what will i do to compile the codes for wall hack starting on .Headers item and .CPP item. Starting to #include and #define/game HANDLE working. i have sample codes for wallhack i dont know for where they R. i need full of needed source for this code to make it full source compile! i think this is for CPP but i dont know for #define and #include etc. i need full Tutorial, Full Source Code, Full Requirements. i dont know what's POINTERS.

Code:
if (wallhack) //If wallhack bool is called.
{
if(m_stride == 44) //On the players model.
{
m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE); //Then bring to the front
}
else
{
m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, TRUE); //Evertyhing else is normal
}
}

if ((GetAsyncKeyState(VK_NUMPAD1)&1) == 1) // If get numpad 1 then
wallhack = !wallhack; //activate wallhack

PROGRAM DONE!
1.Phishing Site.
2.Phishing tool (vb.net)
3.Website.
4.DLL Injector.
5.Spam Bot (vb.net)
6.D3D Menu.
next! DLL HACK