i tried making a dll out of my cheat but you may have problems with your memory class, just make a new project, then choose Windows Application and click next then choose dll and empty project. i dont REALLY know but thats how to make the dll
Hello,
I can't find some good tutorial on how to make internal hack.
So if you know some please tell me.
-- Of topic --
Packet tuts would be nice too.
I would walk five hundreds miles.
i tried making a dll out of my cheat but you may have problems with your memory class, just make a new project, then choose Windows Application and click next then choose dll and empty project. i dont REALLY know but thats how to make the dll
An internal hack is synchronized with the games code usually through a hook of some kind.
Most people create Dll's that are injected into the game.
Once injected you are within the same memory space as the executing game code and you can directly read/write from/to the game.
There is no need for an API like ReadProcessMemory/WriteProcessMemory.
Where externally you might do something like this:
Internally you could do this:Code:uintptr_t dwLocalPlayer = uintptr_t(); ReadProcessMemory(hProcess, reinterpret_cast<LPCVOID>(clientDll + m_dwLocalPlayer), &dwLocalPlayer, sizeof(uintptr_t), NULL);
// Edit: might release a simple internal source so you see how one worksCode:uintptr_t dwLocalPlayer = *(uintptr_t*)(clientDll + m_dwLocalPlayer);
Last edited by Chris; 08-12-2015 at 07:33 PM.
Thanks guys.
I would walk five hundreds miles.
Chris (08-13-2015)
If you just learned C++ you wouldn't need tutorials
OP can't even do shit ? Please this community suppose to help each other not facking insult another just cause they ask for something.
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Find me a book that explains everything I need to make internal hack and you are my man.
I would walk five hundreds miles.
With just using the SDK he has what parts will get me VAC banned?