I checked the source, its safe //Approved by me lol
EDIT:
Code:
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
private void timer1_Tick(object sender, EventArgs e)
{
UdpClient client = new UdpClient(0);
string s = "DATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATADATA";
byte[] bytes = Encoding.ASCII.GetBytes(s);
for (int i = 0; i < (this.trackBar1.Value * 5); i++)
{
try
{
clien*****nnect("27.27.27.27", 0);
client.Send(bytes, s.Length);
}
catch (Exception exception1)
{
Console.WriteLine(exception1.ToString());
}
}
}
i saw that your program sends like:
TUDUDUDUDUUDUDU as UDP msg i tink steam can make this easely detectable and might need to use it as followed:
Code:
int sht;
Random lol = new Random();
string s = "";
for (int i = 0; i < 35; i++)
{
sht = lol.Next(1, 5);
if(lol == 1)
{
s = s + "a";
}
if(lol == 2)
{
s = s + "a";
}
if(lol == 3)
{
s = s + "a";
}
if(lol == 4)
{
s = s + "a";
}
if(lol == 5)
{
s = s + "a";
}
}