask. The trace struct contains a Vec3 position of the tracehit, with that you can just trace in front of you the whole time to see if there are any objects close and you can decide wether to turn left, right or climb.

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    Lovroman (11-24-2013)

  11. #9
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    honestly it sounds dumb but kind of cool at the same time. I wouldn't use this a lot but it does seem interesting to use for a little while. I'm sure it's not TOO different from cod2 anyways.

  12. #10
    lawhit's Avatar
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    cardoow YOU ARE THE BEST im almost done thanks to you!

  13. #11
    lawhit's Avatar
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    cardoow's idea was good but i cant get it to working fully, if master131 could just post his source
    I already looked up the source of mw3 but i cant get it to working too ;(

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    It looks very strange idea to me !!! i think we are playing much better than just watching someone/ something do everything to us ,
    Wish you a good luck but its not my cup of tea.

  15. #13
    cardoow's Avatar
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    Well I also think it wouldnt be that much fun to play with it but from a coders view the creation of such a bot is a satisfaction

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    Lovroman (11-24-2013)

  17. #14
    master131's Avatar
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    Quote Originally Posted by lawhit View Post
    cardoow's idea was good but i cant get it to working fully, if master131 could just post his source
    I already looked up the source of mw3 but i cant get it to working too ;(
    I'm not going to post my source. There are people in the COD scene who have already done the hard work and figured out the structs already, you're not looking hard enough.

    Why would source will help anyway? The hack is external, what you're trying to do with CG_Trace and other functions requires injection or writing memory. Plus the structs are in another language anyway...

    I've credited the people who I based my structs off, it's not that hard to check on Google. I can't say where, otherwise I'd be breaking the rules.
    Last edited by master131; 11-24-2013 at 10:42 PM.
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  19. #15
    lawhit's Avatar
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    Quote Originally Posted by master131 View Post
    I'm not going to post my source. There are people in the COD scene who have already done the hard work and figured out the structs already, you're not looking hard enough.

    Why would source will help anyway? The hack is external, what you're trying to do with CG_Trace and other functions requires injection or writing memory. Plus the structs are in another language anyway...

    I've credited the people who I based my structs off, it's not that hard to check on Google. I can't say where, otherwise I'd be breaking the rules.
    well, Actually you writen it in C++ right? I can code java,VB,C,C++,BB so i can do allot but im new to hacking thats a whole new world but i writen games before so i know how AI works and i want it with esp and the rest will be internal. I found an address wich define's if a player is AI or not you maybe have seen this with the Odin support package. i can change that so the player becomes AI and currently the AI is set to normal i just need to find the address to change it to hard/elite?!?!?! I actually dont know what kind off adress im looking for that makes it allot harder And i actually made the normal AI work on MP but the FP view glitches like hell you can see the insides off the body and i really dont need the advanced aimbot esp but it would be nice.

    and srry for my bad english i am not a native english speaking person!
    Last edited by lawhit; 11-25-2013 at 07:37 AM.

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