Hello,
I want to change that looping warning sound that you hear when a tactical nuke is incoming. But I really can't find the Sound file(s).
Does anyone know the location of the sound file(s)?
Thanks for your help
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Hello,
I want to change that looping warning sound that you hear when a tactical nuke is incoming. But I really can't find the Sound file(s).
Does anyone know the location of the sound file(s)?
Thanks for your help
@ednet
Yes, here:
https://www.mpgh.net/forum/323-call-d...ollection.html
Under:Sound Lines:Quote:
maps/mp/killstreaks
You will have to use:Quote:
clockObject playSound( "ui_mp_nukebomb_timer" );
player playlocalsound( "nuke_incoming" );
player playlocalsound( "nuke_explosion" );
player playlocalsound( "nuke_wave" );
But that is only if you gone use if for you (Every single player)Quote:
self instead of player / clockObject
@Jorndel
Okay thanks for that but what's the location of the .mp3 or whatever that I will change?
example: modern warfare 2/main/iw_20.iwd
I'm changing music from the game (multiplayer) and I wish to play a song instead of that sound.
@ednet
It depends on your language side, locations:
But the ticking sound...Quote:
iw00
iw01
iw03
iw04 (Mostly like this.)
iw05
I am not sure of, look here how to search:
https://www.mpgh.net/forum/281-call-d..****-winrar.html