You should have wrote this thread on the discussion section. Anyway I think you should try playing with the files in the GUN_T_PV_AR rez files there, maybe it should help :]
Personally I am doing a project!
my project is a total conversion of M416
for M416CQB
only that I'm with 1 problem.
I like the texture of these 2 shares show.
just do not show.
if someone has something in mind ajuda ai!
You should have wrote this thread on the discussion section. Anyway I think you should try playing with the files in the GUN_T_PV_AR rez files there, maybe it should help :]
My Mods/Patch
M16A3 to ScarL Trispear & M4A1 to M4A1 CQB Sobmod - https://www.mpgh.net/forum/210-combat...od-colour.html
Gold Plated G36E, L96A1 and Launchers - https://www.mpgh.net/forum/210-combat...36e-l96a1.html
Did you try switching the textures in GUN_T_PV_AR? That's where the graphics of the gun are, the GUN_M_PV_AR are the 3d models.
this happens with the clip of the p90 when you make another gun look like it.
IDK where the textures go...
This I already know.
only the 3D M416CQB it performs the textures of places that the M416 does not run!
those textures dont show up becasue there not part of the normal m416, they are commanded to go with the M416 CQB, and we can not change it