u just rename the L96 files to the SR25 files, then inject
there is a tut for that aswell.. somewere
Hey, if anybody could take the time to help me, it would be much appreciated..
Well, I followed the tutorial in the other forum section and I know how to edit textures pretty easy, basically.. but how would I go about assigning one gun another one's properties? I understand damage and accuracy is server-based, but some people still can mod the L96 to the SR25, or the knife to the RoF of a minigun - how does one assign properties like this?
Would be much appreciated if someone could help me. I extracted the Guns_M file and have all the .LTB files of the assault rifles, but not exactly sure how I could give the L96 the RoF and portability of a SR25.. :-/
u just rename the L96 files to the SR25 files, then inject
there is a tut for that aswell.. somewere
this is the stuff i need.
i injected an edited file and ingame itt didnt show up what did i do wrong i was testing so i drew white lines all over it. didnt show up tho
Did you change the RezNew files to .rez and backup your old files?
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kingofakourt (12-24-2009)
uhhh 1 sec ill check
EDIT: i didnt do the reznew thing. thanks now do i even need to convert when im going to change names?