Important Downloads: (Recommended)
GG2 V0.07 MPGH Edition (Packet Editor)
Vita Injector
Hex Converter 8E 00 ** ** 1F 01 00 08 00 00 00 00 00 00 8E 00 ** ** 17 01 00 20 00 00 00 00 00 00 8E 00 ** ** 17 01 40 00 00 00 00 00 00 00 8E 00 ** ** 1A 01 80 00 00 00 00 00 00 00 8E 00 ** ** 1E 01 00 01 00 00 00 00 00 00 8E 00 ** ** 1F 01 00 02 00 00 00 00 00 00 Faded Silver
02 01 11 F6 7B 05
Opal
02 01 12 F6 7B 05
Silver Plate
02 01 13 F6 7B 05
Orihalcon Plate
02 01 14 F6 7B 05
Amethyst
02 01 15 F6 7B 05
Steel Plate
02 01 16 F6 7B 05
Sapphire
02 01 17 F6 7B 05
Adamantium Plate
02 01 18 F6 7B 05
Bronze Plate
02 01 19 F6 7B 05
DEX Crystal
02 01 1B F6 7B 05
Mithril Plate
02 01 1A F6 7B 05
Emerald
02 01 1C F6 7B 05
Gold Plate
02 01 1D F6 7B 05
Topaz
02 01 1E F6 7B 05
AquaMarine
02 01 20 F6 7B 05
Diamond
02 01 1F F6 7B 05
Power Crystal
02 01 27 F6 7B 05
Garnet
02 01 21 F6 7B 05
Black Crystal
02 01 24 F6 7B 05
Dark Crystal
02 01 23 F6 7B 05
Wisdom Crystal
02 01 30 F6 7B 05
LUK Crystal
02 01 31 F6 7B 05
Lidium
02 01 25 F6 7B 05 Marjoram Seed Oil
02 01 02 CF 7B 05
Marjoram Flower Oil
02 01 03 CF 7B 05
Lavender Seed Oil
02 01 04 CF 7B 05
Lavender Flower Oil
02 01 05 CF 7B 05
Rosemary Seed Oil
02 01 05 CF 7B 05
Rosemary Flower Oil
02 01 06 CF 7B 05
Mandarin Seed Oil
02 01 07 CF 7B 05
Mandarin Flower Oil
02 01 08 CF 7B 05
Lemon Balm Seed Oil
02 01 09 CF 7B 05
Lemon Balm Flower Oil
02 01 10 CF 7B 05
Peppermint Flower Oil
02 01 11 CF 7B 05
Jasmine Seed Oil
02 01 12 CF 7B 05
Jasmine Flower Oil
02 01 13 CF 7B 05
Tea Tree Seed Oil
02 01 14 CF 7B 05
Tea Tree Flower Oil
02 01 15 CF 7B 05
Chamomile Seed Oil
02 01 16 CF 7B 05
Chamomile Flower Oil
02 01 17 CF 7B 05
Patchouli Seed Oil
02 01 18 CF 7B 05
Patchouli Flower Oil
02 01 19 CF 7B 05
Juniper Berry Seed Oil
02 01 20 CF 7B 05 Quality arrow for bow - 02 01 AD 1E 7C 05
Quality arrow for crossbow - 02 01 AE 1E 7C 05
Strong arrow for bow - 02 01 AF 1E 7C 05
Strong arrow for cross - 02 01 B0 1E 7C 05
Titanum Arrow for cross - 02 01 B4 1E 7C 05 Defense Ring I
02 01 99 44 7C 05
Deadshot Ring I
02 01 9A 44 7C 05
Swift Ring I
02 01 9B 44 7C 05
Defense Ring II
02 01 9C 44 7C 05
Deaddshot Ring II
02 01 9D 44 7C 05
Swift Ring II
02 01 9E 44 7C 05
Nimble Ring I
02 01 9F 44 7C 05
HP Ring I
02 01 A0 44 7C 05
MP Ring I
02 01 A1 44 7C 05
Deadshot Ring III
02 01 A2 44 7C 05
Swift Ring III
02 01 A3 44 7C 05
Nimble Ring II
02 01 A4 44 7C 05
Strength Ring I
02 01 A5 44 7C 05
Initelligence Ring I
02 01 A6 44 7C 05
Dexterity Ring I
02 01 A7 44 7C 05
Luck Ring I
02 01 A8 44 7C 05
HP Ring II
02 01 A9 44 7C 05
MP Ring II
02 01 AA 44 7C 05
Strength Ring II
02 01 AB 44 7C 05
Intelligence Ring II
02 01 AC 44 7C 05
Dexterity Ring II
02 01 AD 44 7C 05
Luck Ring II
02 01 AE 44 7C 05
Nimble Ring III
02 01 AF 44 7C 05
Deadshot Ring IV
02 01 B0 44 7C 05
Swift Ring IV
02 01 B1 44 7C 05
Strength Ring III
02 01 B2 44 7C 05
Intelligence Ring III
02 01 B3 44 7C 05
Dexterity Ring III
02 01 B4 44 7C 05
Luck Ring III
02 01 B5 44 7C 05 CE 00 06 ** ** 35 03 XX 00 YY 46 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
XX: Length of IGN in Hex
YY: IGN in Hex
(I recommend Tryst's Hex Converter for this) 52 00 ** ** 1E 02 46 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 00 D1 00 0E ** ** 63 01 00 01 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 D1 00 06 ** ** 7E 04 88 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 D1 00 06 ** ** 7E 04 88 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Spinel Forest: 64 00 11 01 13 00 00 00
Happyville: 64 00 11 01 07 00 00 00
Ariant PQ: 64 00 11 01 00 00 00 00
Mu-Lung Dojo: 64 00 11 01 01 00 00 00
Moon Bunny PQ: 64 00 11 01 09 00 00 00
Kerning City PQ:64 00 11 01 0A 00 00 00
Ludi PQ: 64 00 11 01 0B 00 00 00
Orbis PQ: 64 00 11 01 0D 00 00 00
Pyramid PQ: 64 00 11 01 05 00 00 00
Subway PQ: 64 00 11 01 06 00 00 00
Astaroth PQ: 64 00 11 01 62 00 00 00
CPQ1: 64 00 11 01 02 00 00 00
CPQ2: 64 00 11 01 03 00 00 00
Ellin Forest PQ:64 00 11 01 0C 00 00 00
Ghost Ship PQ: 64 00 11 01 04 00 00 00
Lord Pirate PQ: 64 00 11 01 0E 00 00 00
Hoblin PQ: 64 00 11 01 10 00 00 00
Dragon Rider PQ:64 00 11 01 11 00 00 00
Magatia: 64 00 11 01 0F 00 00 00
Ani PQ: 64 00 11 01 16 00 00 00
Ice Knight PQ: 64 00 11 01 17 00 00 00
Kenta PQ: 64 00 11 01 15 00 00 00 <Year 2021> Average Town Entrance
64 00 11 01 00 00 00 00
<year 2099> Midnight Harbor Entrance
64 00 11 01 01 00 00 00
<Year 2215> Bombed City Center Retail District
64 00 11 01 02 00 00 00
<Year 2216> Ruined City Intersection
64 00 11 01 03 00 00 00
<year 2230> Dangerous Tower Lobby
64 00 11 01 04 00 00 00
<Year 2503> Air Battleship Bow
64 00 11 01 05 00 00 00
<Year 2227>Dangerous City
64 00 11 01 06 00 00 00 Block Recv 49
D9 00 1D 08 00 00 00
D9 00 0D XX 00 YY
XX: Length
YY: Name
D9 00 02 XX 00 YY
XX: Length
YY: Name
E3 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 YY YY YY YY
XX: Key
YY: Skill ID in Hex (Little Endian Format) A = 1E
B = 30
C = 2E
D = 20
E = 12
F = 21
G = 22
H = 23
I = 17
J = 24
K = 25
L = 26
M = 32
N = 31
O = 18
P = 19
Q = 10
R = 13
S = 1F
T = 14
U = 16
V = 2F
W = 11
X = 2D
Y = 15
Z = 2C
`= 29
1 = 02
2 = 03
3 = 04
4 = 05
5 = 06
6 = 07
7 = 08
8 = 09
9 = 0A
0 = 0B
- = 0C
= = 0D
[ = 1A
] = 1B
\ = 2B
; = 27
' = 28
, = 33
. = 34
Shift = 2A
Ctrl = 1D
Alt = 38
space = 39
F1 = 3B
F2 = 3C
F3 = 3D
F4 = 3E
F5 = 3F
F6 = 40
F7 = 41
F8 = 42
F9 = 43
F10 = 44
F11 = 57
F12 = 58
Insert = 52
Home = 47
PgUP = 49
PgDN = 51
Delete = 53
End = 4F Rolling Spin = F6 1C 42 01
Double Swing = 42 6F 40 01
Triple Swing = E1 F5 41 01
Final Charge = E2 F5 41 01
Combo Drain = E5 F5 41 01
Final Toss = F3 1C 42 01
Final Blow = 05 44 42 01
Combo Barrier = 07 44 42 01
Fenrir Phantom = E7 F5 41 01
Combo Smash = 44 6F 40 01
Combo Tempest = 06 44 42 01Combo Judgement = FB 1C 42 01
(Note that once you bind these, you will lose them when you log out, go to Cash Shop or Trade Shop, or Change Channels)
Double Swing: E3 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 0E 2D 31 01
Triple Swing: E3 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 0F 2D 31 01
Final Blow: E3 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 10 2D 31 01 Card game with 4x3 cards:
D1 00 06 02 XX 00 YY 00 00
Card game with 5x4 cards:
D1 00 06 02 XX 00 YY 00 01
Card game with 6x5 cards:
D1 00 06 02 XX00 YY 00 02
Omok game:
D1 00 06 01 XX 00 YY 00 00
XX: Length of text
YY: Text in hex
D1 00 06 04 01 00 2E 62 00 BB 28 00 00 64 00 A6 FC 62 00 BC 28 00 00 7F 01 D6 FB 50 00 43 48 53 00 FF 00 FF 9F 72 4E 18 09 04 87 01 00 C5 5C 25 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 ** ** 75 00 FF 00 01 00 00 00 00 00 04 87 01 00 C5 5C 25 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 06 00 00 00 00 00 00 00 00 01
(Send packet > Go to CS > Exit > Profit)
- People who originally found their packet in here that I missed
- Tryst for Hex Converter
- Agency for Guild Rename Packet ; brad816 for releasing to public.
- Agency for open minigame packets
- Tastic from Agency for Free Guild at Any Map packet
- DOTCurrency for Guild GP / Skill Level and Activation packets
- nonpolar for smithing arrow packets
- firekevin for correcting some Mining packets
- Noi for Neo City Packets+Info
- Angela74107410 for revive packet
- Dexter stole CareForLucis123's Permit DC time stamp cause I had problems with that.
- Dexter for updating headers, fixing, adding, and making some packets better.









endeavor Game
Epic War 4 Game
Crystal Story Game
Haunt the House Game
Colour My Fate Game
LARRY: Pup Run Game
Demolition City Game
Sushi Cat Game
Cursed Treasure Game
Manhattan Project Game





