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  1. #16
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    Quote Originally Posted by whatup777 View Post
    You going crazy.

    Oh well. Quit Computer Games. Get an Xbox.

    JAJAJAJAJAJJAJAJAJA
    xbox is for noobs jaja
    only computer games are for epic masturbat0rs

    Objective : Get everybody to quit CA.

  2. #17
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    MY MENU MADE BY MEEEE

    [php]
    #ifndef _MENU_H
    #define _MENU_H

    #pragma once

    #include "includes.h"

    //Commented are the steam colors.

    //const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 255, 78, 88, 68 );
    const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 225, 150, 150, 150 );

    //const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 136, 144, 129 );
    const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 215, 215, 215 );

    //const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 37, 48, 32 );
    const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 60, 60, 60 );

    //const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 255, 62, 70, 55 );
    const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 200, 110, 110, 110 );

    //const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 196, 181, 80 );
    const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 190, 190, 190 );

    //const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 200, 136, 144, 129);
    const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 255, 125, 125, 125);

    const D3DCOLOR White = D3DCOLOR_ARGB( 255, 255, 255, 255 );
    const D3DCOLOR Black = D3DCOLOR_ARGB( 255, 0, 0, 0 );

    const int TotalTabs = 5;
    const int MaxBoxs = 61;
    const int MaxArrs = 13;

    struct MenuSettings{
    bool Show, DoOnce;
    int TabIndex, TotalTabs, MaxTabs,
    LeftButton, RightButtonX;
    };

    struct Tabs{
    bool OnOff;
    char *name;
    };

    struct CheckBox{
    bool OnOff;
    char *name;
    };

    struct sArrowList{
    int Value;
    };

    class cMenu
    {
    public:

    POINT Cur;
    CheckBox cBox[MaxBoxs];

    int NameEsp, DistanceEsp, HealthBars, BoxEsp, LineEsp, VisibleChecks, NpcEsp, MaxFov,
    DefualtFov, iSpeed, Aimbot, Radar, iAimKey, iRemoteKill,
    iMenuKey, iTeleKey, AimBone, AimMode;

    cMenu( void )
    {
    iAimKey = VK_CAPITAL;
    iMenuKey = VK_INSERT;
    iTeleKey = 88;
    NameEsp = 0;
    DistanceEsp = 0;
    HealthBars = 0;
    BoxEsp = 0;
    LineEsp = 0;
    VisibleChecks = 0;
    NpcEsp = 0;
    Aimbot = 0;
    Radar = 0;
    AimBone = 0;
    AimMode = 0;
    iRemoteKill = 0;

    MaxFov = 360;
    DefualtFov = 360;

    mSet.Show = false;
    mSet.TabIndex = 0;
    mSet.TotalTabs = 0;
    mSet.MaxTabs = TotalTabs;

    LockView = false;

    for( int i = 0; i < mSet.MaxTabs; i++)
    if( i == 0 )
    Tab[i].OnOff = true;
    else
    Tab[i].OnOff = false;

    for( int i = 0; i < MaxBoxs; i++ )
    cBox[i].OnOff = false;

    for( int i = 0; i < MaxArrs; i++ )
    {
    Arr[i].Value = 0;

    if( i == 8 )
    Arr[i].Value = VK_CAPITAL;
    else if( i == 9 )
    Arr[i].Value = VK_INSERT;
    else if( i == 10 )
    Arr[i].Value = 88;
    }
    }

    //////////////////////////////////////////////////////////////////////////
    //Check box Management

    int GetCheckBoxIndexFromName( char *name )
    {
    for( int i = 0; i < MaxBoxs; i++ )
    if( strcmp( name, cBox[i].name ) == 0 )
    return i;

    return 0;
    }

    bool GetClickedStatusFromCBoxName( char *name )
    {
    for( int i = 0; i < MaxBoxs; i++ )
    if( strcmp( name, cBox[i].name ) == 0 )
    return cBox[i].OnOff;

    return false;
    }

    //////////////////////////////////////////////////////////////////////////

    void RenderMenu( float x, float y, float w, float h );
    void DrawGuiBox( float x, float y, float w, float h, char *Text );
    private:

    bool LockView;
    float Pitch, Yaw;

    MenuSettings mSet;
    Tabs Tab[TotalTabs];
    sArrowList Arr[MaxArrs];
    CTimer AreaCheck[MaxArrs];
    CTimer ClickCheck[MaxBoxs];

    char *GetMenuKey( int i );

    int CheckTabs( float x, float y, float w, float h );
    void DrawCheckBox( int i, char *Text, float x, float y );
    void DrawTabButton( char *Text, float w, float h, float x, float y );
    void DrawOptionGrouping( float x, float y, float h, char *Text, int TextXOffset );
    int GlobalCheck( int i , float x, float y, float w, float h, int speed, CTimer* timerList );
    int ArrowList( int i, float x, float y, int max, char** Array, char *Title, int Speed );
    };

    extern class cMenu* menu;

    #endif
    [/php]




  3. #18
    Crash's Avatar
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    Quote Originally Posted by AVGN View Post
    MY MENU MADE BY MEEEE

    [php]
    #ifndef _MENU_H
    #define _MENU_H

    #pragma once

    #include "includes.h"

    //Commented are the steam colors.

    //const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 255, 78, 88, 68 );
    const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 225, 150, 150, 150 );

    //const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 136, 144, 129 );
    const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 215, 215, 215 );

    //const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 37, 48, 32 );
    const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 60, 60, 60 );

    //const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 255, 62, 70, 55 );
    const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 200, 110, 110, 110 );

    //const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 196, 181, 80 );
    const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 190, 190, 190 );

    //const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 200, 136, 144, 129);
    const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 255, 125, 125, 125);

    const D3DCOLOR White = D3DCOLOR_ARGB( 255, 255, 255, 255 );
    const D3DCOLOR Black = D3DCOLOR_ARGB( 255, 0, 0, 0 );

    const int TotalTabs = 5;
    const int MaxBoxs = 61;
    const int MaxArrs = 13;

    struct MenuSettings{
    bool Show, DoOnce;
    int TabIndex, TotalTabs, MaxTabs,
    LeftButton, RightButtonX;
    };

    struct Tabs{
    bool OnOff;
    char *name;
    };

    struct CheckBox{
    bool OnOff;
    char *name;
    };

    struct sArrowList{
    int Value;
    };

    class cMenu
    {
    public:

    POINT Cur;
    CheckBox cBox[MaxBoxs];

    int NameEsp, DistanceEsp, HealthBars, BoxEsp, LineEsp, VisibleChecks, NpcEsp, MaxFov,
    DefualtFov, iSpeed, Aimbot, Radar, iAimKey, iRemoteKill,
    iMenuKey, iTeleKey, AimBone, AimMode;

    cMenu( void )
    {
    iAimKey = VK_CAPITAL;
    iMenuKey = VK_INSERT;
    iTeleKey = 88;
    NameEsp = 0;
    DistanceEsp = 0;
    HealthBars = 0;
    BoxEsp = 0;
    LineEsp = 0;
    VisibleChecks = 0;
    NpcEsp = 0;
    Aimbot = 0;
    Radar = 0;
    AimBone = 0;
    AimMode = 0;
    iRemoteKill = 0;

    MaxFov = 360;
    DefualtFov = 360;

    mSet.Show = false;
    mSet.TabIndex = 0;
    mSet.TotalTabs = 0;
    mSet.MaxTabs = TotalTabs;

    LockView = false;

    for( int i = 0; i < mSet.MaxTabs; i++)
    if( i == 0 )
    Tab[i].OnOff = true;
    else
    Tab[i].OnOff = false;

    for( int i = 0; i < MaxBoxs; i++ )
    cBox[i].OnOff = false;

    for( int i = 0; i < MaxArrs; i++ )
    {
    Arr[i].Value = 0;

    if( i == 8 )
    Arr[i].Value = VK_CAPITAL;
    else if( i == 9 )
    Arr[i].Value = VK_INSERT;
    else if( i == 10 )
    Arr[i].Value = 88;
    }
    }

    //////////////////////////////////////////////////////////////////////////
    //Check box Management

    int GetCheckBoxIndexFromName( char *name )
    {
    for( int i = 0; i < MaxBoxs; i++ )
    if( strcmp( name, cBox[i].name ) == 0 )
    return i;

    return 0;
    }

    bool GetClickedStatusFromCBoxName( char *name )
    {
    for( int i = 0; i < MaxBoxs; i++ )
    if( strcmp( name, cBox[i].name ) == 0 )
    return cBox[i].OnOff;

    return false;
    }

    //////////////////////////////////////////////////////////////////////////

    void RenderMenu( float x, float y, float w, float h );
    void DrawGuiBox( float x, float y, float w, float h, char *Text );
    private:

    bool LockView;
    float Pitch, Yaw;

    MenuSettings mSet;
    Tabs Tab[TotalTabs];
    sArrowList Arr[MaxArrs];
    CTimer AreaCheck[MaxArrs];
    CTimer ClickCheck[MaxBoxs];

    char *GetMenuKey( int i );

    int CheckTabs( float x, float y, float w, float h );
    void DrawCheckBox( int i, char *Text, float x, float y );
    void DrawTabButton( char *Text, float w, float h, float x, float y );
    void DrawOptionGrouping( float x, float y, float h, char *Text, int TextXOffset );
    int GlobalCheck( int i , float x, float y, float w, float h, int speed, CTimer* timerList );
    int ArrowList( int i, float x, float y, int max, char** Array, char *Title, int Speed );
    };

    extern class cMenu* menu;

    #endif
    [/php]
    NUUU YOUSE GOTTA MAKE NEW THREAD.
    I'LL MAKE NEW THREAD FOR POSTING VIP SOAUCES AJAJA>

  4. #19
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    NOOOOOO

    DABE DELETED THOSE THREADS HIMSELF




  5. #20
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    Why?I think you guyz shouldn't post it. Otherwise this section is pointless!

  6. #21
    Crash's Avatar
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    Quote Originally Posted by Zane Slayman View Post
    Why?I think you guyz shouldn't post it. Otherwise this section is pointless!
    EXACTLY.


    I lol'd @ your post

  7. #22
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    AJAJAJAJAJAJAJAJAJA ????????????

    Whats is AJAJAJAJAJAJAJAJAJA ???????????????

  8. #23
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    You Americans stop using this idiot laugh and use this, "kkkkk"

    Ok? kkkkkkkkkkkkkkkkk

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    iShockYouuu (01-11-2011)

  10. #24
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    Quote Originally Posted by AVGN View Post
    MY MENU MADE BY MEEEE

    [php]
    #ifndef _MENU_H
    #define _MENU_H

    #pragma once

    #include "includes.h"

    //Commented are the steam colors.

    //const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 255, 78, 88, 68 );
    const D3DCOLOR LightAvacado = D3DCOLOR_ARGB( 225, 150, 150, 150 );

    //const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 136, 144, 129 );
    const D3DCOLOR LightOutline = D3DCOLOR_ARGB( 255, 215, 215, 215 );

    //const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 37, 48, 32 );
    const D3DCOLOR DarkOutline = D3DCOLOR_ARGB( 255, 60, 60, 60 );

    //const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 255, 62, 70, 55 );
    const D3DCOLOR DarkInsideFill = D3DCOLOR_ARGB( 200, 110, 110, 110 );

    //const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 196, 181, 80 );
    const D3DCOLOR OffYellow = D3DCOLOR_ARGB( 255, 190, 190, 190 );

    //const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 200, 136, 144, 129);
    const D3DCOLOR GreyGreen = D3DCOLOR_ARGB( 255, 125, 125, 125);

    const D3DCOLOR White = D3DCOLOR_ARGB( 255, 255, 255, 255 );
    const D3DCOLOR Black = D3DCOLOR_ARGB( 255, 0, 0, 0 );

    const int TotalTabs = 5;
    const int MaxBoxs = 61;
    const int MaxArrs = 13;

    struct MenuSettings{
    bool Show, DoOnce;
    int TabIndex, TotalTabs, MaxTabs,
    LeftButton, RightButtonX;
    };

    struct Tabs{
    bool OnOff;
    char *name;
    };

    struct CheckBox{
    bool OnOff;
    char *name;
    };

    struct sArrowList{
    int Value;
    };

    class cMenu
    {
    public:

    POINT Cur;
    CheckBox cBox[MaxBoxs];

    int NameEsp, DistanceEsp, HealthBars, BoxEsp, LineEsp, VisibleChecks, NpcEsp, MaxFov,
    DefualtFov, iSpeed, Aimbot, Radar, iAimKey, iRemoteKill,
    iMenuKey, iTeleKey, AimBone, AimMode;

    cMenu( void )
    {
    iAimKey = VK_CAPITAL;
    iMenuKey = VK_INSERT;
    iTeleKey = 88;
    NameEsp = 0;
    DistanceEsp = 0;
    HealthBars = 0;
    BoxEsp = 0;
    LineEsp = 0;
    VisibleChecks = 0;
    NpcEsp = 0;
    Aimbot = 0;
    Radar = 0;
    AimBone = 0;
    AimMode = 0;
    iRemoteKill = 0;

    MaxFov = 360;
    DefualtFov = 360;

    mSet.Show = false;
    mSet.TabIndex = 0;
    mSet.TotalTabs = 0;
    mSet.MaxTabs = TotalTabs;

    LockView = false;

    for( int i = 0; i < mSet.MaxTabs; i++)
    if( i == 0 )
    Tab[i].OnOff = true;
    else
    Tab[i].OnOff = false;

    for( int i = 0; i < MaxBoxs; i++ )
    cBox[i].OnOff = false;

    for( int i = 0; i < MaxArrs; i++ )
    {
    Arr[i].Value = 0;

    if( i == 8 )
    Arr[i].Value = VK_CAPITAL;
    else if( i == 9 )
    Arr[i].Value = VK_INSERT;
    else if( i == 10 )
    Arr[i].Value = 88;
    }
    }

    //////////////////////////////////////////////////////////////////////////
    //Check box Management

    int GetCheckBoxIndexFromName( char *name )
    {
    for( int i = 0; i < MaxBoxs; i++ )
    if( strcmp( name, cBox[i].name ) == 0 )
    return i;

    return 0;
    }

    bool GetClickedStatusFromCBoxName( char *name )
    {
    for( int i = 0; i < MaxBoxs; i++ )
    if( strcmp( name, cBox[i].name ) == 0 )
    return cBox[i].OnOff;

    return false;
    }

    //////////////////////////////////////////////////////////////////////////

    void RenderMenu( float x, float y, float w, float h );
    void DrawGuiBox( float x, float y, float w, float h, char *Text );
    private:

    bool LockView;
    float Pitch, Yaw;

    MenuSettings mSet;
    Tabs Tab[TotalTabs];
    sArrowList Arr[MaxArrs];
    CTimer AreaCheck[MaxArrs];
    CTimer ClickCheck[MaxBoxs];

    char *GetMenuKey( int i );

    int CheckTabs( float x, float y, float w, float h );
    void DrawCheckBox( int i, char *Text, float x, float y );
    void DrawTabButton( char *Text, float w, float h, float x, float y );
    void DrawOptionGrouping( float x, float y, float h, char *Text, int TextXOffset );
    int GlobalCheck( int i , float x, float y, float w, float h, int speed, CTimer* timerList );
    int ArrowList( int i, float x, float y, int max, char** Array, char *Title, int Speed );
    };

    extern class cMenu* menu;

    #endif
    [/php]
    Thats all from Gellins Vip Base.

    Thanks Cosmos


  11. #25
    ac1d_buRn's Avatar
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    Quote Originally Posted by Crash View Post
    xbox is for noobs jaja
    only computer games are for epic masturbat0rs

    Objective : Get everybody to quit CA.
    Xbox owns

  12. The Following User Says Thank You to ac1d_buRn For This Useful Post:

    Alessandro10 (01-06-2011)

  13. #26
    Alessandro10's Avatar
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    Yesterday updated unlock my xbox 360 (Ixtreme Lite touch +), then was much warmer, I put 4 coolers ..

  14. #27
    -Dimensions-'s Avatar
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    //Leeched

    From Gellin's VIP Base.

  15. #28
    Crash's Avatar
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    Quote Originally Posted by -Dimensions- View Post
    //Leeched

    From Gellin's VIP Base.
    This time I'ma have to say no to that. Gellin did not make this.

  16. #29
    -Dimensions-'s Avatar
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    Quote Originally Posted by Crash View Post
    This time I'ma have to say no to that. Gellin did not make this.
    My Bad I posted something similar in the other thread and then went back to it, i thought it was deleted so i posted it here. Good job.

  17. #30
    whatup777's Avatar
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    Go Go Go. Quit CA.
    Quotes I live by.


    A foolish person learns from his mistakes, I wise person learns from others.
    Quote Originally Posted by AVGN View Post



    mhm

    i live in texas

    i was at the grocery store with my son. He saw a mexican guy, and he said "Look daddy! a mower man!"

    he's 4 yrs old

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