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Type: Posts; User: MarkHC

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  1. [Tutorial] Changing the PE (which is what you are doing)...

    Changing the PE (which is what you are doing) doesnt do anything. If you dont believe me run NtQueryInformationProcess with ProcessExecuteFlags class.

    If you really want to disable DEP/ASLR you...
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    [Source Code] This doesnt even make sense and you dont know...

    This doesnt even make sense and you dont know what you are doing. Let me explain.

    This is the instruction you are changing:

    https://i.imgur.com/LQ1eKxu.png

    Where edx is the base entity and...
  3. Thread: MarkHC Base

    by MarkHC
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    [Help] Not sure what you mean, but it was coded on...

    Not sure what you mean, but it was coded on VS2015 with the Windows 10 SDK.

    @OP Either try installing the Win10 SDK, which can be found here:...
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    [Help] Debug your code. Is it a access violation? What...

    Debug your code. Is it a access violation? What line does it crash on?

    You can checkout my ****** for examples. The base I posted sometime ago is still up2date https://******.com/markhc/csgosimple
  5. Thread: Ray trace masks

    by MarkHC
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    [Help] I've replied to you on that other forum the same...

    I've replied to you on that other forum the same thing im gonna say here, you cannot use RayTrace to check for smokes.
  6. Thread: Going Internal

    by MarkHC
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    [Help] You're pretty fucking bad at doing research then....

    You're pretty fucking bad at doing research then.

    There's Valve's Official SDK https://******.com/ValveSoftware/source-sdk-2013
    There's Valve's Leaked 2007 SDK which you can find on google...
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    [Source Code] CSGO Simple internal base

    I've commented everything I thought appropriate, and in due time I mean to add more comments to the files from the SourceEngine SDK that are included on the project.

    It's nothing special, as...
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    [Source Code] Yes I use __stdcall myself. The way you worded...

    Yes I use __stdcall myself. The way you worded your questions made me think you were new to this so I explained why he was using __fastcall and how it worked. Or maybe its the way I replied the first...
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    [Source Code] Now try to add a hook on...

    Now try to add a hook on ExempleClass::DoSomething and come back with your findings.

    EDIT: Here's what I meant:

    OverrideView is declared by CS:GO as void IClientMode::OverrideView(CViewSetup*...
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    [Source Code] The engine uses __thiscall, but you cant declare...

    The engine uses __thiscall, but you cant declare __thiscall functions outside a class, so people use __stdcall or __fastcall, with the ECX register as first parameter.



    I play regularly with...
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    [Source Code] I dont know. I've been spoofing/modifying...

    I dont know. I've been spoofing/modifying whatever I want with no problems so far. I know that changing r_drawothermodels is supposed to give Untrusted if you dont spoof it, you can try that one XD
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    [Source Code] Yes, you most definitely can. Although I confess...

    Yes, you most definitely can. Although I confess I dont use it (I remove all of the visual recoil on FrameStageNotify).

    If you also set weapon_recoil_scale to 0 and get full No VISUAL Recoil. But...
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    [Discussion] No you cannot.

    No you cannot.
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    [Source Code] Thanks. Just to nitpick though: You should...

    Thanks.

    Just to nitpick though:

    You should use #pragma warning(push) before disabling the warnings and #pragma warning(pop) and the end of the file.

    #pragma warning(push) saves the warning...
  15. Thread: Name change

    by MarkHC
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    Name change

    Hey Liz, how are you? :)

    I'd like to have my username changed to MarkHC, please. I've checked and it is not taken.

    Thanks.
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    [Source Code] I disagree. IMO if you can avoid hooking, you...

    I disagree. IMO if you can avoid hooking, you should. Setting a CVar value is faster and easier.

    That is if you are hooking JUST to change fov. If you also want to do other things, like remove the...
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    [Source Code] Could also just use the...

    Could also just use the viewmodel_fov/fov_cs_debug cvar. No hooks needed.
  18. [Help] Google.com

    Google.com
  19. [Help] No you wont get banned just for that. I've used...

    No you wont get banned just for that. I've used D3D since forever because it is a lot more powerful than the engine functions.
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    [Help] https://github.com/ValveSoftware/source-sdk-2013/b...

    https://******.com/ValveSoftware/source-sdk-2013/blob/0d8dceea4310fde5706b3ce1c70609d72a38efdf/mp/src/public/cdll_int.h#L425



    if( IsTakingScreenshot() ){
    //Dont draw esp
    }
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    [Help] They dont detect hacks using only signatures. You...

    They dont detect hacks using only signatures. You still need an open handle to the game window to be able to read its memory and that can be detected (given time).

    What I mean is, you can use C,...
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    [Help] Constructor is automatically called whenever you...

    Constructor is automatically called whenever you define/create an object (that is not a pointer).

    sethxi Debug your code. Visual Studio makes it really easy to find out where it crashes, it...
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    [Solved] Thanks Liz. It was the same email I had tried,...

    Thanks Liz. It was the same email I had tried, but for some reason I hadn't received any message the first time. :-)

    Everything sorted out now.
  24. [Info] I've had some problems with my ISP the last 2...

    I've had some problems with my ISP the last 2 days. Everything solved now. Anyone instered in getting boosted contact me here on mpgh, or add me on Skype: mpgh.insane



    Accepted the invite and...
  25. [Info] MouldyNoodles , epars Sorry, I was (and am)...

    MouldyNoodles , epars

    Sorry, I was (and am) busy with college today. I will add you, but I cannot boost you today.



    Hmm, I got VACed on another account. What's the problem? When I say im...
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