How to get all players online?
My code (don't work) :
Code:
CloseMenus();
var menuItems = new List<IMenuItem>();
foreach(Player p in GetPlayers())
{
var button = new MenuButton(p.Name);
button.Activated += (sender, args) =>
{
this.OnlinePlayerMenu(p); //and here is the function your will call if its activated.
};
menuItems.Add(button);
}
var back = new MenuButton("< Back");
back.Activated += (sender, args) =>
{
this.MainMenu(); //and here is the function your will call if its activated.
};
menuItems.Add(back);
Menu = new GTA.Menu("Players", menuItems.ToArray());
//Interface
Menu.HeaderFont = Font.HouseScript;
Menu.HeaderColor = System.Drawing.Color.MediumBlue;
Menu.HeaderCentered = false;
Menu.HeaderHeight = 35;
Menu.HeaderTextColor = System.Drawing.Color.White;
Menu.HeaderTextScale = 0.7F;
Menu.ItemHeight = 33;
Menu.ItemTextCentered = false;
Menu.ItemTextScale = 0.35F;
Menu.SelectedItemColor = System.Drawing.Color.White;
Menu.SelectedTextColor = System.Drawing.Color.Black;
Menu.UnselectedItemColor = System.Drawing.Color.Black;
Menu.UnselectedTextColor = System.Drawing.Color.White;
Menu.HasFooter = false;
View.MenuPosition = new System.Drawing.Point(1000, 100);
this.View.AddMenu(Menu);
List<Player> GetPlayers()
{
List<Player> players = new List<Player>();
List<Ped> peds = new List<Ped>();
foreach (Ped i in GTA.World.GetAllPeds())
{
peds.Add(i);
}
foreach (Ped i in peds)
{
if (i.IsPlayer)
{
players.Add(GTA.Native.Function.Call<Player>(GTA.Native.Hash.GET_PLAYER_PED, i));
}
}
return players;
}
Result : prntscr.com/9pmcjj