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  1. #1
    Zolmex's Avatar
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    [NR-Core] Guild Hall fix

    I did struggle to make this work, but sometimes the solution is more simple than you think it is

    Go to UsePortalHandler.cs (wServer.networking.handlers)
    Find HandleGuildPortal function
    Find player.Reconnect(world); and replace with
    Code:
    player.Reconnect(world.GetInstance(player.Client));
    Now go to UnrankedCommands.cs (wServer.realm.commands)
    Find GhallCommand and replace it with this
    Code:
    class GhallCommand : Command    {
            public GhallCommand() : base("ghall") { }
    
    
            protected override bool Process(Player player, RealmTime time, string args)
            {
                if (player.GuildRank < 0)
                {
                    player.SendError("You need to be in a guild.");
                    return false;
                }
    
    
                var proto = player.Manager.Resources.Worlds["GuildHall"];
                var world = player.Manager.GetWorld(proto.id);
                player.Reconnect(world.GetInstance(player.Client));
                return true;
            }
        }
    done, now just put the maps (attached) in your worlds folder and it should be working
    make sure you have followed every step correctly before saying that you got an error
    <b>Downloadable Files</b> Downloadable Files
    hi

  2. The Following 4 Users Say Thank You to Zolmex For This Useful Post:

    adminjotek (03-21-2019),Kataror (08-09-2020),m7mdsa707 (02-26-2020),theprofull (03-08-2019)

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