Make pet level var and in player.level just inscase pet level when player get xp/level and store all that in db
i was thinking about adding pet leveling to my server
it would take a long time and it would be very hard so i need some assistance/help on it.
pm me on MPGH if you wanna help (don't PM if you are not experienced in private servers)
let me explain pet leveling some more:
a bit like a player
you kill an entity you level up
i was thinking you kill the entity then your pet gains a level
your pet will be soulbound to an item
so you will never lose your pet
the higher the level the higher the heal ofc.
Make pet level var and in player.level just inscase pet level when player get xp/level and store all that in db
That would be pretty sick actually.
Transferred (07-30-2015)
Well the pet already levels up, but with feedpower, just use this as a base
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Hummmmm...
I like having a unique pet table in the database. While you can base it from fabiano, I suggest removing a lot of the unnecessary variables that really mean the same thing (kabam struct is hella lengthy and redundant).
An item to spawn your pet? Sure, it would be fine if everyone only had one pet. People like me tend to hoard lots of random things like dreidels and jalapeno's. You'd need to devise a special function for that item (or store unique pets in different unique items) if you had more than one.
The heal shouldn't be a problem.