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  1. #1
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    [1.03.00] Compilation of Packets - Updated 11.17.11

     
     
    8E 00 ** ** 1F 01 00 08 00 00 00 00 00 00
     
    8E 00 ** ** 17 01 00 20 00 00 00 00 00 00
     
    8E 00 ** ** 17 01 40 00 00 00 00 00 00 00
     
    8E 00 ** ** 1A 01 80 00 00 00 00 00 00 00
     
    8E 00 ** ** 1E 01 00 01 00 00 00 00 00 00
     
    8E 00 ** ** 1F 01 00 02 00 00 00 00 00 00
     
     
    CC 1
    41 00 00 ** ** ** **

    CC 2
    41 00 01 ** ** ** **

    CC 3
    41 00 02 ** ** ** **

    CC 4
    41 00 03 ** ** ** **

    CC 5
    41 00 04 ** ** ** **

    CC 6
    41 00 05 ** ** ** **

    CC 7
    41 00 06 ** ** ** **

    CC 8
    41 00 07 ** ** ** **

    CC 9
    41 00 08 ** ** ** **

    CC 10
    41 00 09 ** ** ** **

    CC 11
    41 00 0A ** ** ** **

    CC 12
    41 00 0B ** ** ** **

    CC 13
    41 00 0C ** ** ** **

    CC 14
    41 00 0D ** ** ** **

    CC 15
    41 00 0E ** ** ** **

    CC 16
    41 00 0F ** ** ** **

    CC 17
    41 00 10 ** ** ** **

    CC 18
    41 00 11 ** ** ** **

    CC 19
    41 00 12 ** ** ** **

    CC 20
    41 00 13 ** ** ** **
     
     
    Faded Silver
    02 01 11 F6 7B 05


    Opal
    02 01 12 F6 7B 05


    Silver Plate
    02 01 13 F6 7B 05


    Orihalcon Plate
    02 01 14 F6 7B 05


    Amethyst
    02 01 15 F6 7B 05


    Steel Plate
    02 01 16 F6 7B 05


    Sapphire
    02 01 17 F6 7B 05


    Adamantium Plate
    02 01 18 F6 7B 05


    Bronze Plate
    02 01 19 F6 7B 05


    DEX Crystal
    02 01 1B F6 7B 05


    Mithril Plate
    02 01 1A F6 7B 05


    Emerald
    02 01 1C F6 7B 05


    Gold Plate
    02 01 1D F6 7B 05


    Topaz
    02 01 1E F6 7B 05


    AquaMarine
    02 01 20 F6 7B 05


    Diamond
    02 01 1F F6 7B 05


    Power Crystal
    02 01 27 F6 7B 05


    Garnet
    02 01 21 F6 7B 05


    Black Crystal
    02 01 24 F6 7B 05


    Dark Crystal
    02 01 23 F6 7B 05


    Wisdom Crystal
    02 01 30 F6 7B 05


    LUK Crystal
    02 01 31 F6 7B 05


    Lidium
    02 01 25 F6 7B 05
     
    Marjoram Seed Oil
    02 01 02 CF 7B 05


    Marjoram Flower Oil
    02 01 03 CF 7B 05


    Lavender Seed Oil
    02 01 04 CF 7B 05


    Lavender Flower Oil
    02 01 05 CF 7B 05


    Rosemary Seed Oil
    02 01 05 CF 7B 05


    Rosemary Flower Oil
    02 01 06 CF 7B 05


    Mandarin Seed Oil
    02 01 07 CF 7B 05


    Mandarin Flower Oil
    02 01 08 CF 7B 05


    Lemon Balm Seed Oil
    02 01 09 CF 7B 05


    Lemon Balm Flower Oil
    02 01 10 CF 7B 05


    Peppermint Flower Oil
    02 01 11 CF 7B 05


    Jasmine Seed Oil
    02 01 12 CF 7B 05


    Jasmine Flower Oil
    02 01 13 CF 7B 05


    Tea Tree Seed Oil
    02 01 14 CF 7B 05


    Tea Tree Flower Oil
    02 01 15 CF 7B 05


    Chamomile Seed Oil
    02 01 16 CF 7B 05


    Chamomile Flower Oil
    02 01 17 CF 7B 05


    Patchouli Seed Oil
    02 01 18 CF 7B 05


    Patchouli Flower Oil
    02 01 19 CF 7B 05


    Juniper Berry Seed Oil
    02 01 20 CF 7B 05
     
    Quality arrow for bow
    02 01 AD 1E 7C 05


    Quality arrow for crossbow
    02 01 AE 1E 7C 05


    Strong arrow for bow
    02 01 AF 1E 7C 05


    Strong arrow for cross
    02 01 B0 1E 7C 05


    Titanum Arrow for cross
    02 01 B4 1E 7C 05
     
    Defense Ring I
    02 01 99 44 7C 05


    Deadshot Ring I
    02 01 9A 44 7C 05


    Swift Ring I
    02 01 9B 44 7C 05


    Defense Ring II
    02 01 9C 44 7C 05


    Deaddshot Ring II
    02 01 9D 44 7C 05


    Swift Ring II
    02 01 9E 44 7C 05


    Nimble Ring I
    02 01 9F 44 7C 05


    HP Ring I
    02 01 A0 44 7C 05


    MP Ring I
    02 01 A1 44 7C 05


    Deadshot Ring III
    02 01 A2 44 7C 05


    Swift Ring III
    02 01 A3 44 7C 05


    Nimble Ring II
    02 01 A4 44 7C 05


    Strength Ring I
    02 01 A5 44 7C 05


    Initelligence Ring I
    02 01 A6 44 7C 05


    Dexterity Ring I
    02 01 A7 44 7C 05


    Luck Ring I
    02 01 A8 44 7C 05


    HP Ring II
    02 01 A9 44 7C 05


    MP Ring II
    02 01 AA 44 7C 05


    Strength Ring II
    02 01 AB 44 7C 05


    Intelligence Ring II
    02 01 AC 44 7C 05


    Dexterity Ring II
    02 01 AD 44 7C 05


    Luck Ring II
    02 01 AE 44 7C 05


    Nimble Ring III
    02 01 AF 44 7C 05


    Deadshot Ring IV
    02 01 B0 44 7C 05


    Swift Ring IV
    02 01 B1 44 7C 05


    Strength Ring III
    02 01 B2 44 7C 05


    Intelligence Ring III
    02 01 B3 44 7C 05


    Dexterity Ring III
    02 01 B4 44 7C 05


    Luck Ring III
    02 01 B5 44 7C 05
     
     
    CE 00 06 ** ** 35 03 XX 00 YY 46 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40

    XX: Length of IGN in Hex
    YY: IGN in Hex
    (I recommend Tryst's Hex Converter for this)
     
    52 00 ** ** 1E 02 46 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 00
     
    D1 00 0E ** ** 63 01 00 01 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
     
    D1 00 06 ** ** 7E 04 88 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
     
    D1 00 06 ** ** 7E 04 88 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
     
     
     
    Happyville: 64 00 11 01 07 00 00 00

    Ariant PQ: 64 00 11 01 00 00 00 00

    Mu-Lung Dojo: 64 00 11 01 01 00 00 00

    Moon Bunny PQ: 64 00 11 01 09 00 00 00

    Kerning City PQ:64 00 11 01 0A 00 00 00

    Ludi PQ: 64 00 11 01 0B 00 00 00

    Orbis PQ: 64 00 11 01 0D 00 00 00

    Pyramid PQ: 64 00 11 01 05 00 00 00

    Subway PQ: 64 00 11 01 06 00 00 00

    Astaroth PQ: 64 00 11 01 62 00 00 00

    CPQ1: 64 00 11 01 02 00 00 00

    CPQ2: 64 00 11 01 03 00 00 00

    Ellin Forest PQ:64 00 11 01 0C 00 00 00

    Ghost Ship PQ: 64 00 11 01 04 00 00 00

    Lord Pirate PQ: 64 00 11 01 0E 00 00 00

    Hoblin PQ: 64 00 11 01 10 00 00 00

    Dragon Rider PQ:64 00 11 01 11 00 00 00

    Magatia: 64 00 11 01 0F 00 00 00

    Ani PQ: 64 00 11 01 16 00 00 00

    Ice Knight PQ: 64 00 11 01 17 00 00 00

    Kenta PQ: 64 00 11 01 15 00 00 00
     
     
    <Year 2021> Average Town Entrance
    64 00 11 01 00 00 00 00

    <year 2099> Midnight Harbor Entrance
    64 00 11 01 01 00 00 00

    <Year 2215> Bombed City Center Retail District
    64 00 11 01 02 00 00 00

    <Year 2216> Ruined City Intersection
    64 00 11 01 03 00 00 00

    <year 2230> Dangerous Tower Lobby
    64 00 11 01 04 00 00 00

    <Year 2503> Air Battleship Bow
    64 00 11 01 05 00 00 00

    <Year 2227>Dangerous City
    64 00 11 01 06 00 00 00
     
     
    Card game with 4x3 cards:
    D1 00 06 02 XX 00 YY 00 00

    Card game with 5x4 cards:
    D1 00 06 02 XX 00 YY 00 01

    Card game with 6x5 cards:
    D1 00 06 02 XX00 YY 00 02

    Omok game:
    D1 00 06 01 XX 00 YY 00 00
    XX: Length of text
    YY: Text in hex
     
     
    D1 00 06 04 01 00 2E
     
     
     
    62 00 BB 28 00 00 64 00 A6 FC
     
    62 00 BC 28 00 00 7F 01 D6 FB
     
     
    50 00 ** ** ** 00 FF 00 XX XX XX XX XX XX YY YY YY YY 68 19 0B 00 01 00 00 00 00 00 00 00 00 00 00 00
    XX: Damage in HEX (Little Endian Format) (Be sure to fill in the rest of the XX with 00 if it didn't fill in all the way)
    YY: Monster ID in HEX (Little Endian Format)
     
    V101>>>>V102

    out
    0x00CB > 0x00CE
    0x0052 > 0x0052
    0x00CE > 0x00D1
    0x00FD > 0x0102
    0x00DE > 0x00E3
    0x00D4 > 0x00D9


    in
    0x00AB > 0x00B3
    0x00CE > 0x00D6
    0x01DD > 0x01F1
     
     
     
    Spinel's Forest: 64 00 11 01 13 00 00 00
     
     
    E3 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 YY YY YY YYXX: Key
    YY: Skill ID in Hex
     
    A = 1E
    B = 30
    C = 2E
    D = 20
    E = 12
    F = 21
    G = 22
    H = 23
    I = 17
    J = 24
    K = 25
    L = 26
    M = 32
    N = 31
    O = 18
    P = 19
    Q = 10
    R = 13
    S = 1F
    T = 14
    U = 16
    V = 2F
    W = 11
    X = 2D
    Y = 15
    Z = 2C
    `= 29
    1 = 02
    2 = 03
    3 = 04
    4 = 05
    5 = 06
    6 = 07
    7 = 08
    8 = 09
    9 = 0A
    0 = 0B
    - = 0C
    = = 0D
    [ = 1A
    ] = 1B
    \ = 2B
    ; = 27
    ' = 28
    , = 33
    . = 34
    shift = 2A
    ctrl = 1D
    alt = 38
    space = 39
    F1 = 3B
    F2 = 3C
    F3 = 3D
    F4 = 3E
    F5 = 3F
    F6 = 40
    F7 = 41
    F8 = 42
    F9 = 43
    F10 = 44
    F11 = 57
    F12 = 58
    insert = 52
    home = 47
    pg up = 49
    pg dn = 51
    delete = 53
    end = 4F
     
    Double Swing: 42 6F 40 01
    *Full Swing - Double Swing: F7 1C 42 01
    *Over Swing - Double Swing: 09 44 42 01


    Triple Swing: E1 F5 41 01
    *Full Swing - Triple Swing: F8 2C 42 01
    *Over Swing - Triple Swing: 0A 44 42 01


    Final Blow 05 44 42 01


    Final Charge: E2 F5 41 01
    Final Toss: F3 1C 42 01
    Rolling Spin: F6 1C 42 01


    **Combo Smash: 44 6F 40 01
    **Combo Drain: E5 F5 41 01
    **Combo Fenrir: E7 F5 41 01
    **Combo Judgment: FB 1C 42 01
    **Combo Tempest: 06 44 42 01
    **Combo Barrier: 07 44 42 01
    __________________________________________________ ____________
    *Not sure if these are needed to make it work if you have Full/Over Swing
    **These are client sided until you have the correct amount of combo
     
    Double Swing: E3 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 0E 2D 31 01
    Triple Swing: E3 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 0F 2D 31 01
    Final Blow: E3 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 10 2D 31 01


     


    People who originally found their packet in here that I missed
    Riukuzaki for RiPE and InjectorGadget
    Tryst for Hex Converter
    Agency for open minigame packets
    nonpolar for smithing arrow packets
    firekevin for correcting some Mining packets
    Noi for Neo City Packets+Info
    Dexter stole CareForLucis123's Permit DC time stamp because he had problems with his
    lordtjx and khe131 for being sexy
    Dexter for updating headers, fixing, adding, and making some packets better.


    Sorry for horrible formatting.

  2. The Following 4 Users Say Thank You to Blitz For This Useful Post:

    DareoTheOreo (12-04-2011), IchigoBleach (11-18-2011), poopie321 (11-17-2011), skullkidq8 (11-27-2011)

  3. #2
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    Can't Wait Bet Gonna be Awsome


  4. #3
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    Nice.. More packets. Time for addies
    Resource Team: Feb/5/2012 - May/5/2012
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  5. #4
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    what exactly is the purpose of adding these codes to the forums?

    are these updated ce codes?

  6. #5
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    Quote Originally Posted by gibbs View Post
    what exactly is the purpose of adding these codes to the forums?

    are these updated ce codes?
    They're packets used for cheating ingame.
    You can use a packet sender hack to use these packets.
    mpghsketchy@hotmail.com

  7. #6
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    N where do i get that so called packet editor that WORKS? and is compatible wit 1.0.3

  8. #7
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    Some are built in hacks. But google for RiPe.
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  9. #8
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    thank youu brooo !
    Life Is Simple , We Complicate It.


  10. #9
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    how do i change dex to str ?

  11. #10
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    Quote Originally Posted by shanerob View Post
    how do i change dex to str ?
    Thats not how ap distribution works.

    Its when you send packets it puts ap into that column.value.
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  12. #11
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    can u make a guide 4 this

  13. #12
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    thanks for the packets

  14. #13
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    Quote Originally Posted by skullkidq8 View Post
    can u make a guide 4 this
    Pretty self explanatory. Copy and paste in sender and press spam.
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