WarRock Philippines Structs
Hello, i was bored so i decided to code some structs :)
Player contains
- OnePositionKill 1
- OnePositionKill 2
- OnePositionKill 3
- NoRecoil 1
- NoRecoil 2
- NoRecoil 3
- Struct size
- No fall damage
- ofs_x
- ofs_z
- ofs_y
- Autoplant (for Close Quarters combat)
Server contains
- Premium color
- Premium days
- Ping limit
- SuperMaster
- Slot 1
- Slot 2
- Slot 3
- Slot 4
- Slot 5
- Slot 6
- Slot 7
- Slot 8
- Visual Level
- Visual Dinar
Source Code
Code:
//----------------------------------------//
//----------------------------------------//
//---| WarRock Philippinnes structs |---//
//---| Date: 21/10/2012 |---//
//---| Coder: AeroMan |---//
//----------------------------------------//
//----------------------------------------//
struct cplayer
{
char unknown0[7440]; //00000
DWORD Struct_size; //01D10
char unkonwn1[42800]; //01D14
float NoRecoil1; //0C444
float NoRecoil2; //0C448
float NoRecoil3; //0C44C
char unknown2[15876]; //0C450
float OnePositionKill1; //10254
float OnePositionKill2; //10258
float OnePositionKill3; //1025C
char unkonwn3[136]; //10260
float Nofalldamage; //102E8
char unknown4[20]; //102EC
float Position_x; //10300
char unknown5[4]; //10304
float Position_z; //10308
char unknown6[4]; //1030C
float Position_y; //10310
char unknown7[92]; //10314
float Autoplant; //10370
}; //Size=10370(66416)
struct cserver
{
char unknown0[1404]; //000000
long Premium1; //00057C
long Premium2; //000580
char unknown1[588]; //000584
DWORD Ping; //0007D0
char unknown2[792724]; //0007D4
int Supermaster; //0C2068
char unknown3[262460]; //0C206C
BYTE Slot1; //1021A8
BYTE Slot2; //1021A9
BYTE Slot3; //1021AA
BYTE Slot4; //1021AB
BYTE Slot5; //1021AC
BYTE Slot6; //1021AD
BYTE Slot7; //1021AE
BYTE Slot8; //1021AF
char unknown4[99424]; //1021B0
long Level; //11A610
char unknown5[12]; //11A614
long Dinar; //11A620
}; //Size=11A620(1156640)
struct base_check
{
char unknown0[10301592]; //000000
cserver *cServer; //9D3098
char unknown1[1073908]; //9D309C
cplayer *cPlayer; //AD9390
}; //Size=AD9390(11375504)
base_check *g_pBase;
Special thanks to
- Nick Jay Baguio
- Nick Jay Baguio
Thanks for checking my 2 pointers!
Have fun :)