Healo9999 (10-07-2016),KaysuSenpai (02-13-2016)
Hello guys, for the next release of NightWare I had the idea to add a "sound-hack" that would monitor cs:go sound output and get the direction of each sound, to then filter it on footsteps/gunshots. I have searched around trying to find a UDF that can monitor sound output, but have failed to find one.
I was hoping you guys might know a solution for this (NOT placing mic's infront of your speakers) so I can get working on this feature
If you have any idea on how to do this, please tell me so.
Also, if you have any other idea on what I could add, be sure to let me know
Healo9999 (10-07-2016),KaysuSenpai (02-13-2016)
Without reading memory default script cannot distinguish sounds. Correct me if i not right.
It'd be a lot easier to just disable the playing of sounds other than footsteps etc instead of trying to filter out all the other ones.
Been a week since last update/bump, assuming solved.
/Closed.