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  1. Hey... I know this will be a public post... but I decided***? it was worth it.

    <Code>
    if (isnil "Ug8YtyGyvguGF" ) then {Ug8YtyGyvguGF=0};

    if (Ug8YtyGyvguGF==0) then
    {
    Ug8YtyGyvguGF=1;
    hint "Infinite Ammo ON!";
    while {Ug8YtyGyvguGF==1} do
    {
    vehicle player setVehicleAmmo 0.99;
    sleep 0.01;
    }

    }
    else
    {
    hint "Infinite Ammo OFF!";
    Ug8YtyGyvguGF=0;
    };
    </code>
    There's the Inf Ammo.

    <code>
    TitleText [format["Spawning Artillery"], "PLAIN DOWN"]
    ~1
    TitleText [format[" "], "PLAIN DOWN"]

    deletevehicle vehicle player;PLANE1 = createVehicle ['ARTY_R_227mm_HE_Rocket',[(getPos player) select 0,(getPos player) select 1,150], [], 0, 'FLY'];Player moveInDriver PLANE1;


    closedialog 0;

    </code>

    Thats something I found by accident...Spawns a missile pod, though.

    Both of those are *.sqf...
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About sinsinx

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About sinsinx
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hax breh
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