Sorry to bother you, Noob question.
Can you explain what this is usefull for?
Now, it doesnt take a genious to update them, but for those who dont know how, here is how.
1) Go to a website called
www miniwebtool com/hex-calculator
(replace spaces with a .)
2) Put your first BROKEN offset in.
3) Then your second UPDATED offset.
4) Set the mode to SUBTRACT
5) Calculate.
6) Then you got yourself a number. (Newest Number: 23b30)
7) Take your BROKEN Offset in Number 1
8) Put your new number in Number 2
9) Change it to ADDITION
10) Calculate. There is your new offset!
Sorry to bother you, Noob question.
Can you explain what this is usefull for?
Just to be clear, if i calculate the new offset, or offset change, this number 23b30 is for all broken offsets? So, broken offset + 23b30 is new one? I mean, i dont have to do substract for every broken offset. Just do it once and add the differance to every broken offset to het the new one.
Last edited by wyvern1990; 11-16-2015 at 11:26 AM.
That in no way works.
Function/data alignment between compiles does not strictly adhere to one offset.
fl4zh (11-16-2015),[NEWACCOUNT]Yano (11-22-2015)
Well, if that fails, then just re-find the offset the original way. Or atleast try messing around with certain offsets till it works.
- - - Updated - - -
It should work, just add the number onto them and boom you got yourself updated offsets.
Will only work for offsets that are in one Class, for example Ammo,Health,Name
akim14 (11-23-2015)