Yea, i think so to:)
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you can't just place a detour at the beginning of endscene, xtrap detects that. you need to hook somewhere deeper in the function.
obviously you need to use a detour but u cannot just use your standard jmp detour.
it is common for anti-cheats to log md5 of modules and compare it to a blacklist. you can just make your loader change some bytes at the end of the hack every time you inject to fool them. or you can manually map it.
i dont think d3d9.dll changes in 32 and 64 bit. it is only different between XP and Vista/7 (vista & 7 is same). so you need to have one hook for XP and one for Vista/7. i just downloaded a copy of XP on VMWare and worked on it from there to get XP working. you can't run CF in it but a test enviroment is fine.
I use the old detour hook the one that is patched....and @~FALLEN known as cody told me on MSN that xtrap doesnt have a liscence for 64 bit systems so he cant detect my D3D Wallhack...although it uses DetourFunction ...
---------- Post added at 01:32 PM ---------- Previous post was at 01:31 PM ----------
dude...cody told me so...@~FALLEN~ and he is 10 times better than u...so shut up and go home...
/rage i want 64 bit os !!!!!!!!!!!!!!!
Flame War Ended ? Haha .....